Osprey Navy Issue

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Osprey Navy Issue
Osprey Navy Issue
Caldari State
Caldari State
ECM PRIORITY
LOW
Gravimetric
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.


Faction Cruisers
Osprey Class

Contents

Caldari ships have never been renowned for their speed. With this in mind, Caldari Navy engineers set about designing the Osprey Navy Issue. The fastest Caldari cruiser in existence and a formidable missile boat, this vessel gives Navy personnel and State loyalists alike greater opportunities to conduct true skirmish warfare than ever before.

SHIP BONUSES

Caldari Cruiser Skill Bonus: 5% bonus to Assault, Heavy Assault and Heavy Missile Launcher rate of fire and 10% bonus to Heavy Assault and Heavy Missile velocity per level.

Required Skills
  • Caldari Cruiser III22h 13m
    • Spaceship Command III4h 26m
    • Caldari Frigate IV2d 2h 17m
Training Time what's this?
3d 4h 57m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Osprey
Osprey
Osprey
Standard CruisersOsprey Class
high slots4
(2/3)
middle slots4
low slots3
powergrid475 MW
cpu output275 tf
max. velocity153 m/s
cargo capacity485 m³
,
Basilisk
Basilisk
Basilisk
LogisticsOsprey Class
high slots6
(2/1)
middle slots5
low slots2
powergrid825 MW
cpu output510 tf
max. velocity192 m/s
cargo capacity485 m³

Ship Attributes

Fittings
Powergrid
powergrid
540 MW
CPU
cpu output
365 tf
Capacitor
capacitor
1,062.5 GJ
High
high slots
4
Launchers
launcher slots
4
Turrets
turret slots
2
Medium
middle slots
5
Low
low slots
3
Navigation
Max Velocity
max. velocity
225 m/s
Inertia Modifier
inertia modifier (agility)
0.385
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
5.75 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of it's top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
10 m³
Drone Bandwith
drone bandwith
10 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
52 km
Max Locked Targets
max. locked targets
6
Gravimetric Sensor
Gravimetric sensor strength
16 points
Sig. Radius
ship signature radius
112 m
Scan Res.
scan resolution
311 mm
Structure
Structure Hitpoints
structure hitpoints
1,197 HP
Mass
ship mass
10,780,000 kg
Volume
ship volume
107,000 m³
Capacity
cargo capacity
485 m³
Shields
Shield Capacity
shields
1,407 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
950 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
45
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

You can write a summary for Osprey Navy Issue here.

Skills

Further information about additional or recommended skills to pilot Osprey Navy Issue for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Osprey Navy Issue.

Tactics

No sub-article about Osprey Navy Issue roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Osprey Navy Issue here.


 
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