Ride to the Rescue

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Revision as of 12:35, 6 January 2021 by Arin Mara (talk | contribs) (Expended the info about the Mission)
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Type Encounter
Faction Guristas
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Yukiro Demense
Rewards 5M ISK + 1M ISK (6h)
Extra 1M ISK Yukiro Demense Bounty


Mission briefing
I just discovered why that research team never arrived to pick up the goods you ferried: their labs are under siege by Guristas forces. I don't know what the hell the Guristas think they're going to achieve down here, but if we don't quickly shut them down we risk them gaining a foothold.

This attack was fierce and well-coordinated. They managed to overwhelm our defenses. All of our other forces are either too far away to assist or on other important missions they can't be diverted from. You're our best shot. I want you to save that research station from the Guristas assault.


Gang War
The Angel Cartel and Guristas have a lot in common on the surface. Both seem to be the classical thugs, engaging in all the brutish activities attributed to base criminals. But while the two do have some overlapping interests, their methods and core desires are different.

The Angel Cartel is closer to a criminal mafia, dedicated to pushing drugs, running protection rackets, taking out assassination contracts, and involving themselves in all manner of nefarious research projects. The Guristas, however, are opportunistic pirates. They prowl the space lanes and hit any target that looks half-valuable or vulnerable. They loot and plunder what they can, ransom off the valuable survivors, and then hit the bars to celebrate.

The Cartel sees the Guristas as chaotic malcontents, disrupting trade, causing economic difficulties, and generally making it more difficult for them to ply their illicit trades. The Guristas see the Cartel as dishonorable brutes, skulking in the darkness and using trickery and deception to dull the minds and sensibilities of their clients.

Accept the Mission remotely.

Gated deadspace pocket 2 jumps away in AAM-1A.

Bliz: take the Gate and kill Yukiro Demense.

Complete the Mission remotely.

Tips:

  • Yukiro Demense minimum resistance is 64% Kinetic Shields and Armour

Warp-in

Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate

Room 1

All the Angel and Guristas ships will be destroyed expect for the Survivors.


Survivors (70 km)
WD EWAR L


Frigate 3 x Frigate Pithi Infiltrator/Invader
Elite Frigate 1 x Elite Frigate Yukiro Demense Mission objective Warp Disruptor Stasis Webifier
Battlecruiser 1 x Battlecruiser Pithatis Executor