Dominix

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Dominix
Dominix
Gallente Federation
Gallente Federation
ECM PRIORITY
NORMAL
Magnetometric
what's this?

NORMAL Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Standard Battleships
Dominix Class
first highlight
High Amount of Low Slots
HIGHLIGHTS

Contents

Development
The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful drone arsenal means that anyone not in the largest and latest battleships will regret ever locking horns with it.

SHIP BONUSES

Gallente Battleship bonuses (per skill level):
10% bonus to Drone hitpoints and damage
7.5% bonus to Drone optimal range and tracking speed

Required Skills
Training Time what's this?
3d 20h 55m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Droneboat
▪ Variations
Sin
CornerT2s.png
Sin
Sin
Black OpsDominix Class
highlightsHigh Amount of High Slots
high slots7
(0/4)
middle slots6
low slots6
powergrid8,800 MW
cpu output600 tf
max. velocity117 m/sec
cargo capacity700 m³
,
Dominix Navy Issue
CornerTFs.png
Dominix Navy Issue
Dominix Navy Issue
Faction BattleshipsDominix Class
highlightsHigh Amount of Low Slots
high slots6
(0/6)
middle slots6
low slots7
powergrid11,000 MW
cpu output660 tf
max. velocity110 m/sec
cargo capacity675 m³

Ship Attributes

Fittings
Powergrid
powergrid
10,000 MW
CPU
cpu output
600 tf
Capacitor
capacitor
6,000 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
6
Medium
middle slots
5
Low
low slots
7
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
109 m/sec
Inertia Modifier
inertia modifier (agility)
0.125
Warp Speed
inertia modifier (agility)
2 AU/s
Base Time to Warp
base time to warp
17.37 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
375 m³
Drone Bandwith
drone bandwith
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
70.00 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
22 points
Sig. Radius
ship signature radius
465 m
Scan Res.
scan resolution
90 mm
Structure
Structure Hitpoints
structure hitpoints
8,500 HP
Mass
ship mass
100,250,000 kg
Volume
ship volume
454,500 m³
Capacity
cargo capacity
600 m³
Shields
Shield Capacity
shields
7,200 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
8,000 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
35
EXP
armor explosive resistance
10


Summary

The Dominix (aka Domi) is the one of two T1 battleship drone carriers, with a bonus to drone damage and hit points. It has the 125mb bandwidth required to field a full flight of heavy or sentry drones (which is not unique among t1 battleships) and a 375m3 drone bay large enough to carry several flights of heavies, sentries, mediums and/or lights. The Dominix's ability to choose damage types by switching drones makes it an attractive level 4 mission runner. With its 5 mid slots and 7 low slots, the Dominix is normally armor tanked. Compared to the Amarrian Armageddon, the Dominix has bonuses towards drone tracking and optimal - this helps a little with normal drones, but is most useful when using sentry drones.

Since Dominixes get a lot of their damage from drones, some high slots are often used for utility modules instead of weapons. One or two drone link augmentors will be required to make the most of the Dominix's maximum range with sentries. Remote repair Dominixes are also common. The Dominix lacks a bonus towards any particular type of weapon, so which guns (if any) are fitted are up to the pilot's taste. This flexibility, along with the ability to carry utility drones such as EWAR or repair, and the low price, also make the Dominix a popular pick for PvP. For capacitor warfare, however, the Armageddon has better bonuses towards it.

The Dominix is sometimes humorously called the "Space Potato" because of its squat and round appearance.

Skills

Further information about additional or recommended skills to pilot Dominix for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Dominix roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University PYOS and BYOM programs.

Don't forget when using Sentry Drones that without enough drone control range it is not possible to order the Sentry Drones to fire, even if the enemy ship can be locked. Example: locking range:130km; Sentry Drone optimal range:100km; drone control range: 50km. Result: Sentry Drones cannot be ordered to fire on enemy ships that are farther than 50km away from your ship.


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