Difference between revisions of "User:Noemie belacqua"

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* [http://forum.eveuniversity.org/viewtopic.php?f=128&t=84745 Low SP Myrmidon] would be useful info on the [[Myrmidon]] (or general fitting) pages
 
* [http://forum.eveuniversity.org/viewtopic.php?f=128&t=84745 Low SP Myrmidon] would be useful info on the [[Myrmidon]] (or general fitting) pages
 
* [[EVE University]] really needs expansion
 
* [[EVE University]] really needs expansion
 +
** Include [[EVE University Programs]]
  
 
== Done ==
 
== Done ==

Revision as of 13:40, 12 September 2016

References

Wiki editing

UniWiki CSS

  • Body text color: #CCCCCC
  • Content background: #111111
  • Menu background: #080808
  • Wikitable: border 1px #AAAAAA, background #FFFFFF
  • Links: color orange (#FFA500)
Other colors
  • text color: wheat (#F5DEB3)
  • text color: slate blue (#6A5ACD) - used for ice products
  • text color: white (#FFFFFF)
  • text color: salmon (#FA8072)
  • text color: sandybrown (#F4A460)
  • text color: #9ef37c (used by EVE as mission text color)
  • text color: #7acdef (used by EVE as mission text color)
  • text color: #e56363 (used by EVE as info text color)

Items

Market

PI

To do

My own personal to-do list. Yes, it's growing faster than I can tick things off it :)

Mining

Modules and Fitting

  • Afterburner Details is a good start, but could use expanding and integrating into the broader Wiki world
  • Fitting Modules and Rigs Guide is great, but how about expanding it with the stats of the various modules?
  • Module could use some love (add some info about how "Show Info" works?)
    • What module variants are (link to tech, tiers and meta levels), high/med/low/rig etc slots, fitting attributes, size, continuous effects/start-of-cycle/end-of-cycle, link to short-cycling (mining modules), what is is cycle time and why is it important, repackaging modules
    • Also include ammo, scrips, rigs (incl calibration), and a link to subsystems
  • Faction Modules and You and Techs, Tiers and Meta levels should be merged
    • Information about the icons used and where to get them from (meta 0 are manufactured with NPC-sold BPOs, etc)
    • Update with the module tiericide information
  • Merge Module Stacking and Speed Modules and Stacking penalties
    • And merge in Eve math while I'm at it (it's a good page, and could be linked to from many other places!). This also needs an explanation of skill bonuses (they are additive per skill level, not multiplicative).
    • Related class: Fitting Math 101
  • Fitting Guidelines should tie into all this (as a starting page to the different race, ship and tank types?)

Module stats tables

  • Templates to control the formatting of
    • Item tables
    • Item tooltips
  • External website to output code (but leave formatting up to the MediaWiki templates)
    • Website also outputs a comment to tell users where to find the code generator, and a unique string to allow them to replicate the same output, but with updated parameter values

Exploration & Scanning

Missions & PvE

Faction Warfare

  • To be clarified:
    • Is just LP rewards from plexing that's removed from the system pool, or also from PvP?
    • Complexes: what's the difference between "outposts" and "facilities"? Only cosmetic?
    • Confirm i-Hub stats
    • Confirm ship restrictions for FW missions? [1]
    • Is there an LP reward for destroying an i-Hub? Perhaps 40,000 LP (basic payout).
    • Are there items which are only available in the FW LP stores?
  • Factional Warfare Missions (based on this legendary thread) needs more detailled guides to individual missions.

Drones

Tanking

Templates

Core game mechanics

General cleanup

Done