Heron

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Ship Database
Heron
Heron
Caldari State
Caldari State
ECM PRIORITY
LOW
Gravimetric
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Standard Frigates
Heron Class
EXTERNAL LINKS

Contents

The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.

SHIP BONUSES

Caldari Frigate bonuses (per skill level):
7.5% bonus to Core and Combat Scanner Probe strength
5% reduction in Salvager duration
Role Bonus:
5+ bonus to Relic and Data Analyzer virus strength

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Exploration
▪ Variations
Buzzard
CornerT2s.png
Buzzard
Buzzard
Covert OpsHeron Class
highlightsCan Use Covert Ops Cloak
high slots3
(2/1)
middle slots5
low slots2
powergrid15 MW
cpu output300 tf
max. velocity306 m/sec
cargo capacity190 m³
,
Sukuuvestaa Heron
CornerTFs.png
Sukuuvestaa Heron
Sukuuvestaa Heron
Special Edition FrigatesHeron Class
high slots3
(2/2)
middle slots5
low slots2
powergrid24 MW
cpu output260 tf
max. velocity340 m/sec
cargo capacity400 m³

Ship Attributes

Fittings
Powergrid
powergrid
24 MW
CPU
cpu output
260 tf
Capacitor
capacitor
245 GJ
High
high slots
3
Launchers
launcher slots
2
Turrets
turret slots
2
Medium
middle slots
5
Low
low slots
2
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
340 m/sec
Inertia Modifier
inertia modifier (agility)
3.57
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
5.69 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
35 m³
Drone Bandwith
drone bandwith
15 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
37.50 km
Max Locked Targets
max. locked targets
4
Gravimetric Sensor
Gravimetric sensor strength
12 points
Sig. Radius
ship signature radius
40 m
Scan Res.
scan resolution
430 mm
Structure
Structure Hitpoints
structure hitpoints
200 HP
Mass
ship mass
1,150,000 kg
Volume
ship volume
18,900 m³
Cargo Capacity
cargo capacity
400 m³
Shields
Shield Capacity
shields
400 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
200 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
45
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

The Heron is the Caldari T1 exploration and scanning frigate. It is a good ship for rookies and veterans who are interested in exploration but do not have the skills for the T2 version, the
Buzzard
CornerT2s.png
Buzzard
Buzzard
Covert OpsHeron Class
highlightsCan Use Covert Ops Cloak
high slots3
(2/1)
middle slots5
low slots2
powergrid15 MW
cpu output300 tf
max. velocity306 m/sec
cargo capacity190 m³
. Bonuses to scanning, archaeology, and hacking modules make this ship very effective for looting exploration sites, as well as being a valuable hacker in the Override Transfer Array vanguard incursion site.

The 5 Mid Slots allows all the 4 required exploration modules in addition to a free slot. This is often used for a Scan Rangefinder Array or other boosts until the Capsuleer has enough scanning skills to skip these. An aspiring Capsuleer will also find Small Gravity Capacitor Upgrades useful for scanning down difficult sites although eventually these should be replaced with rigs that increase your virus strength and coherence.

Skills

While it is possible to explore with very minimal skills, having at least Astrometrics III, Astrometric Rangefinding II, Archaeology II, and Hacking II will make exploring much more enjoyable. Power Grid Management III and Jury Rigging I will help with getting a basic functional fit. The author does not recommend a serious attempt at exploration without these minimum skills. Also keep in mind that training the racial frigate skill will significantly improve your probe scanning strength.

Fittings

For more info on fittings, please click here

Tactics

While not designed for combat, one can still combat fit an exploration frigate to catch unsuspecting solo gankers off guard. When fitting for combat, as with other races' exploration frigates the Heron has a severe shortage of power grid while having a huge CPU reservoir. In addition, the ship has no bonus to any specific weapon type, so it is generally best to fit missile or rockets to save on power grid for prop mods and a repper. The large CPU left over can then be used to fit a range of damage, resist or EWAR mods.

Notes

You can add notes here.


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