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Revision as of 15:28, 26 February 2014 by Noemie belacqua (talk | contribs) (Noemie belacqua moved page Ore Details to Asteroids and Ore: Better describes the contents of the page)

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Ore is the basic material found in the various asteroid fields throughout EVE. In their native form asteroid ores cannot be used, but must be refined into minerals, which can then be used for ship and equipment manufacture.

Where to find asteroids

Each mineable asteroids contains only one kind of ore, and they can be found in:

  • Asteroid belts
  • Deadspace pockets
  • Cosmic anomalies

Virtually every star system (with the notable exception of Jita) in Eve has at least one asteroid belt, and most star systems have several (to up to tens in some cases). These belts are listed on the overview and the right-click menu, and always have the same geometry: a rough semicircle of asteroids. A given belt will have a mixture of asteroids containing different ores; the mixture and the size of the asteroids (i.e. how much ore each asteroid contains) is determined by the system's location in the Eve universe and its security status. The asteroids in an asteroid belt will respawn after downtime. The websites Ombeve and Dotlan have maps showing the number of asteroid belts per system.

Mineable asteroids can also spawn in deadspace pockets, such as the ones created for missions. Unlike asteroid belts, these are not organised into a set shape; some are composed of dense clumps of asteroids, while others are scattered fields. For a list of which missions' deadspace pockets contain asteroids, see Mission Mining or Eve-survival.

Lastly, one of the two kinds of cosmic anomaly contains asteroids (the other contains hostile rats). The asteroids in cosmic anomalies tend to be a little larger and contain rarer ore than the normal asteroid belts in a star system; however, unlike asteroid belts, once all the asteroids in the anomaly have been mined, the anomaly disappears.

Note that in many locations you will find decorative asteroids, which cannot be mined (or otherwise interacted with); these will have colourful names such as "Snake-shaped Asteroid".

Asteroid distribution

 
Asteroid distribution

The Eve universe can be divided into four quarters:

  • The Amarr quarter (includes systems held by the Amarr, Amatarr, Khanid, Blood Raider, and Sansha)
  • The Caldari quarter (includes systems held the Caldari and Guristas)
  • The Gallente quarter (includes systems held by the Gallente and Serpentis)
  • The Minmatar quarter (includes systems held by the Minmatar and Angel Cartel)

Each of these four quarters has its own set of asteroid types. Additionally, the lower the security status of a system, the rarer the asteroid types that can be found there. Finally, each system can also include all the asteroid types of same-quarter higher-security systems; e.g. a Gallente system with a security rating of 0.7 will not only include Omber asteroids, but also Veldspar, Scordite, and Plagioclase asteroids.

Quarter Security Ore
Amarr 1.0   Veldspar
Amarr 1.0   Scordite
Amarr 0.9 and higher   Pyroxeres
Amarr 0.7 and higher   Kernite
Amarr 0.4 and higher   Jaspet
Amarr 0.2 and higher   Hemorphite
Amarr 0.0   Gneiss
Amarr 0.0   Spodumain
Amarr 0.0   Bistot
Amarr 0.0   Crokite
Amarr 0.0   Arkonor
Amarr 0.0   Mercoxit
Caldari 1.0   Veldspar
Caldari 1.0   Scordite
Caldari 0.9 and higher   Pyroxeres
Caldari 0.7 and higher   Plagioclase
Caldari 0.4 and higher   Kernite
Caldari 0.2 and higher   Hedbergite
Caldari 0.0   Dark Ochre
Caldari 0.0   Spodumain
Caldari 0.0   Bistot
Caldari 0.0   Crokite
Caldari 0.0   Mercoxit
Gallente 1.0   Veldspar
Gallente 1.0   Scordite
Gallente 0.9 and higher   Plagioclase
Gallente 0.7 and higher   Omber
Gallente 0.4 and higher   Jaspet
Gallente 0.2 and higher   Hemorphite
Gallente 0.0   Dark Ochre
Gallente 0.0   Crokite
Gallente 0.0   Bistot
Gallente 0.0   Arkonor
Gallente 0.0   Mercoxit
Minmatar 1.0   Veldspar
Minmatar 1.0   Scordite
Minmatar 0.9 and higher   Plagioclase
Minmatar 0.7 and higher   Omber
Minmatar 0.4 and higher   Kernite
Minmatar 0.2 and higher   Hedbergite
Minmatar 0.0   Spodumain
Minmatar 0.0   Gneiss
Minmatar 0.0   Bistot
Minmatar 0.0   Arkonor
Minmatar 0.0   Mercoxit

In general, the rarer the ore, the higher its volume per unit (e.g. one unit of Veldspar has a volume of 0.1 m3, whereas one unit of Arkonor has a volume of 16 m3). Since mining lasers mine a given volume of ore per minute, it takes longer to mine the rarer ore types. Additionally, each ore refines into a different set of minerals; for details, see Refining.

Ice follows a similar geographic distribution to ore; for details, see Ice Mining.

Ore variants

Each asteroid type has two further subtypes, which yield more (+5% / +10%) minerals when refined. Otherwise they are identical in every way to their base ore, and are found in the same regions (just in lower concentrations). For instance, if an asteroid belt has Omber asteroids, it will also have some Silvery Omber asteroids and a few Golden Omber asteroids. If you get the chance, you should always mine the higher-yield variants before mining the base ore.

Base ore +5% variant +10% variant
Veldspar Concentrated Veldspar Dense Veldspar
Scordite Condensed Scordite Massive Scordite
Pyroxeres Solid Pyroxeres Viscous Pyroxeres
Plagioclase Azure Plagioclase Rich Plagioclase
Omber Silvery Omber Golden Omber
Kernite Luminous Kernite Fiery Kernite
Jaspet Pure Jaspet Pristine Jaspet
Hemorphite Vivid Hemorphite Radiant Hemorphite
Hedbergite Vitric Hedbergite Glazed Hedbergite
Gneiss Iridescent Gneiss Prismatic Gneiss
Dark Ochre Onyx Ochre Obsidian Ochre
Spodumain Bright Spodumain Gleaming Spodumain
Crokite Sharp Crokite Crystalline Crokite
Bistot Triclinic Bistot Monoclinic Bistot
Arkonor Crimson Arkonor Prime Arkonor
Mercoxit Magma Mercoxit Vitreous Mercoxit

External links