User contributions
- 12:53, 15 November 2019 diff hist -47 Wormhole space →Wolf Rayet: little more specific about C13s
- 04:15, 7 November 2019 diff hist +1,038 Dreadnoughts →Dreadnought Tactics: New strat: Vindicator supported Capgun
- 03:57, 7 November 2019 diff hist +1 m Turrets →Capital Ship Turrets: shoulda left it plural
- 03:56, 7 November 2019 diff hist +3 Turrets →Capital Ship Turrets: bolded HAW to make it a more obvious term
- 03:46, 7 November 2019 diff hist +555 Turrets →Precursor turrets: more details on what 'spooling' means
- 07:43, 5 November 2019 diff hist +72 Pirate Faction Ship Overview →Sisters of Eve: Also laser range
- 07:41, 5 November 2019 diff hist +99 Pirate Faction Ship Overview →Sisters of Eve: Nestor crosses C1s
- 07:25, 5 November 2019 diff hist +180 Pirate Faction Ship Overview →Guristas: also their capships are carriers
- 07:23, 5 November 2019 diff hist -1 m Caiman typo
- 21:38, 4 November 2019 diff hist +427 Electronic Countermeasures →Jamming and aggression: actual short section on Overheating
- 11:26, 4 November 2019 diff hist +25 Fighters that link box should have been here too
- 11:20, 4 November 2019 diff hist +202 Fighters →General Fighter Mechanics: also T2s get resists
- 11:17, 4 November 2019 diff hist +83 Fighters →Attack Fighters: they're more like torps really
- 11:14, 4 November 2019 diff hist +26 Fighters →General Fighter Mechanics: okay yeah they have 100 structure HP...
- 11:13, 4 November 2019 diff hist -3 m Fighters →Attack Fighters: no that's a rocket
- 11:11, 4 November 2019 diff hist +134 Fighters →General Fighter Mechanics: anyone can use Standups
- 11:04, 4 November 2019 diff hist +8,653 Fighters So apparently nobody documented how fighters worked after Citadel happened. Expanded page significantly. NEEDED: Someone who flies carriers more to explain the control interface because that's all's documented Literally Nowhere.
- 10:30, 4 November 2019 diff hist +287 Turrets →Capital Ship Turrets: There's an XL one on test
- 08:43, 4 November 2019 diff hist +147 Electronic Countermeasures →ECM equipment and ships: they're kinda like Smartbombs really
- 08:40, 4 November 2019 diff hist +275 Electronic Countermeasures →ECM equipment and ships: clarified Burst Jammers, corrected Fighter name, noted Standup Fighters
- 04:00, 4 November 2019 diff hist +173 Missile mechanics →Damage reduction factor: Appropriately renamed 'Citadel' missiles to 'XL', and added Standup Missiles
- 02:15, 1 November 2019 diff hist +22 m Acceleration →Explanation: superscripted exponents
- 11:48, 29 October 2019 diff hist +383 Pirate Faction Ship Overview →Triglavian Collective: can't get them the normal way
- 11:43, 29 October 2019 diff hist +29 Pirate Faction Ship Overview →Sansha's Nation: also Shadow
- 11:40, 29 October 2019 diff hist +99 Pirate Faction Ship Overview →Blood Raiders: they have caps too
- 11:38, 29 October 2019 diff hist -70 Pirate Faction Ship Overview simplify, the examples are later
- 11:31, 29 October 2019 diff hist +190 Tech and meta levels →24px Pirate Faction / Non-Empire Faction: Also BPCs
- 05:11, 28 October 2019 diff hist +406 Strategic Cruisers →Capabilities and Uses: Information warfare
- 05:04, 28 October 2019 diff hist +479 Strategic Cruisers →Capabilities and Uses: EWAR
- 04:58, 28 October 2019 diff hist +761 Strategic Cruisers →Capabilities and Uses: logi and EWARHAC
- 04:06, 28 October 2019 diff hist +332 Strategic Cruisers →Subsystems: more rewrite and details
- 04:00, 28 October 2019 diff hist +30 Strategic Cruisers →Defensive Subsystem: +1 hi
- 03:59, 28 October 2019 diff hist +35 Strategic Cruisers →Offensive Subsystem: also these give fitting
- 03:56, 28 October 2019 diff hist +93 Strategic Cruisers →Subsystems: 'option' on everything
- 03:53, 28 October 2019 diff hist +196 Strategic Cruisers →Core Subsystem: always an EWAR sub
- 03:52, 28 October 2019 diff hist +79 Strategic Cruisers →Offensive Subsystem: always a remote rep sub
- 03:48, 28 October 2019 diff hist +290 Tech and meta levels →24px Tech 3: minor rewrite
- 03:15, 28 October 2019 diff hist +310 Visual wormhole identification →Wormhole health: shrink on destab
- 03:04, 28 October 2019 diff hist +525 Nullsec Blackout Rewrote to be past-tense current
- 02:54, 28 October 2019 diff hist +1 Wormholes →Wormhole Local: nvm blackout's over
- 02:39, 28 October 2019 diff hist +411 Skills and learning →Acquiring Skillbooks: added Skills On Demand
- 02:34, 28 October 2019 diff hist +62 Fitting skills →Weapon Upgrades
- 02:31, 28 October 2019 diff hist +1 m Support skills →Battlecruisers: derp
- 02:29, 28 October 2019 diff hist +114 Support skills →Battlecruisers
- 02:26, 28 October 2019 diff hist -6 Support skills →Tanking: passives
- 02:24, 28 October 2019 diff hist +205 Support skills →Tanking: TSM5 for PANIC but nothing else
- 00:21, 28 October 2019 diff hist 0 Overheating →Overheating Effects
- 00:15, 28 October 2019 diff hist -9 m Overheating →Overheating Effects
- 00:13, 28 October 2019 diff hist +1 m Overheating →Overheating Effects: derp
- 00:13, 28 October 2019 diff hist +400 Overheating →Overheating Effects: ECCM doesn't exist anymore and SeBos only get +15%. Reshuffled, fixed a few names, and added some missing entries.