From UniWiki
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Gallente Federation |
ECM PRIORITY
NORMAL
Magnetometric
what's this?
NORMAL Priority Target
Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.
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| Standard Battlecruisers |
| Myrmidon Class |
Warfare Link Bonus
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Worried that their hot-shot pilots would burn brightly in their eagerness to engage the enemy, the Federation Navy created a ship that encourages caution over foolhardiness. A hardier version of its counterpart, the Myrmidon is a ship designed to persist in battle. Its numerous medium and high slots allow it to slowly bulldoze its way through the opposition, while its massive drone space ensures that no enemy is left unscathed.
SHIP BONUSES
Battlecruiser Skill Bonus: 10% increase to drone hitpoints and damage dealt by drones, and 7.5% increase to armor repair amount per level 99% reduction in the CPU need of Warfare Link modules.
Required Skills
- Gallente Cruiser III22h 13m
- Spaceship Command III4h 26m
- Gallente Frigate IV2d 2h 17m
- Battlecruisers II4h 43m
- Spaceship Command IV1d 1h 8m
Training Time what's this?4d 10h 48m
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Grouping
▪ Variations
none
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Ship Attributes
| Fittings |
High 6
Launchers 0
Turrets 6
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| Navigation |
Base Time to Warp 12.93 s what's this? Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of it's top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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| Drones |
Drone Bandwith 75 Mbit/sec
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| Targeting |
Magnetometric Sensor 18 points
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| Structure |
Structure Hitpoints 4,297 HP
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| Shields |
Shield Capacity 3,906 HP
Shield Resistances
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| Armor |
Armor Hitpoints 4,688 HP
Armor Resistances
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Summary
The Myrmidon is a versatile battlecruiser that performs well in most roles. The myrmidon sports a balanced slot layout that can support a shield or armor tank and do quite well with either. It has an unimpressive drone bandwidth for its size (only equal to the Vexor, which is a class lower) but has a good drone bay. As a drone boat the Myrmidon has excellent flexibility for long roams, with the ability to carry a mixed heavy and medium flight, a light flight, and an additional flight of light repair or EWAR drones. The myrmidon has no bonus to any weapon system so can mount any weaponry of any size with equal proficiency, or use nosferatu or neutraliser arrays without greatly reducing its damage.
Skills
Further information about additional or recommended skills to pilot Myrmidon for a specific or it's common role(s) can be written here.
Fitting
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[Myrmidon, Mission Basic]
200mm 'Scout' Accelerator Cannon
200mm 'Scout' Accelerator Cannon
200mm 'Scout' Accelerator Cannon
200mm 'Scout' Accelerator Cannon
200mm 'Scout' Accelerator Cannon
200mm 'Scout' Accelerator Cannon
10MN Afterburner II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Medium Armor Repairer II
Medium Armor Repairer II
Armor Thermic Hardener II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Warrior II x5
Valkyrie II x5
Hobgoblin II x5
Hammerhead II x5
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200mm 'Scout' Accelerator Cannon
200mm 'Scout' Accelerator Cannon
200mm 'Scout' Accelerator Cannon
200mm 'Scout' Accelerator Cannon
200mm 'Scout' Accelerator Cannon
200mm 'Scout' Accelerator Cannon
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10MN Afterburner II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
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Medium Armor Repairer II
Medium Armor Repairer II
Armor Thermic Hardener II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
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Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
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| D R O N E S & C H A R G E S |
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Warrior II x5
Valkyrie II x5
Hobgoblin II x5
Hammerhead II x5
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C H A R G E S |
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Antimatter Charge M
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Eve University Wiki / Recommended Skills & Notes
R E C O M M E N D E D S K I L L S
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Acceleration Control III
Afterburner IV
Armor Rigging III
Battlecruisers IV
Combat Drone Operation IV
Controlled Bursts III
Drone Durability II
Drone Interfacing IV
Drone Navigation IV
Drone Sharpshooting III
Drones V
EM Armor Compensation III
Energy Grid Upgrades IV
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Energy Management III
Energy Systems Operation IV
Engineering IV
Explosive Armor Compensation III
Fuel Conservation III
Gallente Cruiser III
Gallente Frigate IV
Gallente Drone Specialization II
Gunnery III
Hull Upgrades V
Jury Rigging III
Kinetic Armor Compensation III
Long Range Targeting III
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Mechanics IV
Medium Hybrid Turret III
Minmatar Drone Specialization II
Motion Prediction III
Rapid Firing III
Repair Systems IV
Scout Drone Operation V
Sharpshooter III
Small Hybrid Turret III
Spaceship Command IV
Targeting III
Target Painting III
Thermic Armor Compensation III
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- The example fitting has hardeners fitted for Serpentis rats.
