Difference between revisions of "Intaki Chase"

From EVE University Wiki
Jump to: navigation, search
(Added mission type, objective and rewards, added structures and renamed rooms, notes the standing loss)
 
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<noinclude>{{GallenteEpicArcNav}}</noinclude>
+
<noinclude>{{NPCTableCSS}} {{GallenteEpicArcNav|chapter 2b}}</noinclude>
 
+
{{Missiondetails
{{Template:Missiondetails
 
 
|Level= 4
 
|Level= 4
 
|Type= Security
 
|Type= Security
 
|Objective= Investigate the lead on the Pator 6. Destroy everything in sight.
 
|Objective= Investigate the lead on the Pator 6. Destroy everything in sight.
|Faction= Syndicate, Pator 6
+
|Faction1= Syndicate
|DamageToDeal= {{Damagetype|kin|th}} (syndicate), {{Damagetype|Ex|kin}} (Pator 6)
+
|Faction2= Minmatar
|DamageToResist= {{Damagetype|kin|th}}
 
 
|WebPoint=
 
|WebPoint=
 
|EWAR=
 
|EWAR=
Line 13: Line 11:
 
|ShipSuggestion= Long range battleship
 
|ShipSuggestion= Long range battleship
 
|Rewards= 8M ISK + 1M ISK (6h)
 
|Rewards= 8M ISK + 1M ISK (6h)
|Extra= -0.3 The Syndicate Faction Standing loss
+
|Extra= 3% The Syndicate Faction Standing loss
 
}}
 
}}
 
{{MissionBriefing
 
{{MissionBriefing
Line 20: Line 18:
 
Anyway, based on her information, we've learned of a nearby Intaki settlement that has some loose association with the Pator 6. You know what the Intaki are like — one big mess of criminals. I don't believe the lies they tell us in the media: All Intaki are a part of the Syndicate, directly or not. If it were up to me, I'd lock all the Intaki up for good, or maybe just send them all back to their cesspool of a home planet.  
 
Anyway, based on her information, we've learned of a nearby Intaki settlement that has some loose association with the Pator 6. You know what the Intaki are like — one big mess of criminals. I don't believe the lies they tell us in the media: All Intaki are a part of the Syndicate, directly or not. If it were up to me, I'd lock all the Intaki up for good, or maybe just send them all back to their cesspool of a home planet.  
  
Go to Pemene and find those Intaki. Keep an eye out for the Pator 6, and report back with any information you receive about the senator's son. You may have to open fire on their settlement in order to get them to talk. If you run into any opposition, use force. You have the authorities on your side. }}
+
Go to Pemene and find those Intaki. Keep an eye out for the Pator 6, and report back with any information you receive about the senator's son. You may have to open fire on their settlement in order to get them to talk. If you run into any opposition, use force. You have the authorities on your side.
 +
}}
  
 
Ungated semi-deadspace pocket three jumps away in Pemene. Destroy everything in sight.
 
Ungated semi-deadspace pocket three jumps away in Pemene. Destroy everything in sight.
  
 
Complete the Mission remotely.
 
Complete the Mission remotely.
 +
 +
'''Blitz:''' kill tower, then only the Syndicate Veteran Battleships. Be prepared to tank well and kill the neuting Cruisers if needed.
  
 
Tips:
 
Tips:
* Intaki Settlement Control Tower about 45000 Hitpoints
+
* Intaki Settlement Control Tower has about 45000 hitpoints
* You will lose -0.3 The Syndicate Faction Standing for destroying the Intaki Settlement Control Tower
+
* You will lose 3% The Syndicate Faction Standing for destroying the Intaki Settlement Control Tower
* Syndicate Veteran Battleship deal 300 DPS 20 km away and approach at 1000 m/s
+
* All enemies spawn at the location of the Control Tower
* Syndicate Veteran Battleship attack and destroy Drones very quickly
+
* Syndicate Veteran Battleship deals 300 DPS 20 km away and approach at 1000 m/s
 +
* Syndicate Veteran Battleships attack and destroy Drones very quickly
 
* Keep an eye on your Drones; at very high speeds, they will give up attacking the target
 
* Keep an eye on your Drones; at very high speeds, they will give up attacking the target
  
===Warp-in===
+
=== Warp-in ===
 
 
 
{{MessageBox|Mercy
 
{{MessageBox|Mercy
 
|Please, what more do you want from us? The Black Eagles have harassed us enough since we've moved in here. We're not criminals. We're just poor folk struggling to survive. Even though we're Intaki, we are still Federation citizens. Why would they insist on treating us like we're not? Mercy, please. We beg for mercy.
 
|Please, what more do you want from us? The Black Eagles have harassed us enough since we've moved in here. We're not criminals. We're just poor folk struggling to survive. Even though we're Intaki, we are still Federation citizens. Why would they insist on treating us like we're not? Mercy, please. We beg for mercy.
|collapsed=yes}}
+
|collapsed= yes}}
  
 
{{NPCTableHead|Structures (65 km)}}
 
{{NPCTableHead|Structures (65 km)}}
Line 45: Line 46:
 
{{MessageBox|Warning
 
{{MessageBox|Warning
 
|If you want the kid to live, you will not pursue us any further. Tell the Eagles to call off their guards, or they will pay dearly for interfering with our business. You have been warned.
 
