Myrmidon Navy Issue

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Myrmidon Navy Issue
CornerTFh.png
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Gallente Federation
Gallente Federation
Faction Battlecruisers
Myrmidon Class
Highlight
Can use Command Burst module
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Following a successful re-engineering process, Duvolle Laboratories developed a new method of transmitting energy to remote stasis webification drones, greatly increasing the factor by which they could ensnare a ship. The research corporation then went on to win a bid to apply this new development to Gallente Navy ship designs. The bulky nature of this technology prohibited integration with the Gallente Navy's smaller vessels and so the Myrmidon was identified as an ideal choice for field testing.

This webification drone technology, combined with an upgraded Myrmidon, proved a potent combination: the drones being able to snare distant targets, allowing this spiked column of destruction to slowly fall upon its prey.

SHIP BONUSES

Gallente Battlecruiser bonuses (per skill level):
10% bonus to Drone hitpoints and damage
10% bonus to Stasis Webifier Drone factor of velocity decrease
10% bonus to Medium Hybrid Turret damage
7.5% bonus to Armor Repairer amount
Role Bonus:
• Can use one Command Burst module
50% bonus to Command Burst area of effect range
25% bonus to Medium Hybrid Turret optimal range and fallof
12.5% bonus to Drone microwarp velocity

Required Skills
Training Time what's this?
1d 21h 16m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Myrmidon
Myrmidon.jpg
Myrmidon
Standard Battlecruisers Myrmidon Class
Icon highlights.pngCan use Command Burst module
Icon hi slot.png5 (0/5) Icon mid slot.png5 Icon low slot.png6
Icon powergrid.png1,050 MW Icon cpu.png400 tf
Icon velocity.png145 m/sec
Icon capacity.png400 m³
, Eos
Eos.jpg
CornerT2s.png
Eos
Command Ships Myrmidon Class
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png5 (0/4) Icon mid slot.png4 Icon low slot.png7
Icon powergrid.png1,200 MW Icon cpu.png425 tf
Icon velocity.png150 m/sec
Icon capacity.png400 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,100 MW
CPU
cpu output
400 tf
Capacitor
capacitor
2,900 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
5
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
155 m/sec
Inertia Modifier
inertia modifier (agility)
0.7
Warp Speed
inertia modifier (agility)
3.5 AU/s
Base Time to Warp
base time to warp
12.32 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
250 m³
Drone Bandwidth
drone bandwidth
100 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
57.5 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
19 points
Sig. Radius
signature radius
305 m
Scan Res.
scan resolution
200 mm
Structure
Structure Hitpoints
structure hitpoints
7,125 HP
Mass
ship mass
12,700,000 kg
Volume
ship volume
270,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
6,750 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
5,250 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Myrmidon Navy Issue is the faction variant of the drone-focused Gallente Battlecruiser, the Myrmidon. It retains all of the drone and repair bonuses available to the Myrmidon while also receiving bonuses to Medium Hybrid Turrets and Webification Drones. Though this ship still has a typical T1 resist profile, it does receive a significantly larger amount of buffer in the form of more base shields, armor, and hull.

Skills

Although the Myrmidon Navy Issue can technically be flown with very low skills, it would be wise to train the skills necessary for a T2 armor tank before flying this ship in any PvP encounter. The highest damage can be achieved with a mix of Medium and Heavy drones due to this ship's 100mb drone bandwidth, so good drone skills such as Drones V, Drone Interfacing IV, Medium Drone Operation IV, and Heavy Drone Operation IV should also be trained to maximize this ship's potential. Gunnery skills are necessary if you wish to get the most out of the ship's bonus to Hybrid Turrets.

Tactics

The Myrmidon Navy Issue is somewhat more suited to PvP than its T1 counterpart due to a speed buff and an overwhelming amount of DPS potential, but it is still a big, slow target which can quickly become prey to larger gangs of enemy ships. This ship may punch above its weight when it can lock down an enemy target and put blasters on them at close range, so use game mechanics such as ESS gates to pick the fights you actually want to take.

Notes

You can add notes about Myrmidon Navy Issue here.

Patch History