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[Myrmidon, PvP Shield]
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Experimental 10MN MicroWarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Large Shield Extender II
Warp Scrambler II
Damage Control II
Tracking Enhancer II
Tracking Enhancer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Nanofiber Internal Structure II
Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Hammerhead II x5
Warrior II x5
Ogre II x2
Hammerhead II x2
Hobgoblin II x1
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Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
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Experimental 10MN MicroWarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Large Shield Extender II
Warp Scrambler II
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Damage Control II
Tracking Enhancer II
Tracking Enhancer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Nanofiber Internal Structure II
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Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
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| D R O N E S & C H A R G E S |
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Hammerhead II x5
Warrior II x5
Ogre II x2
Hammerhead II x2
Hobgoblin II x1
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C H A R G E S |
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Caldari Navy Antimatter Charge M
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Eve University Wiki / Recommended Skills & Notes
R E C O M M E N D E D S K I L L S
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Acceleration Control III
Afterburner III
Battlecruisers IV
Combat Drone Operation IV
Drone Durability III
Drone Interfacing IV
Drone Navigation IV
Drone Sharpshooting IV
Drones V
Electronic Warfare IV
Electronic Warfare Drone Interfacing III
Electronics V
Energy Management IV
Energy Systems Operation IV
Engineering V
Evasive Maneuvering III
Gallente Cruiser III
Gallente Drone Specialization IV
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Gallente Frigate IV
Gunnery V
Heavy Drone Operation V
High Speed Maneuvering IV
Hull Upgrades IV
Jury Rigging III
Mechanics IV
Medium Blaster Specialization IV
Medium Hybrid Turret V
Minmatar Drone Specialization III
Motion Prediction IV
Nanite Interfacing III
Nanite Operation III
Navigation IV
Propulsion Jamming III
Rapid Firing IV
Science IV
Scout Drone Operation V
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Sharpshooter IV
Shield Rigging III
Shield Management IV
Shield Operation III
Shield Upgrades IV
Signature Analysis III
Small Blaster Specialization IV
Small Hybrid Turret V
Spaceship Command IV
Surgical Strike IV
Tactical Shield Manipulation IV
Targeting IV
Thermodynamics IV
Trajectory Analysis IV
Warp Drive Operation III
Weapon Upgrades IV
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- This fit has 56k EHP with recommended skills. DPS with 2x Ogres, 2x Hammerheads, and 1x Hobgoblin is 625. DPS with 5x Hammerheads is 557.
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Myrmidon, PvP Armor Buffer
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[Myrmidon, PvP Armor Buffer]
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Experimental 10MN MicroWarpdrive I
Conjunctive Magnetometric ECCM Scanning Array I
Medium Electrochemical Capacitor Booster I
X5 Prototype I Engine Enervator
Warp Scrambler II
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
1600mm Reinforced Rolled Tungsten Plates I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Hammerhead II x5
Warrior II x5
Ogre II x2
Hammerhead II x2
Hobgoblin II x1
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Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
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Experimental 10MN MicroWarpdrive I
Conjunctive Magnetometric ECCM Scanning Array I
Medium Electrochemical Capacitor Booster I
X5 Prototype I Engine Enervator
Warp Scrambler II
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Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
1600mm Reinforced Rolled Tungsten Plates I
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Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
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| D R O N E S & C H A R G E S |
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Hammerhead II x5
Warrior II x5
Ogre II x2
Hammerhead II x2
Hobgoblin II x1
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C H A R G E S |
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Caldari Navy Antimatter Charge M
Cap Booster 800
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Eve University Wiki / Recommended Skills & Notes
R E C O M M E N D E D S K I L L S
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Acceleration Control III
Afterburner III
Armor Rigging III
Battlecruisers IV
Combat Drone Operation IV
Drone Durability III
Drone Interfacing IV
Drone Navigation IV
Drone Sharpshooting IV
Drones V
Electronic Warfare IV
Electronic Warfare Drone Interfacing III
Electronics IV
EM Armor Compensation III
Energy Management IV
Energy Systems Operation IV
Engineering V
Evasive Maneuvering III
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Explosive Armor Compensation III
Gallente Cruiser III
Gallente Drone Specialization IV
Gallente Frigate IV
Gunnery V
Heavy Drone Operation V
High Speed Maneuvering IV
Hull Upgrades V
Jury Rigging III
Kinetic Armor Compensation III
Mechanics V
Medium Blaster Specialization IV
Medium Hybrid Turret V
Minmatar Drone Specialization III
Motion Prediction IV
Nanite Interfacing III
Nanite Operation III
Navigation IV
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Propulsion Jamming III
Rapid Firing IV
Science IV
Scout Drone Operation V
Sharpshooter IV
Signature Analysis III
Small Blaster Specialization IV
Small Hybrid Turret V
Spaceship Command IV
Surgical Strike III
Targeting IV
Thermic Armor Compensation III
Thermodynamics IV
Trajectory Analysis IV
Warp Drive Operation III
Weapon Upgrades IV
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- This fit has 68k EHP with recommended skills. DPS with 2x Ogres, 2x Hammerheads, and 1x Hobgoblin is 601. DPS with 5x Hammerheads is 532.
