Difference between revisions of "Planetary Industry at the NSC"

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| nowrap style="padding:0px;" valign="top" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image:Icon_tech2.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|minmatar|48}}</div>[[image:Epithal.jpg|128px|link=]]</div>
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| nowrap style="padding:0px;" valign="top" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px"></div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|gallente|48}}</div>[[image:Epithal.jpg|128px|link=]]</div>
 
| valign="top" style="padding:4px;" | The {{ship|scimitar|tooltip}} is cap stable on its own and does not require a cap chain to run all its remote shield boosters. That and the bonus to '''remote tracking computers''' means it's favoured in any fleet that either doesn't need utility cap or has it covered already.
 
| valign="top" style="padding:4px;" | The {{ship|scimitar|tooltip}} is cap stable on its own and does not require a cap chain to run all its remote shield boosters. That and the bonus to '''remote tracking computers''' means it's favoured in any fleet that either doesn't need utility cap or has it covered already.
  

Revision as of 11:37, 12 November 2016

Template:Work in Progress

Template:Planetary Interaction links

Why should you do PI?

Main article: Planetary Interaction

Planetary Interaction is a very simple way to generate passive income in EVE with very little investment of both skills and ISK. There are a number of different ways to go about PI but in short, it is the process of setting up a robotic factory on a planet that will extract different resources depending on the type of planet and then manufacturer something out of those which we can sell on the market. PI products are used in a variety of activities across EVE including T2 production, Fuel production, Citadel components and even that nanite paste that you should be carrying is produced through PI.

The number of resources available on a planet scales by two factors.

  • The Security Status of a System will affect how abundant resources are on a planet. The lower the Security Status, the more resources there are.
  • The amount of factories operating on a planet will reduce the amount of resources you have access to as the resources will be spread between everyone. The more people using that planet, the less it will make for you.

These two factors lead to the myth that PI just isn't worth the hassle. That myth comes from people who try to do PI in HiSec. There you begin with planets that already have poor resources due to the high Security Status even before you have the unwashed masses sucking each planet dry for anything and everything. NullSec is different because the planets are rich in resources and the local traffic is very low, meaning we can easily turn a great profit for very little effort. Depending on the markets, very simple P0>P2 extraction planets can generate between 3-5M ISK a day. If you are running 5 planets, thats roughly 15-25M ISK or a fully fit T1 Cruiser, per day, for free.

With that in mind, why would anyone not want to do PI in NullSec if they are already living there? That said, you return will depending on the markets, how often you micromanage your setup and how efficient your planets are. Your millage will vary!

Recommended Skills

Main article: Creating a Planetary Interaction Alt

These are the recommended skills for successfully conducting PI at the NSC. The recommended PI skills will allow you build 5 P0>P2 planets in the NSC backpocket, while the advanced PI skills will allow for a 6th planet, and the required upgraded Command Center, that can be use for a P4 production planet. The recommended ship skills will allow you to fly the standard E-UNI WH/NullSec Epithal fit. The Epithal is the preferred PI industrial due it's unique planetary commodities cargo hold. The advanced ship skills will increase the survivability of the Epithal and the amount of PI materials that it can carry.

Icon container large.png Recommended PI Skills Icon ship.png Recommended Ship skills Icon container large green.png Advanced PI Skills Icon ship dark.png Advanced Ship Skills
~ X days and X hours ~ X days and X hours ~ X days and X hours ~ X days and X hours

Science IV
Remote Sensing III
Planetology IV
Advanced Planetology III
Command Center Upgrade IV
Interplanetary Consolidation IV

Afterburner III
Astrometrics I
CPU Management IV
Cloaking III
Gallente Industrial I
High Speed Maneuvering I
Hull Upgrades II
Mechanics I
Navigation I
Power Grid Management III
Shield Upgrades IV
Spaceship Command III
Tactical Shield Manipulation IV
Warpdrive Operation I

Command Center Upgrade V
Interplanetary Consolidation V

Acceleration Control III
Capacitor Management III
Capacitor Systems Operation III
Evasive Maneuvering IV
Gallente Industrial IV
High Speed Maneuvering IIII
Navigation IV
Spaceship Command IV

Epithal

Main article: Epithal
Logo faction gallente federation.png
Epithal.jpg
The Scimitar
Scimitar.jpg
CornerT2s.png
Scimitar
Logistics Cruisers Scythe Class
Icon hi slot.png4 (1/2) Icon mid slot.png5 Icon low slot.png4
Icon powergrid.png735 MW Icon cpu.png445 tf
Icon velocity.png253 m/sec
Icon capacity.png440 m³
is cap stable on its own and does not require a cap chain to run all its remote shield boosters. That and the bonus to remote tracking computers means it's favoured in any fleet that either doesn't need utility cap or has it covered already.

