Abaddon

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Abaddon
Abaddon
Amarr Empire
Amarr Empire
ECM PRIORITY
NORMAL
RADAR
what's this?

NORMAL Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Standard Battleships
Abaddon Class
first highlight
High Amount of High Slots
HIGHLIGHTS
structure hitpoints
High Amount of Low Slots
HIGHLIGHTS

Contents

The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.

SHIP BONUSES

Amarr Battleship Skill Bonus:
5% bonus to Large Energy Turret damage and 5% armor resistance per level.

Required Skills
  • Amarr Battleship III1d 11h 33m
    • Spaceship Command IV1d 1h 8m
    • Amarr Cruiser IV5d 5h 42m
Training Time what's this?
7d 18h 24m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations

none

Ship Attributes

Fittings
Powergrid
powergrid
21,000 MW
CPU
cpu output
560 tf
Capacitor
capacitor
6,375 GJ
High
high slots
8
Launchers
launcher slots
1
Turrets
turret slots
8
Medium
middle slots
4
Low
low slots
7
Navigation
Max Velocity
max. velocity
89 m/s
Inertia Modifier
inertia modifier (agility)
0.14
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
20.03 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwith
drone bandwith
75 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
80 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
22 points
Sig. Radius
ship signature radius
470 m
Scan Res.
scan resolution
85 mm
Structure
Structure Hitpoints
structure hitpoints
8,000 HP
Mass
ship mass
103,200,000 kg
Volume
ship volume
495,000 m³
Capacity
cargo capacity
525 m³
Shields
Shield Capacity
shields
7,000 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
8,500 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
20


Summary

The Abaddon is the tier 3 Amarr battleship. It has a bonus to laser damage and armor resistances, but the normal bonus to laser capacitor use is conspicuously missing. This makes the Abaddon a "high skill" ship for PvE, because it requires good core skills to keep its lasers firing while powering its tank. The bonus to tank and the high damage makes the Abaddon a popular PvP ship, where its difficulty staying cap stable is also not so much of an issue.

Skills

Further information about additional or recommended skills to pilot Abaddon for a specific or it's common role(s) can be written here.

Fitting

PvP Hellcat
Abaddon: PvP Hellcat
SHIP INFO
EFT
[Abaddon, PvP Hellcat]
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II

Prototype 100MN Microwarpdrive I
Heavy Capacitor Booster II
Tracking Computer II
Tracking Computer II

Heat Sink II
Damage Control II
Adaptive Nano Plating II
Armor Explosive Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
1600mm Reinforced Rolled Tungsten Plates I

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I

Warrior II x5
Valkyrie II x5

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
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Icon dashed diamond.png
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Icon dashed diamond.png
Fitting template charge slots label.png
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FITTING DIFFICULTY
WARSOP APPROVED
Approved
EVE VERSION
RET 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Neuting
Abaddon: Neuting
SHIP INFO
EFT
[Abaddon, Neuting]
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I

Prototype 100MN Microwarpdrive I
Heavy Capacitor Booster II
Heavy Capacitor Booster II
Ship Scanner II

Damage Control II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Armor Thermic Hardener II
Armor Explosive Hardener II
Armor Kinetic Hardener II

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Anti-EM Pump I

Ogre II x2
Hammerhead II x2
Hobgoblin II x1

Fitting template high slot label.png
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Fitting template mid slots label.png
5945_64.png
3578_64.png
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Fitting template low slots label.png
2048_64.png
20353_64.png
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11648_64.png
11646_64.png
11644_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Icon dashed diamond.png
Icon dashed diamond.png
Fitting template charge slots label.png
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Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
25894_64.png
25894_64.png
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FITTING DIFFICULTY
WARSOP APPROVED
Approved
EVE VERSION
RET 1.1
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Amarr Battleship IV
  • Energy Emission Systems IV
  • good armor tanking and capacitor skills
NOTES
  • EHP (Heat): 218k (257k)
  • Resists (Heat): 82.5 (82.5) / 85.4 (89) / 83.2 (87.3) / 82 (86.4)
  • Ship scanner should be used as frequently as possible to report target capacitor level to the FC
  • Best used with energy transfer from Guardians, which allows to replace one of the cap boosters with ECCM


Tactics

The Abaddon is a highly skill intensive battleship and due to its cost shouldn't be fielded unless proper skills are able to justify its abilities. The Abaddon is known for its extremely large tank since it is usually equipped with dual 1600mm plates and resistance modules in the low slots. With this battleship the DPS isn't lacking either. With plenty of the precious CPU to spare, which most Amarr pilots crave, the Mega Pulse Laser IIs can be attached in the highs making this a very dangerous target to encouter on the wrong end of the turret.

Please know that an Abaddon with a 'fail' fit will only be a large liability on field since the hull isn't agile enough to sustain a high speed fleet movement and usually comes with a hefty price tag as well. So, be prepared to be primaried and be prepared to sustain high DPS within engagements. However, if you are part of a fleet those large energy turrets will make all the skill training worth it.

Notes

This vessel qualifies for the University PYOS and BYOM programs.


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