Proteus

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Proteus
CornerT3h.png
Proteus
Gallente Federation
Gallente Federation
ECM PRIORITY
HIGH
Magnetometric
what's this?

HIGH Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Strategic Cruisers
Proteus Class

Contents

Freedom is liquid, supple, mellifluous. It surrounds us, engulfs our bodies, drowns our fear. We plumb freedom's depths and consume the nourishment within. From these waters, we are born; when we die, we shall return to those waters.

Out there, among the stars, are the waters, freedom incarnate. That dark, endless void is our destiny, our path, our goal. We must not fear it, nor should we control it. Rather, we should embrace it, trust it, love it. Its ever-changing face, its protean existence, is our very essence. We are those stars, the void, the awesome waters of space: ancient, forever, free.

- Jinsente Parmen, The Gallente in New Eden

SHIP BONUSES

Gallente Defensive Systems bonuses (per skill level):
• bonus to all Gallente Defensive Systems effectiveness
Gallente Electronic Systems bonuses (per skill level):
• bonus to all Gallente Electronic Systems effectiveness
Gallente Engineering Systems bonuses (per skill level):
• bonus to all Gallente Engineering Systems effectiveness
Gallente Offensive Systems bonuses (per skill level):
• bonus to all Gallente Offensive Systems effectiveness
Gallente Propulsion Systems bonuses (per skill level):
• bonus to all Gallente Propulsion Systems effectiveness
Gallente Strategic Cruiser bonuses (per skill level):
5% reduction in module heat damage amount taken

Required Skills
Training Time what's this?
60d 11h 3m 50s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations

none

Ship Attributes

Fittings
Powergrid
powergrid
0 MW
CPU
cpu output
0 tf
Capacitor
capacitor
100 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
middle slots
0
Low
low slots
0
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
10 m/sec
Inertia Modifier
inertia modifier (agility)
0.44
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
3.26 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwith
drone bandwith
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
0.00 km
Max Locked Targets
max. locked targets
5
Magnetometric Sensor
Magnetometric sensor strength
0 points
Sig. Radius
ship signature radius
150 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
1,856 HP
Mass
ship mass
5,341,000 kg
Volume
ship volume
115,000 m³
Capacity
cargo capacity
0 m³
Shields
Shield Capacity
shields
100 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
0
KIN
shield kinetic resistance
0
EXP
shield explosive resistance
0
Armor
Armor Hitpoints
armor
100 HP
Armor Resistances
EM
shield electromagnetic resistance
0
THR
armor thermal resistance
0
KIN
armor kinetic resistance
0
EXP
armor explosive resistance
0


Summary

The Proteus is the Gallente Strategic Cruiser. It is, by a wide margin, the least popular T3 cruiser in Known Space. This is due to a number of reasons, including limited mid slots (you can only fit a maximum of four), and the sometimes odd bonuses of its subsystems. Update: The Proteus has been gaining popularity since the changes to medium railguns as a mid range damage dealing brawler. However, in Wormhole Space, it is one of the most popular T3 cruisers, as range doesn't matter as much and it has massive tank and DPS. Capable of putting out nearly 1200 DPS while still maintaining tank advantage over other armor brawling T3s, it is the king of W-space T3 PvP combat. With the correct subsystems and fitting skills, a Proteus can be a very tenacious opponent in PvP and can take on battleships in heated combat.

It is not a good choice for missions, due to its limited range with blasters and poor tracking with railguns. These attributes also prevent it from doing well in incursions. It has a small number of mid slots compared to other T3s like the Loki or Tengu, so it has limited ability to fit utility modules like webs. In the hands of a skilled pilot who knows what they're doing, however, a Proteus can be an asset to whatever fleet picks it up. The Proteus has a good niche as a cloaky PvP ganker. Its ability to fit a Covert Ops cloak, high DPS blasters, and an extended range point or scram makes it excellent for decloaking on someone, annihilating them quickly, and escaping before their friends can respond.

Skills

To fly a Proteus (or any other Tech 3 Cruiser for that matter), you will want a strong set of core skills (Power Grid Management 5, CPU Management 5, Weapon Upgrades 5, Gunnery 5, etc). Some of these skills are already included in the prerequisites, but there are some skills that are not technically required to fly it that are HIGHLY recommended before flying. Among these are :

  • T2 Armor Tanking - Hull Upgrades 5, Armor Compensations at least to 3 (preferably 4) - ABSOLUTELY MANDATORY!
  • Fitting Skills - Power Grid Management and CPU Management 5 are prerequisites. It is also recommended to have Weapon Upgrades to 5 (for Advanced Weapon Upgrades[AWU]), and AWU to at least 3 or 4
  • Strat Cruiser Skills - Gallente Strategic Cruiser to 3 (if you overheat a lot, train this higher). Defensive subsystem should be at 5 with the others at 4 (5 is preferable, especially for offensive and electronic).
  • T2 Blasters - Medium Blasters 5, Medium Blaster Specialization 3 - Flying a T2 or T3 DD ship without T2 weapons will lead to mockery of your lossmails.
  • T2 Drones - To make use of your 75m3 Drone bay, having T2 drones is vital. Of course as a Gallente pilot you should definitely have at least some basic drone skills already
  • Gunnery Support Skills - Try to have all applicable gunnery supports up to at least 4, especially Controlled Bursts (Cap is life!) Again these are not necessarily needed, but highly recommended.
  • Other PvP Skills: Proteus is bonused to reduce heat damage, and requires Engineering 5. Thermodynamics up a few levels (at least 3) is a no brainer. Skills in the Navigation set such as Evasive Maneuvering, Acceleration Control, etc, are important for moving about the battlefield, and can help with tanking as well. In addition T2 warp disruption (including scrams) are a quick train and definitely worth the time if you haven't gotten them already

