User:Adrien claremont

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Icon timer capsuleer.png The EVE University NullSec Campus does not have any mandated skill requirements for joining the Campus or participating in any Campus Fleets. This page is to serve as a reference for new members to the Campus and to inform them on the recommended skills to conduct Fleet roles or activities safely within Syndicate


Tackle Frigate

  • Hull Upgrades IV
  • Propulsion Jamming II
  • Shield Upgrades IV

Total training time - 3 Days, 21 Hours

LSC - Gallente Fleet Tackle
Atron: LSC - Gallente Fleet Tackle
EFT
[Atron, LSC - Gallente Fleet Tackle]

5MN Quad LiF Restrained Microwarpdrive
Warp Disruptor II
Medium Shield Extender II

Damage Control II
Overdrive Injector System II
Nanofiber Internal Structure II

Small Anti-Thermal Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I



Nanite Repair Paste x15

Fitting template high slot label.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
YC118 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
LSC - Caldari Fleet Tackle
Condor: LSC - Caldari Fleet Tackle
EFT
[Condor, LSC - Caldari Fleet Tackle]

5MN Quad LiF Restrained Microwarpdrive
Warp Disruptor II
J5b Enduring Warp Scrambler
Medium Shield Extender II

Nanofiber Internal Structure II
Overdrive Injector System II

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I



Nanite Repair Paste x15

Fitting template high slot label.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
YC118 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
LSC - Amarr Fleet Tackle
Executioner: LSC - Amarr Fleet Tackle
EFT
[Executioner, LSC - Amarr Fleet Tackle]

5MN Quad LiF Restrained Microwarpdrive
Warp Disruptor II
Medium Shield Extender II

Damage Control II
Overdrive Injector System II
Overdrive Injector System II

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I



Nanite Repair Paste x15

Fitting template high slot label.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
YC118 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
LSC - Minmitar Fleet Tackle
Slasher: LSC - Minmitar Fleet Tackle
EFT
[Slasher, LSC - Minmitar Fleet Tackle]

5MN Cold-Gas Enduring Microwarpdrive
Warp Disruptor II
J5b Enduring Warp Scrambler
Medium Azeotropic Restrained Shield Extender

Nanofiber Internal Structure II
Overdrive Injector System II

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I



Nanite Repair Paste x15

Fitting template high slot label.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
YC118 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Icon cogs.png Core skills Icon cog.png Utility skills Icon cog.png Tanking skills Icon gunnery turret.png Gunnery skills Icon gunnery turret.png Missile skills Icon ship.png Ship skills Icon drones.png Drone skills
~ X days and X hours ~ X days and X hours ~ X days and X hours ~ X days and X hours ~ X days and X hours ~ X days and X hours ~ X days and X hours

Advanced Weapon Upgrades I
CPU Management IV
Capacitor Management IV
Capacitor Systems Operation III
Electronics Upgrades III
Energy Grid Upgrades III
Shield Upgrades III
Weapons Upgrades IV

Electronic Warfare IV
Long Range Targeting III
Propulsion Jamming III
Signature Analysis III
Target Management III

Hull Upgrades IV
Mechanics IV
Repair Systems IV
Shield Compensation III
Shield Management III
Shield Operation IV
Tactical Shield Manipulation III

Controlled Bursts III Gunnery IV
Motion Prediction III
Rapid Firing III
Sharpshooter III
Small <racial> Turret III
Surgical Strike III
Trajectory Analysis III

Missile Launcher Operation IV
Light Missiles III
Missile Bombardment III
Missile Projection II
Rapid Launch III
Rockets III
Target Navigation Prediction III
Warhead Upgrades III

Acceleration Control III
Afterburner III
Evasive Maneuvring III
<racial> Frigate IV
High Speed Maneuvring III
Navigation IV
Spaceship Command IV
Warp Drive Operation III

Drone Avionics III
Drone Durability III
Drone Interfacing III
Drone Navigation III
Drone Sharpshooting III
Drones V
Light Drones IV

~ 55 days, 2 hours and 19 minutes worth of training in total (~ 2,7 million skillpoints)

Derpatron
Atron: Derpatron
EFT
[Atron, Derpatron]
Modal Light Ion Particle Accelerator I, Antimatter Charge S
Modal Light Ion Particle Accelerator I, Antimatter Charge S
Modal Light Ion Particle Accelerator I, Antimatter Charge S

5MN Cold-Gas Enduring Microwarpdrive
Faint Epsilon Scoped Warp Scrambler
X5 Enduring Stasis Webifier

Type-D Restrained Reinforced Bulkheads
Type-D Restrained Overdrive Injector
IFFA Compact Damage Control

Small Transverse Bulkhead I
Small Transverse Bulkhead I
Small Transverse Bulkhead I



Antimatter Charge S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
YC118 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • When fitting skills allow the Energy Neutralizer Small Gremlin Compact Energy Neutralizer should be fitted in the remaining high-slot.
  • Total cost when fit is approximately 3.4M ISK, however you can downgrade the turrets to a lower meta to reduce the cost.

