Mackinaw

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Mackinaw
CornerT2h.png
Mackinaw
Outer Ring Excavations
Outer Ring Excavations
ECM PRIORITY
NONE
Magnetometric
what's this?

NO/UNKNOWN Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


ORE
Mackinaw Class

Contents

The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Mackinaw's being storage. Although it only has space to fit two mining or ice harvesting modules, a fast loading system allows those two module to do the work of three modules. Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.

SHIP BONUSES

Traits:
Mining Barge skill bonus per level:
5% bonus to ore hold capacity
5% bonus to all shield resistances

Exhumers skill bonus per level:
1% bonus to Strip Miner yield
1% reduction in Ice Harvester duration

Role Bonus:
50% bonus to Strip Miner yield
33.33% reduction in Ice Harvester Duration and capacitor use

Required Skills
  • Exhumers I41m
    • Spaceship Command IV1d 1h 8m
    • Industry V5d 22h 13m
    • Astrogeology V17d 18h 40m
  • Mining Barge V23d 16h 53m
    • Industry V5d 22h 13m
    • Astrogeology III13h 20m
Training Time what's this?
54d 23h 10m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Retriever
Retriever
Retriever
ORERetriever Class
high slots2
(0/0)
middle slots1
low slots3
powergrid35 MW
cpu output235 tf
max. velocity80 m/s
cargo capacity450 m³

Ship Attributes

Fittings
Powergrid
powergrid
35 MW
CPU
cpu output
270 tf
Capacitor
capacitor
500 GJ
High
high slots
2
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
middle slots
4
Low
low slots
3
Navigation
Max Velocity
max. velocity
80 m/s
Inertia Modifier
inertia modifier (agility)
0.65875
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
18.26 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwith
drone bandwith
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
22.5 km
Max Locked Targets
max. locked targets
4
Magnetometric Sensor
Magnetometric sensor strength
9 points
Sig. Radius
ship signature radius
250 m
Scan Res.
scan resolution
660 mm
Structure
Structure Hitpoints
structure hitpoints
2700 HP
Mass
ship mass
20,000,000 kg
Volume
ship volume
150,000 m³
Capacity
cargo capacity
450 m³
Ore Capacity
cargo capacity
28,000 m³
Shields
Shield Capacity
shields
3000 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
2300 HP
Armor Resistances
EM
shield electromagnetic resistance
60
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

The Mackinaw has the largest ore bay of the Exhumers, which makes it ideal for solo operations, but sacrifices some tank and yield.

Skills

Flying Skills

  • Exhumers II (but I recommend you to boost it to IV as soon as possible)
  • Mining Barges V
  • Astrogeology V
  • Industry V
  • Science IV
  • Mining IV
  • Spaceship Command IV

Mining Optimization Skills

  • Ice Harvesting V (to be able to fit Ice Harvester II)
  • Mining Upgrades V (to reduce CPU loss from Ice Harvester Upgrades)

Defense Skills

  • Shield Operation
  • Tactical Shield Manipulation

Fitting

Mining
Mackinaw: Mining
SHIP INFO
EFT
[Mackinaw, Mining]
Strip Miner I
Strip Miner I

Survey Scanner I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Mining Laser Upgrade II
Mining Laser Upgrade II
Mining Laser Upgrade II

Medium Processor Overclocking Unit I
Medium Processor Overclocking Unit I

Mining Drone I x5
Hobgoblin II x5

Fitting template high slot label.png
17482_64.png
17482_64.png
Fitting template mid slots label.png
444_64.png
2281_64.png
2281_64.png
Icon mid slot.png
Fitting template low slots label.png
28576_64.png
28576_64.png
28576_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
10246_64.png
2456_64.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Fitting template charge slots label.png
Fitting template rig slots label.png
4395_64.png
4395_64.png
FITTING DIFFICULTY
WARSOP APPROVED
Approved
EVE VERSION
PRE-RET 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Exhumers II
  • Ice Harvesting I
  • Drones V
  • Combat Drone Operation III
  • Shield Upgrades I
  • Tactical Shield Manipulation I
  • Drone Interfacing III
  • Scout Drone Operation III
  • Drones III
  • Drone Durability III
NOTES
  • If you have the skills trained up, you can swap the Strip Miners I's out for their T2 alternatives. This will free enough CPU up to add an LSE in the last Mid slot.
  • This fit provides plenty of defence for high sec, solo mining, and with three MLU's there is plenty of yield on those lasers as well.
T2 Ice Mining
Mackinaw: T2 Ice Mining
SHIP INFO
EFT
[Mackinaw, T2 Ice Mining]
Ice Harvester II
Ice Harvester II

Civilian Shield Booster
Civilian Shield Booster
Civilian Shield Booster
Civilian Shield Booster

Ice Harvester Upgrade II
Ice Harvester Upgrade II
Ice Harvester Upgrade II


Warrior I x10

Fitting template high slot label.png
22229_64.png
22229_64.png
Fitting template mid slots label.png
10039_64.png
10039_64.png
10039_64.png
10039_64.png
Fitting template low slots label.png
28578_64.png
28578_64.png
28578_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
2486_64.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Fitting template charge slots label.png
Fitting template rig slots label.png
Icon rigs.png
Icon rigs.png
FITTING DIFFICULTY
WARSOP APPROVED
Approved
EVE VERSION
PRE-RET 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Exhumers II
  • Ice Harvesting V
  • Electronics V
  • Combat Drone Operation III
  • Drones V
  • Mining Upgrades V
  • Shield Upgrades I
  • Tactical Shield Manipulation I
  • Drone Interfacing III
  • Drone Durability III
  • Scout Drone Operation III
  • Drones III
NOTES
  • If you mine ice often, then it's worthwhile to train up to T2 Ice Miners for a significant boost in yield.
  • This fit is the fastest possible ice harvester, but doesn't have room for a significant tank and needs Electronics and Mining Upgrades trained to 5. Between the ship's naturally good T2 resists and the surprisingly effective civilian boosters, though, it should tank hisec rats fine, and you can create a balance between this and the previous fit depending on the situation.
  • The Cargohold Optimisation rigs of past fits are no longer beneficial to the Ore Hold (introduced in Inferno 1.2). Rig slots are now available for other purposes (e.g. Defence).

Tactics

No sub-article about Mackinaw roles or piloting tactics. You can write them here.

Notes

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