Fitting

Blasters
Proteus: Blasters
SHIP INFO
EFT
[Proteus, Blasters]
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II

10MN Microwarpdrive II
Faint Epsilon Warp Scrambler I
Small Capacitor Booster II

1600mm Reinforced Steel Plates II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Corpum C-Type Energized Explosive Membrane
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Proteus Defensive - Augmented Plating
Proteus Electronics - Friction Extension Processor
Proteus Engineering - Power Core Multiplier
Proteus Offensive - Hybrid Propulsion Armature
Proteus Propulsion - Localized Injectors

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II

Hammerhead II x5
Hornet EC-300 x5

Navy Cap Booster 200 x20
Void M x1200
Caldari Navy Antimatter Charge M x1200
Null M x1200
Fitting template high slot label.png
3146_64.png
3146_64.png
3146_64.png
3146_64.png
3146_64.png
3146_64.png
Fitting template mid slots label.png
12076_64.png
5443_64.png
3568_64.png
Fitting template low slots label.png
20353_64.png
15729_64.png
15729_64.png
18837_64.png
10190_64.png
10190_64.png
10190_64.png
Fitting template subsystem slots label.png
29981_64.png
30056_64.png
30149_64.png
30128_64.png
30098_64.png
Fitting template drone slots label.png
2185_64.png
23707_64.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Fitting template charge slots label.png
31998_64.png
12789_64.png
23025_64.png
12785_64.png
Icon dashed triangle.png
Fitting template rig slots label.png
31059_64.png
31059_64.png
31059_64.png
FITTING DIFFICULTY
WARSOP STATUS
Approved
EVE VERSION
RUBI 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Gallente Strategic Cruiser 4
  • Gallente Defensive Systems 5
  • Gallente Offensive Systems 5
  • Gallente Engineering Systems 5
  • Gallente Electronics Systems 4
  • Gallente Propulsion Systems 4
  • Advanced Weapon Upgrades 4
  • Excellent Armor and Gunnery support skills
NOTES
Rails
Proteus: Rails
SHIP INFO
EFT
[Proteus, Rails]
250mm Railgun II
250mm Railgun II
250mm Railgun II
250mm Railgun II
250mm Railgun II
250mm Railgun II

Experimental 10MN Microwarpdrive I
Tracking Computer II
Warp Disruptor II

1600mm Reinforced Steel Plates II
Imperial Navy Energized Adaptive Nano Membrane
Corpii A-Type Adaptive Nano Plating
Corpum C-Type Energized Explosive Membrane
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Proteus Defensive - Augmented Plating
Proteus Electronics - Dissolution Sequencer
Proteus Engineering - Power Core Multiplier
Proteus Offensive - Dissonic Encoding Platform
Proteus Propulsion - Localized Injectors

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II


Caldari Navy Antimatter Charge M x1200
Javelin M x1200
Spike M x1200
Tracking Speed Script x1
Optimal Range Script x1
Fitting template high slot label.png
3082_64.png
3082_64.png
3082_64.png
3082_64.png
3082_64.png
3082_64.png
Fitting template mid slots label.png
5975_64.png
1978_64.png
3244_64.png
Fitting template low slots label.png
20353_64.png
15729_64.png
18708_64.png
18837_64.png
10190_64.png
10190_64.png
10190_64.png
Fitting template subsystem slots label.png
29981_64.png
30060_64.png
30149_64.png
30127_64.png
30098_64.png
Fitting template drone slots label.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Fitting template charge slots label.png
23025_64.png
12801_64.png
12805_64.png
29001_64.png
28999_64.png
Fitting template rig slots label.png
31059_64.png
31059_64.png
31059_64.png
FITTING DIFFICULTY
WARSOP STATUS
Approved
EVE VERSION
RUBI 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Gallente Strategic Cruiser 4
  • Gallente Defensive Systems 5
  • Gallente Offensive Systems 5
  • Gallente Engineering Systems 5
  • Gallente Electronics Systems 4
  • Gallente Propulsion Systems 4
  • Advanced Weapon Upgrades 5
  • Excellent Armor and Gunnery support skills
NOTES
  • Requires a Fitting implant, Genolutions 1 and 2 work well for this. Can Require additional EG-60x if you have lower skills.
  • Can be refitted to Blasters when needed


Tactics

In PvP, the Proteus is normally a brawling ship. Get in close on your enemies, blast them with the high DPS of blasters and broadcast for reps if you're primaried. Use your range-bonused point to stop enemies escaping your grasp (if this is combined with Loki webs you make a very effective tackling pair). While you are not being shot it can be worth trying to lower your transversal to the target (keeping at range or sitting still) to apply full DPS with Void.

Notes

You can write additional notes for Proteus here.


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