Recommended skill list

The NSC does not mandate any particular set of skills for flying with us.

However, for maximum enjoyment, we recommend that you have at least the skills to sustain yourself (for example, anomalies, signatures, ratting, or planetary interaction). Mining is a highly dangerous activity, because of the high traffic of our local area of Syndicate, so do so at your own risk.

We also suggest that you be able to fly two or three classes of ships well for at least one race, so that you can engage a variety of targets and effectively participate in fights. Generally, this means the following skills and/or certificates:

  • Fitting skills 4+ (Core Fitting Standard Certificate)
  • Capacitor skills 4+ (Core Capacitor Standard Certificate)
  • Hull Upgrades 4+, for utilizing your lowslots effectively
  • Racial Frigate 4+ for at least one race
  • Racial Destroyer 4+ for at least one race
  • Racial Cruiser 3+ for at least one race
  • Weapon skills 4+ for at least one race's weapon line (ideally, T2 weapons)
  • Ability to fit T2 armor or shield tank, as preferred by your race
  • Electronic warfare skills at 3 for your race's preferred EWAR type
Icon cogs.png Core skills Icon cog.png Utility skills Icon gunnery turret.png Gunnery skills Icon ship.png Ship skills Icon drones.png Drone skills
~ 10 days and 4 hours ~ 8 days and 1 hour ~ 19 days and 3 hours ~ 4 days and 22 hours ~ 12 days and 20 hour

Mechanics IV
Weapon Upgrades IV
Capacitor Management IV
Capacitor Systems Operation IV
Shield Operation IV [1]
Shield Management III
Shield Upgrades IV [2]
Hull Upgrades IV [3]

Signature Analysis IV
Long Range Targeting IV
Target Management IV
Propulsion Jamming III [4]
Tactical Shield Manipulation IV
EM Shield Compensation III

Gunnery V
Motion Prediction IV
Rapid Firing IV
Sharpshooter IV
Surgical Strike IV
Trajectory Analysis IV
Controlled Bursts IV [5]
Small <racial> Turret III [6]
Medium <racial> Turret III
Large <racial> Turret III

Spaceship Command IV
<racial> Frigate III [6]
<racial> Destroyer III
<racial> Cruiser III
<racial> Battlecruiser III
<racial> Battleship III
Warp Drive Operation III
Evasive Maneuvering III

Drones V
Light Drone Operation V
Amarr Drone Specialization III [7]
Drone Interfacing III
Drone Navigation III
Drone Sharpshooting III
Drone Avionics III
Drone Durability I [8]
Repair Drone Operation II [8]
Shield Emission Systems III [8]

~ 55 days, 2 hours and 19 minutes worth of training in total (~ 2,7 million skillpoints)
  1. ^ Shield Operation IV is required for the EM Shield Compensation skill.
  2. ^ Shield Upgrades IV is required for the EM Ward Amplifier II module.
  3. ^ Hull Upgrades IV is required to fit the Damage Control II module.
  4. ^ Propulsion Jamming is needed to use a stasis webifier module.
  5. ^ Controlled Bursts is needed to lower the cap usage of all hybrid and energy turrets, but useless for projectiles as they do not use cap to fire.
  6. ^ a b <racial> Frigate III and Small <racial> Turret III are starter skills you normally have, but are included in case you have to cross-train out of your initial race.
  7. ^ Drones V, Light Drone Operation V and Amarr Drone Specialization I is required to use Acolyte II. It's acceptable to skip this skill initially if you can use other drones, like Warrior II drones, but train it as soon as possible.
  8. ^ a b c Drone Durability I, Repair Drone Operation II and Shield Emission Systems III is required to use shield maintenance drones. If you have room for heavies they require Repair Drone Operation III.


X-PYH5 - Planets
LavaLarge.png TemperateLarge.png BarrenLarge.png GasLarge.png GasLarge.png OceanicLarge.png

X-PYH5 I
Lava
Radius 2520 Km

X-PYH5 II
Temperate
Radius 4490 Km

X-PYH5 III
Barren
Radius 4760 Km

X-PYH5 IV
Gas
Radius 35390 Km

X-PYH5 V
Gas
Radius 24370 Km

P1 - Oxygen P2 - Construction Blocks, Coolant, Enriched Uranium, Fertilizers, Mechanical Parts, Microfiber Shielding, Polyaramids, Transmitters P3 - Robotics P4 - Broadcast Node, Integrity Response Drones, Nanite Repair Paste, Nano-Factory, Organic Mortar Applicators, Recursive Computing Module, Self-Harmonizing Power Core, Sterile Conduits, Wetware Mainframe