Logo faction minmatar republic clean.pngMinmatar Cruiser
Icon shield transporter i.pngShield Emission Systems
Icon tracking computer i.pngSensor Linking (favoured in vanguard sites for their remote tracking computer bonus)

Null-sec/WH PI Hauler
Epithal: Null-sec/WH PI Hauler
EFT
[Epithal, Null-sec/WH PI Hauler]
Improved Cloaking Device II
Core Probe Launcher I

Adaptive Invulnerability Field II
EM Ward Field II
Medium Shield Extender II
5MN Y-T8 Compact Microwarpdrive

Nanofiber Internal Structure II
Warp Core Stabilizer I
Warp Core Stabilizer I
Warp Core Stabilizer I

Medium Low Friction Nozzle Joints I
Medium Ancillary Current Router I
Medium Core Defense Field Extender I



Core Scanner Probe I x8

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
YC118 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES

Systems

This maps shows how local systems link together to form the NSC Syndicate backpocket. The deeper into the pocket you go, the safer you will be. Safer does not mean safe, however.

T22-QI

T22-QI - Planets
PlasmaLarge.png BarrenLarge.png OceanicLarge.png GasLarge.png GasLarge.png GasLarge.png OceanicLarge.png IceLarge.png

T22-QI I
Plasma
Radius 4480 Km

T22-QI II
Barren
Radius 3940 Km

T22-QI III
Oceanic
Radius 10050 Km

T22-QI IV
Gas
Radius 39140 Km

T22-QI V
Gas
Radius 34010 Km

T22-QI VI
Gas
Radius 65380 Km

T22-QI VII
Barren
Radius 5280 Km

T22-QI VIII
Ice
Radius 12100 Km

T22-QI - Planetary Resources and Products
Heavy metal.png Resources - P0 Electrolytes.png Basic - P1 Transmitter.png Refined - P2 Nuclear reactors.png Specialized - P3 Nano-factory.png Advanced - P4

Aqueous Liquids
Base Metals
Carbon Compounds
Complex Organisms
Heavy Metals
Ionic Solutions
Micro Organisms
Noble Gas
Noble Metals
Non-CS Crystals
Planktic Colonies
Reactive Gas
Suspended Plasma

Bacteria
Biofuels
Biomass
Chiral Structures
Electrolytes
Oxidizing Compound
Oxygen
Plasmoids
Precious Metals
Proteins
Reactive Metals
Toxic Metals
Water

Biocells
Construction Blocks
Consumer Electronics
Coolant
Enriched Uranium
Fertilizer
Gen. Enhanced Livestock
Livestock
Mechanical Parts
Nanites
Oxides
Rocket Fuel
Super Conductors
Supertensile Plastics
Synthetic Oil
Test Cultures
Transmitter
Viral Agent
Water-Cooled CPU

Biotech Research Reports
Condensates
Cryoprotectant Solution
Gel-Matrix Biopaste
Guidance Systems
Robotics
Supercomputers
Synthetic Synapses
Transcranial Microcontrollers
Ukomi Super Conductors
Vaccines

Organic Mortar Applicators
Recursive Computing Module
Wetware Mainframe

X-PYH5

X-PYH5 - Planets
LavaLarge.png TemperateLarge.png BarrenLarge.png GasLarge.png GasLarge.png OceanicLarge.png

