Harbinger Navy Issue

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Harbinger Navy Issue
CornerTFh.png
Harbinger Navy Issue
Amarr Empire
Amarr Empire
ECM PRIORITY
NORMAL
RADAR
what's this?

NORMAL Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Faction Battlecruisers
Harbinger Class
first highlight
Can Use Warfare Links
HIGHLIGHTS
structure hitpoints
High Amount of High Slots
HIGHLIGHTS
EXTERNAL LINKS

Contents

While the Harbinger is a formidable vessel on its own, recent reports have raised its lack of flexibility as a noteworthy concern in the ever-shifting fleet tactic doctrines. Working hard to correct this problem, Imperial engineers came up with the improved Navy Issue variant. Boasting upgraded tracking systems, enhanced resilience and an advanced medium slot configuration layout, the Harbinger Navy Issue is a radical change over its predecessor, capable of astounding performance in a much wider spectrum of engagements.

SHIP BONUSES

Amarr Battlecruiser bonuses (per skill level):
7.5% bonus to Medium Energy Turret tracking speed
10% bonus to Medium Energy Turret damage
Role Bonus:
• Can fit Warfare Link modules
25% bonus to Medium Energy Turret optimal range and falloff

Required Skills
Training Time what's this?
2d 1h 9m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Absolution
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Absolution
Absolution
Command ShipsHarbinger Class
highlightsHigh Amount of High Slots
highlightsHigh Amount of Low Slots
high slots7
(0/5)
middle slots3
low slots7
powergrid1,500 MW
cpu output400 tf
max. velocity150 m/sec
cargo capacity375 m³
,
Harbinger
Harbinger
Harbinger
Standard BattlecruisersHarbinger Class
highlightsCan Use Warfare Links
highlightsHigh Amount of High Slots
high slots7
(0/6)
middle slots4
low slots6
powergrid1,425 MW
cpu output375 tf
max. velocity175 m/sec
cargo capacity375 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,495 MW
CPU
cpu output
410 tf
Capacitor
capacitor
3,500 GJ
High
high slots
7
Launchers
launcher slots
0
Turrets
turret slots
6
Medium
middle slots
5
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
175 m/sec
Inertia Modifier
inertia modifier (agility)
0.52
Warp Speed
inertia modifier (agility)
2.7 AU/s
Base Time to Warp
base time to warp
11.17 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwith
drone bandwith
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
70.00 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
21 points
Sig. Radius
ship signature radius
270 m
Scan Res.
scan resolution
210 mm
Structure
Structure Hitpoints
structure hitpoints
6,750 HP
Mass
ship mass
15,500,000 kg
Volume
ship volume
234,000 m³
Cargo Capacity
cargo capacity
375 m³
Shields
Shield Capacity
shields
4,500 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
7,875 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
20


Summary

Released with the Odyssey expansion, the Harbinger Navy Issue is almost a straight upgrade to the Harbinger, with more fitting space, base HP and even an extra medium power slot. While the tracking bonus allows the Harbinger Navy Issue to track smaller ships with greater ease, the loss of the capacitor bonus from the Harbinger makes the already cap hungry Battlecruiser tougher to keep stable.

Skills

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Harbinger Navy Issue roles or piloting tactics. You can write them here.

Notes

No notes for Harbinger Navy Issue.


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