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Myrmidon, PvP Armor Dual Rep
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[Myrmidon, PvP Armor Dual Rep]
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
Experimental 10MN MicroWarpdrive I
Medium Capacitor Booster II
Medium Capacitor Booster II
Stasis Webifier II
Warp Scrambler II
Damage Control II
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Medium Armor Repairer II
Medium Nanobot Accelerator I
Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Warrior II x5
Hobgoblin II x1
Hammerhead II x2
Ogre II x2
Hammerhead II x5
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220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
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Experimental 10MN MicroWarpdrive I
Medium Capacitor Booster II
Medium Capacitor Booster II
Stasis Webifier II
Warp Scrambler II
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Damage Control II
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Medium Armor Repairer II
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Medium Nanobot Accelerator I
Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
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| D R O N E S & C H A R G E S |
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Warrior II x5
Hobgoblin II x1
Hammerhead II x2
Ogre II x2
Hammerhead II x5
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C H A R G E S |
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Republic Fleet EMP M
Cap Booster 800
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Eve University Wiki / Recommended Skills & Notes
R E C O M M E N D E D S K I L L S
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Acceleration Control III
Advanced Weapon Upgrades IV
Afterburner III
Armor Rigging III
Battlecruisers V
Combat Drone Operation IV
Drone Durability III
Drone Interfacing IV
Drone Navigation IV
Drone Sharpshooting IV
Drones V
Electronic Warfare IV
Electronic Warfare Drone Interfacing III
Electronics IV
EM Armor Compensation IV
Energy Management V
Energy Systems Operation V
Engineering V
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Evasive Maneuvering III
Explosive Armor Compensation IV
Gallente Cruiser III
Gallente Drone Specialization IV
Gallente Frigate IV
Gunnery V
Heavy Drone Operation V
High Speed Maneuvering IV
Hull Upgrades V
Jury Rigging III
Kinetic Armor Compensation IV
Mechanics V
Medium Autocannon Specialization IV
Medium Projectile Turret V
Minmatar Drone Specialization III
Motion Prediction IV
Nanite Interfacing III
Nanite Operation III
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Navigation IV
Propulsion Jamming IV
Rapid Firing IV
Repair Systems V
Science IV
Scout Drone Operation V
Sharpshooter IV
Signature Analysis III
Small Autocannon Specialization IV
Small Projectile Turret V
Spaceship Command IV
Surgical Strike III
Targeting IV
Thermic Armor Compensation IV
Thermodynamics IV
Trajectory Analysis IV
Warp Drive Operation III
Weapon Upgrades V
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- This fit needs the skills Battlecruisers V and Repair Systems V to make full use of the active tanking in PvP.
- The explosive hardener can be switched to kinetic if you expect to fight drakes or other ships that are heavy on kinetic damage.
- An active tanking myrm can also by fitted with triple reps. To do this, change the hardener to another repair module, downgrade the cap boosters to meta 4, and downgrade the guns to dual 180mm autocannons.
- Solo myrms will sometimes fit ECCM to counter ECM modules and drones. The hardener and one of the cap boosters can be switched to Warded Magnetometric Backup Cluster I and Conjunctive Magnetometric ECCM Scanning Array I.
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Myrmidon, Armor Incursion
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[Myrmidon, Armor Incursion]
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Tracking Computer II
Tracking Computer II
10MN Afterburner II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Damage Control II
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II
Gyrostabilizer II
Medium Trimark Armor Pump I
Medium Anti-Thermic Pump I
Medium Anti-Kinetic Pump I
Hobgoblin II x10
Hammerhead II x10
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425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
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Tracking Computer II
Tracking Computer II
10MN Afterburner II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
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Damage Control II
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II
Gyrostabilizer II
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Medium Trimark Armor Pump I
Medium Anti-Thermic Pump I
Medium Anti-Kinetic Pump I
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| D R O N E S & C H A R G E S |
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Hobgoblin II x10
Hammerhead II x10
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C H A R G E S |
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Fusion M
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Eve University Wiki / Recommended Skills & Notes
R E C O M M E N D E D S K I L L S
- Federation Navy Webifier can be swapped out for a cheaper T1 or T2 web.
- Commonly fit with meta level guns for pilots without T2 weapon skills.
- Ammo: Due to omni tank of Incursion rats, most will bring short range ammo.
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Tactics
No sub-article about Myrmidon roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.
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Amarr |
Caldari |
Gallente |
Minmatar |
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