Besieged Covert Research Facility

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Revision as of 21:53, 17 October 2020 by Arin Mara (talk | contribs) (Restored original names, deleted incorrect tip, condensed info, omitted needless words)
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Site Details
Besieged Covert Research Facility
Type Combat Anomaly
Found in Low
Max ship size Unrestricted
Faction Mordu's Legion
Best damage to deal Kinetic damage KinElectromagnetic damage EM
Damage to resist Kinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Sig. strength N/A
This page is about the Combat Site. See Ghost Sites for info on the hacking site

Besieged Covert Research Facility is a Cosmic Anomaly found in Low Security Systems guarded by Mordu's Legion Battleships.

The Site is rigged with explosives and will explode after 20 minutes.

You will fight:

  • Elite Cruisers and Battleships

You will get:

  • Covert Research Tools
  • Virtue and Centurion Implant
  • SKIN (30d)
  • rarely a Thukker Component Assembly Array Blueprint Copy

You will need:

  • a long range weapon Battleship equipped with a Micro Jump Drive or
  • a long range weapon Tech III Cruiser

Walkthrough

Message from Mordu's Legion
Stay out, capsuleers! This is a private matter and your interference is not welcome.

If you engage our forces, interfere with our task, or do anything else except leave immediately, we will have no choice but to attack you.

Single semi-deadspaced pocket. You can warp around freely.

Tips:

  • All ships are called Mordu's Legion Battleship even the Cruisers
  • All ships fly up to 380m/s
  • All ships use shield boosters
  • Resist Kinetic and deal Kinetic damage
  • Don't use Heavy or Sentry Drones as they will be shot

You should resist Kinetic damage because:

  • The Cruiser's missiles deal Kinetic damage
  • The Battleship's perfect accuracy and infinite range Thermal/Kinetic/EM turrets deal 350 damage per shot while their missiles deal 900 Kinetic damage per shot
  • The Commander's turrets deal all damage types, but have poor tracking and their 54 km range missiles deal Kinetic damage

You should deal Kinetic damage because:

  • The Cruiser is weak to EM, but have low HP
  • The Battleship's shields are weak to EM and armor is weak to Explosive, but the lowest average resistance is Thermal
  • The Commander is weak to Kinetic, but has high HP

The Site is empty at first. The First Wave spawns 15 seconds after you warp in.


First Wave (total 3 ships)
WD EWAR L


Cruiser 0-3 x Cruiser Mordu's Legion Cruiser Warp Scramble at 36 km and Webs at 10 km Warp Disruptor Stasis Webifier
Battleship 0-3 x Battleship Mordu's Legion Battleship[1] Warp Scrambles at 36 km and Webs at 22 km Warp Disruptor Stasis Webifier
Battleship 0-3 x Battleship Mordu's Legion Commander

There is no trigger ship. The Second Wave will warp in about a minute after the first wave.


Second Wave (total 5 ships)
WD EWAR L


Cruiser 0-5 x Cruiser Mordu's Legion Cruiser Warp Scramble at 36 km and Webs at 10 km Warp Disruptor Stasis Webifier
Battleship 0-5 x Battleship Mordu's Legion Battleship[1] Warp Scrambles at 36 km and Webs at 22 km Warp Disruptor Stasis Webifier
Battleship 0-5 x Battleship Mordu's Legion Commander
  1. ^ a b Tracking value of turrets is 0. Normal accuracy rules are ignored. Ships always deal the full amount of damage.


Structures
WD EWAR L


Container 1 x Guristas Research and trade Hub Locked until all ships are destroyed Covert Research Tools, Virtue and Centurion Implant, SKIN (30d), Hyperspatial Accelerator BPC, Pirate Faction Ammo
Structure 1 x Thukker Component Assembly Facility Covert Research Tools, Thukker Component Assembly Array BPC

External Links