Scorpion

From UniWiki
Jump to: navigation, search
Eve University Database
 
Ship Database
Scorpion
Scorpion
Caldari State
Caldari State
ECM PRIORITY
HIGHEST
Gravimetric
what's this?

HIGHEST Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Standard Battleships
Scorpion Class
first highlight
High Amount of Medium Slots
HIGHLIGHTS

Contents

The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.

SHIP BONUSES

Caldari Battleship Skill Bonus:
15% bonus to ECM Target Jammer strength per level
25% bonus to ECM Target Jammer optimal and falloff range per level
25% Bonus to ECM Burst Range per level

Required Skills
  • Caldari Battleship I1h 6m
    • Spaceship Command IV1d 1h 8m
    • Caldari Cruiser IV5d 5h 42m
Training Time what's this?
6d 7h 57m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Scorpion Ishukone Watch
CornerTFs.png
Scorpion Ishukone Watch
Scorpion Ishukone Watch
Unique ShipsScorpion Class
highlightsHigh Amount of Medium Slots
high slots6
(4/4)
middle slots8
low slots4
powergrid9,000 MW
cpu output750 tf
max. velocity94 m/s
cargo capacity550 m³
,
Widow
CornerT2s.png
Widow
Widow
Black OpsScorpion Class
highlightsHigh Amount of High Slots
highlightsHigh Amount of Medium Slots
high slots7
(5/0)
middle slots8
low slots4
powergrid8,800 MW
cpu output760 tf
max. velocity106 m/s
cargo capacity650 m³
,
Scorpion Navy Issue
CornerTFs.png
Scorpion Navy Issue
Scorpion Navy Issue
Faction BattleshipsScorpion Class
highlightsHigh Amount of High Slots
highlightsHigh Amount of Medium Slots
high slots7
(6/4)
middle slots8
low slots4
powergrid10,350 MW
cpu output787 tf
max. velocity103 m/s
cargo capacity550 m³

Ship Attributes

Fittings
Powergrid
powergrid
9,000 MW
CPU
cpu output
750 tf
Capacitor
capacitor
5,312.5 GJ
High
high slots
6
Launchers
launcher slots
4
Turrets
turret slots
4
Medium
middle slots
8
Low
low slots
4
Navigation
Max Velocity
max. velocity
94 m/s
Inertia Modifier
inertia modifier (agility)
0.116
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
16.66 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwith
drone bandwith
75 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
90 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
24 points
Sig. Radius
ship signature radius
480 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
5,469 HP
Mass
ship mass
103,600,000 kg
Volume
ship volume
468,000 m³
Capacity
cargo capacity
550 m³
Shields
Shield Capacity
shields
6,641 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
5,469 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
45
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

The scorpion is the only EWAR battleship in Eve (excluding its t2 variants and pirate faction ships). It gets a bonus to jammer strength and a large bonus to range. The scorpion has 8 mid slots and 4 low slots, but because the mids are largely taken up by jammers it is usually armor tanked with its 4 lows, and as a result it has a comparatively weak tank for a battleship. Due to its unrivalled ECM abilities and its comparatively weak tank for its size it is almost always targeted first in any fleet engagement.

Skills

Further information about additional or recommended skills to pilot Scorpion for a specific or it's common role(s) can be written here.

Fitting

PvP Armor
Scorpion: PvP Armor
SHIP INFO
EFT
[Scorpion, PvP Armor]
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I

Prototype 100MN Microwarpdrive I
Sensor Booster II
'Umbra' White Noise ECM
Enfeebling Phase Inversion ECM I
Enfeebling Phase Inversion ECM I
BZ-5 Neutralizing Spatial Destabilizer ECM
BZ-5 Neutralizing Spatial Destabilizer ECM
'Hypnos' Ion Field ECM I

Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Rolled Tungsten Plates I

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I

Hammerhead II x5
Warrior II x5

Fitting template high slot label.png
16519_64.png
16519_64.png
16519_64.png
16519_64.png
16479_64.png
16479_64.png
Fitting template mid slots label.png
5945_64.png
1952_64.png
19952_64.png
19939_64.png
19939_64.png
19946_64.png
19946_64.png
19927_64.png
Fitting template low slots label.png
2048_64.png
11269_64.png
11269_64.png
11325_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
2185_64.png
2488_64.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Fitting template charge slots label.png
29009_64.png
29011_64.png
27423_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
25894_64.png
25894_64.png
25894_64.png
FITTING DIFFICULTY
WARSOP APPROVED
Approved
EVE VERSION
RET 1.1
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This fit is proposed for fleets in E-UNI. It is expected that the capsuleer will have a diverse set of spare ECM jammers in their cargo hold; if targets are identified before engagement, it is encouraged for the FC to allow their ECM EWAR ships to dock up and refit their ships for the best setup for that engagement, if possible.
  • Pilots that find themselves capping out more often than they'd like in prolonged engagements may wish to replace one of the cruise launchers with a heavy nos.
ECM High Range
Scorpion: ECM High Range
SHIP INFO
EFT
[Scorpion, ECM High Range]
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Large YF-12a Smartbomb
Large YF-12a Smartbomb
425mm Railgun II
Auto Targeting System II

Prototype 100MN Microwarpdrive I
Sensor Booster II
BZ-5 Neutralizing Spatial Destabilizer ECM
BZ-5 Neutralizing Spatial Destabilizer ECM
Enfeebling Phase Inversion ECM I
'Hypnos' Ion Field ECM I
'Umbra' White Noise ECM
'Umbra' White Noise ECM

Damage Control II
1600mm Reinforced Steel Plates II
'Hypnos' Signal Distortion Amplifier I
'Hypnos' Signal Distortion Amplifier I

Large Particle Dispersion Augmentor I
Large Particle Dispersion Projector I
Large Particle Dispersion Projector I

Wasp EC-900 x2
Vespa EC-600 x2
Hornet EC-300 x1

Fitting template high slot label.png
16479_64.png
16479_64.png
9808_64.png
9808_64.png
3090_64.png
1436_64.png
Fitting template mid slots label.png
5945_64.png
1952_64.png
19946_64.png
19946_64.png
19939_64.png
19927_64.png
19952_64.png
19952_64.png
Fitting template low slots label.png
2048_64.png
20353_64.png
25565_64.png
25565_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
23473_64.png
23705_64.png
23707_64.png
Icon dashed diamond.png
Icon dashed diamond.png
Fitting template charge slots label.png
29009_64.png
12807_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
26106_64.png
26108_64.png
26108_64.png
FITTING DIFFICULTY
WARSOP APPROVED
Approved
EVE VERSION
RET 1.1
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Caldari Battleship IV/V
  • Electronic Warfare IV
  • Long Distance Jamming IV
  • Signal Dispersion IV
  • Frequency Modulation IV
  • Signature Analysis V
  • Long Range Targeting V
  • Multitasking III
NOTES
  • This fit is meant to stay at as much range as possible which means up to 150km optimal and targeting range up to 180km
  • This does not field much tank, if anything lands on you or shoots you, get out!
  • The Auto Targeting System is not meant to be activated but provides the ability to lock up to 10 targets
  • Smartbombs and Neuts help with clearing tackle that lands on you (NEVER use smartbombs in empire space unless you know exactly what you are doing or you might get CONCORDed or killed by players)
  • The Railgun is for KM-whoring.


Tactics

No sub-article about Scorpion roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University PYOS and BYOM programs.


show advanced ships
Logo faction amarr empire.png
Amarr
Logo faction caldari state.png
Caldari
Logo faction gallente federation.png
Gallente
Logo faction minmatar republic.png
Minmatar
Dreadnoughts Revelation Phoenix Moros Naglfar
Titans Avatar Leviathan Erebus Ragnarok
ORE OrcaPrimaeNoctisCovetorRetrieverProcurerHulkSkiffMackinawRorqualVenture
Pirate Faction Ships EchoHematosImmolatorTaipanViolatorSuccubusPhantasmNightmareCruorAshimmuBhaalgornWormGilaRattlesnakeDaredevilVigilantVindicatorDramielCynabalMacharielRevenant
Unique Ships EchelonScorpion Ishukone WatchGnosisGoru's ShuttleGuristas ShuttleRaven State IssueOpux Luxury YachtMegathron Federate IssueInterbus ShuttleZephyrTempest Tribal IssueApotheosis
Personal tools
Namespaces
Variants
Actions
Navigation
EVE University
Toolbox