|If you want the kid to live, you will not pursue us any further. Tell the Eagles to call off their guards, or they will pay dearly for interfering with our business. You have been warned.
|collapsed=yes}}
+
|collapsed= yes}}
  
 
{{NPCTableHead|Group 1}}
 
{{NPCTableHead|Group 1}}
 
{{NPCTableRow|Elite Frigate|3|Syndicate Veteran Frigate}}
 
{{NPCTableRow|Elite Frigate|3|Syndicate Veteran Frigate}}
 
{{NPCTableRow|Cruiser|3|Syndicate Cruiser}}
 
{{NPCTableRow|Cruiser|3|Syndicate Cruiser}}
{{NPCTableRow|Elite Cruiser|2|Syndicate Veteran Cruiser}}
+
{{NPCTableRow|Elite Cruiser|2|Syndicate Veteran Cruiser|ewar= Neut}}
 
{{NPCTableRow|Battleship|3|Pator 6 Delegate}}
 
{{NPCTableRow|Battleship|3|Pator 6 Delegate}}
 
{{NPCTableRow|Battleship|2|Syndicate Battleship}}
 
{{NPCTableRow|Battleship|2|Syndicate Battleship}}
{{NPCTableRow|Elite Battleship|1|Syndicate Veteran Battleship|trigger = Triggers next wave}}
+
{{NPCTableRow|Elite Battleship|1|Syndicate Veteran Battleship|trigger= Triggers next wave}}
 
|}
 
|}
  
 
{{NPCTableHead|Group 2}}
 
{{NPCTableHead|Group 2}}
{{NPCTableRow|Elite Battleship|3|Syndicate Veteran Battleship|trigger = Triggers next wave}}
+
{{NPCTableRow|Elite Battleship|3|Syndicate Veteran Battleship|trigger= Triggers next wave}}
 
|}
 
|}
  
Line 65: Line 66:
  
 
<noinclude>
 
<noinclude>
[[Category:Mission_reports]]
+
[[Category:Epic arc missions]]
{{NPCTableCSS}}
 
 
</noinclude>
 
</noinclude>

Latest revision as of 19:17, 28 December 2023


Level 4
Type Security
Objective Investigate the lead on the Pator 6. Destroy everything in sight.
Factions SyndicateMinmatar
Best damage to deal Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage Kin
Damage to resist Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage Kin
Ship suggestion Long range battleship
Rewards 8M ISK + 1M ISK (6h)
Extra 3% The Syndicate Faction Standing loss
Mission briefing
After a bit of interrogation, the Ringmaster gave us the information we're looking for. Funny, we barely put any effort into it: She succumbed pretty quickly. Oh well. Since we have her in custody, we'll use her for more questioning later, just as soon as she's rested up and ready for another round.

Anyway, based on her information, we've learned of a nearby Intaki settlement that has some loose association with the Pator 6. You know what the Intaki are like — one big mess of criminals. I don't believe the lies they tell us in the media: All Intaki are a part of the Syndicate, directly or not. If it were up to me, I'd lock all the Intaki up for good, or maybe just send them all back to their cesspool of a home planet.

Go to Pemene and find those Intaki. Keep an eye out for the Pator 6, and report back with any information you receive about the senator's son. You may have to open fire on their settlement in order to get them to talk. If you run into any opposition, use force. You have the authorities on your side.

Ungated semi-deadspace pocket three jumps away in Pemene. Destroy everything in sight.

Complete the Mission remotely.

Blitz: kill tower, then only the Syndicate Veteran Battleships. Be prepared to tank well and kill the neuting Cruisers if needed.

Tips:

  • Intaki Settlement Control Tower has about 45000 hitpoints
  • You will lose 3% The Syndicate Faction Standing for destroying the Intaki Settlement Control Tower
  • All enemies spawn at the location of the Control Tower
  • Syndicate Veteran Battleship deals 300 DPS 20 km away and approach at 1000 m/s
  • Syndicate Veteran Battleships attack and destroy Drones very quickly
  • Keep an eye on your Drones; at very high speeds, they will give up attacking the target

Warp-in

Mercy
Please, what more do you want from us? The Black Eagles have harassed us enough since we've moved in here. We're not criminals. We're just poor folk struggling to survive. Even though we're Intaki, we are still Federation citizens. Why would they insist on treating us like we're not? Mercy, please. We beg for mercy.


Structures (65 km)
WD EWAR L


Structure 1 x Intaki Settlement Control Tower Spawn Group 1
Warning
If you want the kid to live, you will not pursue us any further. Tell the Eagles to call off their guards, or they will pay dearly for interfering with our business. You have been warned.


Group 1
WD EWAR L


Elite Frigate 3 x Elite Frigate Syndicate Veteran Frigate
Cruiser 3 x Cruiser Syndicate Cruiser
Elite Cruiser 2 x Elite Cruiser Syndicate Veteran Cruiser Energy Neutralizer
Battleship 3 x Battleship Pator 6 Delegate
Battleship 2 x Battleship Syndicate Battleship
Elite Battleship 1 x Elite Battleship Syndicate Veteran Battleship Triggers next wave


Group 2
WD EWAR L


Elite Battleship 3 x Elite Battleship Syndicate Veteran Battleship Triggers next wave


Group 3
WD EWAR L


Elite Battleship 4 x Elite Battleship Syndicate Veteran Battleship