X-PYH5 I
Lava
Radius 2520 Km

X-PYH5 II
Temperate
Radius 4490 Km

X-PYH5 III
Barren
Radius 4760 Km

X-PYH5 IV
Gas
Radius 35390 Km

X-PYH5 V
Gas
Radius 24370 Km

X-PYH5 VI
Oceanic
Radius 4290 Km

X-PYH5 - Planetary Resources and Products
Heavy metal.png Resources - P0 Electrolytes.png Basic - P1 Transmitter.png Refined - P2 Nuclear reactors.png Specialized - P3 Nano-factory.png Advanced - P4

Aqueous Liquids
Autotrophs
Base Metals
Carbon Compounds
Complex Organisms
Felsic Magma
Heavy Metals
Ionic Solutions
Micro Organisms
Noble Gas
Noble Metals
Non-CS Crystals
Planktic Colonies
Reactive Gas
Suspended Plasma

Bacteria
Biofuels
Biomass
Chiral Structures
Electrolytes
Industrial Fibers
Oxidizing Compound
Oxygen
Plasmoids
Precious Metals
Proteins
Reactive Metals
Silicon
Toxic Metals
Water

Biocells
Construction Blocks
Consumer Electronics
Coolant
Enriched Uranium
Fertilizer
Gen. Enhanced Livestock
Livestock
Mechanical Parts
Microfiber Shielding
Miniature Electronics
Nanites
Oxides
Polyaramids
Polytextiles
Rocket Fuel
Silicate Glass
Super Conductors
Supertensile Plastics
Synthetic Oil
Test Cultures
Transmitter
Viral Agent
Water-Cooled CPU

Biotech Research Reports
Camera Drones
Condensates
Cryoprotectant Solution
Data Chips
Gel-Matrix Biopaste
Guidance Systems
Hazmat Detection Systems
Hermetic Membranes
High-Tech Transmitters
Industrial Explosives
Neocoms
Nuclear Reactors
Planetary Vehicles
Robotics
Smartfab Units
Supercomputers
Synthetic Synapses
Transcranial Microcontrollers
Ukomi Super Conductors
Vaccines

Broadcast Node
Integrity Response Drones
Nanite Repair Paste
Nano-Factory
Organic Mortar Applicators
Recursive Computing Module
Self-Harmonizing Power Core
Sterile Conduits
Wetware Mainframe

ZN0-SR

ZN0-SR - Planets
BarrenLarge.png BarrenLarge.png StormLarge.png TemperateLarge.png GasLarge.png GasLarge.png GasLarge.png IceLarge.png

ZN0-SR I
Barren
Radius 2290 Km

ZN0-SR II
Barren
Radius 4650 Km

ZN0-SR III
Storm
Radius 7090 Km

ZN0-SR IV
Temperate
Radius 7990 Km

ZN0-SR V
Gas
Radius 22860 Km

ZN0-SR VI
Gas
Radius 27180 Km

ZN0-SR VII
Gas
Radius 23850 Km

ZN0-SR VIII
Ice
Radius 6740 Km

5-DSFH

5-DSFH - Planets
StormLarge.png BarrenLarge.png LavaLarge.png BarrenLarge.png TemperateLarge.png GasLarge.png GasLarge.png GasLarge.png IceLarge.png

5-DSFH I
Storm
Radius 3900 Km

5-DSFH II
Barren
Radius 6050 Km

5-DSFH III
Lava
Radius 4250 Km

5-DSFH IV
Barren
Radius 6590 Km

5-DSFH V
Temperate
Radius 4850 Km

5-DSFH VI
Gas
Radius 18960 Km

5-DSFH VII
Gas
Radius 22990 Km

5-DSFH VIII
Gas
Radius 47030 Km

5-DSFH IX
Ice
Radius 22110 Km

AK-QBU

AK-QBU - Planets
BarrenLarge.png LavaLarge.png BarrenLarge.png BarrenLarge.png StormLarge.png TemperateLarge.png PlasmaLarge.png BarrenLarge.png

AK-QBU I
Barren
Radius 2410 Km

AK-QBU II
Lava
Radius 3320 Km

AK-QBU III
Barren
Radius 3930 Km

AK-QBU IV
Barren
Radius 5640 Km

AK-QBU V
Storm
Radius 5440 Km

AK-QBU VI
Temperate
Radius 5430 Km

AK-QBU VII
Plasma
Radius 2810 Km

AK-QBU VIII
Barren
Radius 11140 Km