Heresiology
Wildfire |
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Chapter 1: The Passage |
Chapter 2: Songs of the Past |
Chapter 3: Revelation |
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Level | 4 |
Type | Security |
Objective | Retrieve 1x Engraved Blood Obsidian Tablet (0.1 m3) |
Faction | Ammatar |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Warp disruption | Elite Frigates |
EWAR | Web |
Ship suggestion | Fast ship or Strategic Cruiser, Battlecruiser or Battleship with Micro Jump Drive and Relic Analyzer |
Rewards | 8M ISK + 1M ISK (6h) |
Extra | Requires Archaeology III; requires a Relic Analyzer; Ammatar Faction Standing loss |
Mission briefing |
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I'm still going to need some more time with the Blood Obsidian Orb, but I have managed to glean some information from it. My theory is that the orb acts as a protective case for something hidden inside of it. I'd hate to break open a priceless relic of the past, and I'm trying to avoid that situation as much as possible.
Something was written on the orb as well, and I want you to go find what it is. There's a tablet that goes along with the orb and supposedly tells more about its purpose. The Church of the Obsidian did not have this tablet, as far as I can tell, but I was able to decipher a code on the orb that told of the tablet's location: the ruins of an old Ammatar church. The church is an ancient place, and a prime spot for archaeology. Use that analyzer I gave you for the Church of the Obsidian. I expect there to be a lot of stuff to gather among those ruins. Bring back whatever you can, but I'm especially looking for the Blood Obsidian Tablet. When you come back, I expect that I can crack this thing wide open…figuratively speaking, of course. |
Ungated semi-deadspace pocket within three jumps.
Blitz: kill all Frigates, rush and hack up to six Ammatar Relics.
Alternative Blitz: lure ships 150 km away, warp to the Ammatar Relics, hack up to six of them and warp out.
Notes:
- You can Bookmark and warp inside the room
- Keep your standing loss to a minimum by avoiding killing any Ammatar Navy Detectives
- Hacking an Ammatar Relics can spawn another Ammatar Relics which must also be hacked
- A maximum of 6 Ammatar Relics can spawn and the Engraved Blood Obsidian Tablet is always dropped by the final one you need to hack
- The Relics drop cargo containers when hacked, containing lore items and the objective item
- Kakoti Rend will briefly appear as a non-hostile NPC when the final relic is hacked
- Destroy Warp Scrambling Frigates if you cannot avoid them, but unlike the previous mission they are easily lured away from the objective
- Complete the hacks in one session. If you leave for a while, they'll reset and will need to be hacked again in the order they spawned in, which can be impossible to keep track of if you don't bookmark and number them.
Warp-in
WD | EWAR | L
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6 x Frigate Ammatar Navy Gamma II/Delta I | ||||
4 x Frigate Ammatar Navy Detective | ||||
5 x Cruiser Ammatar Navy Maller | ||||
4 x Battleship Ammatar Navy Armageddon/Apocalypse |
WD | EWAR | L
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1-6 x Ammatar Relics |
Mission Completion Dialogue |
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I can't believe what you found among those ruins. This is a historian's dream come true. Now that we've got the Blood Obsidian Orb and the Blood Obsidian Tablet, I think we finally solve this mystery. We're very close to uncovering the secrets of the Wildfire Khumaak.
By the way: Did you notice anything strange there? I could have sworn I saw an RSS ship flying about those ruins. Weird. |