Executioner

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Ship Database
Executioner
Executioner
Amarr Empire
Amarr Empire
ECM PRIORITY
LOW
RADAR
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Standard Frigates
Executioner Class

Contents

The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.

SHIP BONUSES

Traits:
Amarr Frigate skill bonus per level:
10% bonus to Small Energy Turret capacitor use
5% Small Energy Turret damage

Role Bonus:
80% reduction in Propulsion Jamming systems activation cost

Required Skills
  • Amarr Frigate I16m
    • Spaceship Command I8m
Training Time what's this?
0d 0h 24m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Attack Frigate
▪ Variations
Crusader
CornerT2s.png
Crusader
Crusader
InterceptorsExecutioner Class
highlightsFast Target Locking Time
high slots4
(0/4)
middle slots2
low slots4
powergrid48 MW
cpu output120 tf
max. velocity455 m/s
cargo capacity90 m³
,
Malediction
CornerT2s.png
Malediction
Malediction
InterceptorsExecutioner Class
highlightsFast Target Locking Time
high slots3
(3/3)
middle slots3
low slots4
powergrid35 MW
cpu output150 tf
max. velocity435 m/s
cargo capacity98 m³

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
140 tf
Capacitor
capacitor
360 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
middle slots
3
Low
low slots
3
Navigation
Max Velocity
max. velocity
410 m/s
Inertia Modifier
inertia modifier (agility)
2.85
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwith
drone bandwith
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
27.5 km
Max Locked Targets
max. locked targets
4
RADAR Sensor
RADAR sensor strength
8 points
Sig. Radius
ship signature radius
31 m
Scan Res.
scan resolution
920 mm
Structure
Structure Hitpoints
structure hitpoints
350 HP
Mass
ship mass
1,090,000 kg
Volume
ship volume
28,100 m³
Capacity
cargo capacity
115 m³
Shields
Shield Capacity
shields
250 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
450 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
20


Summary

The Executioner is the Amarr fast frigate and the first step up for Amarrian pilots after the Impairor.

Skills

Further information about additional or recommended skills to pilot Executioner for a specific or it's common role(s) can be written here.

Fitting

PvE Mission Basic
Executioner: PvE Mission Basic
SHIP INFO
EFT
[Executioner, PvE Mission Basic]
Dual Modal Pulse Laser I
Dual Modal Pulse Laser I
Dual Modal Pulse Laser I

1MN Afterburner I
Monopulse Tracking Mechanism I
Cap Recharger I

Damage Control I
Small Armor Repairer I
200mm Reinforced Titanium Plates I



Fitting template high slot label.png
5215_64.png
5215_64.png
5215_64.png
Icon hi slot.png
Fitting template mid slots label.png
439_64.png
6174_64.png
1195_64.png
Fitting template low slots label.png
2046_64.png
523_64.png
11347_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
28999_64.png
246_64.png
242_64.png
239_64.png
Icon dashed triangle.png
Fitting template rig slots label.png
Icon rigs.png
Icon rigs.png
Icon rigs.png
FITTING DIFFICULTY
WARSOP STATUS
Approved
EVE VERSION
ODY 1.1
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A basic set-up, useful for running level 1 missions.
  • With low fitting skills you'll drain your cap in under 2 minutes running the armor repairer, but since the Executioner can hit 900m/s with the AB permanently running, you shouldn't need it too often.
  • With all skills at V and before fleet boosts, this ship has 3.2 K EHP, flies at 1153 m/s (1473 m/s with AB overheated) and align in 4.5 s (3.2 s with AB off). The capacitor will last for 2 min 42 s.
  • Damage is 73 dps at 3.4 + 2.3 km with Multifrequency crystals
  • Don't forget to bring a Tracking Speed Script to help with fast frigates and drones
Tackle
Executioner: Tackle
SHIP INFO
EFT
[Executioner, Tackle]
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II

Limited 1MN Microwarpdrive I
Warp Disruptor II
Medium Shield Extender II

Damage Control II
Overdrive Injector System II
Overdrive Injector System II

Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Small Anti-EM Screen Reinforcer I


Fitting template high slot label.png
2889_64.png
2889_64.png
2889_64.png
Icon hi slot.png
Fitting template mid slots label.png
5973_64.png
3244_64.png
3831_64.png
Fitting template low slots label.png
2048_64.png
1236_64.png
1236_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
21898_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
31716_64.png
31752_64.png
31716_64.png
FITTING DIFFICULTY
WARSOP STATUS
Approved
EVE VERSION
RUBI 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Autocannons due to lack of CPU
  • Can swap for speed/agility rigs
  • Downgrade to meta where necessary (due to skills of cost)
  • Can swap disruptor for scram
Solo PvP
Executioner: Solo PvP
SHIP INFO
EFT
[Executioner, Solo PvP]
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
Fleeting Propulsion Inhibitor I

Damage Control II
Small Ancillary Armor Repairer
200mm Reinforced Rolled Tungsten Plates I

Small Ancillary Current Router I
Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I


Fitting template high slot label.png
3041_64.png
3041_64.png
3041_64.png
Icon hi slot.png
Fitting template mid slots label.png
438_64.png
5439_64.png
4027_64.png
Fitting template low slots label.png
2048_64.png
33076_64.png
11349_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Fitting template charge slots label.png
28668_64.png
12563_64.png
12565_64.png
23071_64.png
Icon dashed triangle.png
Fitting template rig slots label.png
31358_64.png
31045_64.png
31045_64.png
FITTING DIFFICULTY
WARSOP STATUS
Approved
EVE VERSION
RUBI 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Get inside scram range and kite your opponents out with scorch. The Executioner is an attack frigate rather than a combat frigate so your speed should be higher than everthing that isn't another attack frigate or nano/overdrive fit, allowing you to keep out of the other frig's range.


Tactics

With three mid slots and cap cost reduction on scrams, points and webs, and being the fastest of the Amarr frigates to begin with, the Executioner is a prime fast tackle for Amarr pilots. Be careful how you tank it, though: it can't match the armor tanking capabilities of the Tormentor or Punisher, so you're much safer fitting for speed than bulk.

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.


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