Enyo

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Enyo
Enyo
Gallente Federation
Gallente Federation
ECM PRIORITY
LOW
Magnetometric
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.


Assault Ships
Incursus Class
EXTERNAL LINKS

Contents

The single-fanged Enyo sports good firepower capability, a missile hardpoint and some extremely strong armor plating, making it one of the best support frigates out there. Ideal for use as point ships to draw enemy fire from more vulnerable friendlies.

Developer: Roden Shipyards

Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generaly possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors.

SHIP BONUSES

Gallente Frigate Skill Bonus:
10% bonus to Small Hybrid Turret Damage per level
Assault Ships Skill Bonus:
10% bonus to Small Hybrid Turret Optimal Range per level
7.5% bonus to Small Hybrid Turret Tracking Speed per level
Role bonus:
50% reduction in MicroWarpdrive signature radius penalty

Required Skills
  • Gallente Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Assault Ships I33m
    • Spaceship Command III4h 26m
    • Mechanic V5d 22h 13m
    • Engineering V5d 22h 13m
Training Time what's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Incursus
Incursus
Incursus
Standard FrigatesIncursus Class
high slots3
(0/3)
middle slots3
low slots2
powergrid34 MW
cpu output110 tf
max. velocity334 m/s
cargo capacity165 m³
,
Ishkur
Ishkur
Ishkur
Assault ShipsIncursus Class
high slots4
(0/3)
middle slots3
low slots4
powergrid42 MW
cpu output155 tf
max. velocity287 m/s
cargo capacity165 m³

Ship Attributes

Fittings
Powergrid
powergrid
50 MW
CPU
cpu output
155 tf
Capacitor
capacitor
343.8 GJ
High
high slots
5
Launchers
launcher slots
1
Turrets
turret slots
4
Medium
middle slots
3
Low
low slots
4
Navigation
Max Velocity
max. velocity
288 m/s
Inertia Modifier
inertia modifier (agility)
3.9216
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
6.7 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of it's top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
5 m³
Drone Bandwith
drone bandwith
5 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
42 km
Max Locked Targets
max. locked targets
6
Magnetometric Sensor
Magnetometric sensor strength
11 points
Sig. Radius
ship signature radius
37 m
Scan Res.
scan resolution
625 mm
Structure
Structure Hitpoints
structure hitpoints
1,196 HP
Mass
ship mass
1,171,000 kg
Volume
ship volume
29,500 m³
Capacity
cargo capacity
165 m³
Shields
Shield Capacity
shields
372 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
60
KIN
shield kinetic resistance
85
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
879 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
68
KIN
armor kinetic resistance
84
EXP
armor explosive resistance
10


Summary

The Enyo is an assault frigate best suited to attacking ships larger than itself. Its blaster weapons platform sports enough DPS potential to rival many properly fitted T1 cruisers. Its strong tank consists of its low signature radius, high resistances, and adequate capacitor specifications to run an active repair module. Utilizing blasters at close orbit makes the boat very difficult to kill by battlecruisers or battleships without multiple neutralizers or dual webs. This makes the ship ideal for working in tandem with the fleet’s fragile interceptors, replacing their points before they go down or allowing them to get safe. It also works well as an anti-support harassment ship, screaming across the battlefield to tackle that Scimitar or Blackbird kiting at 60 km. This forces the other ship to warp off, the enemy fleet to split weapons fire, or the unlucky pilot to lose their ship.

The Enyo is not without its limitations. Small blasters are notorious for being ineffective against frigates without web support. The two mid slot layout means it can only fit a propulsion module and either a scram or web, making proper tackling of other frigates difficult at best. It is also one of the slowest assault ships. A high-skill pilot with an afterburner will have trouble getting the ship over 850 m/s without the use of low slot propulsion modules (significantly hurting the tank), or utilizing a MWD - meaning other frigates will be able to dictate range once scrams are applied.

PVP aside, the ship can easily breeze through level I, II, and the vast majority of Level III combat missions. Its high DPS potential and small signature radius mean that a patient pilot can even run level IV’s solo (albeit very slowly). It is because of this that the Enyo has found some use as a high sec mission ninja: able to complete looting, flipping, and ganking duties without ever leaving grid.

Skills

The Ship Description gives a good starting point:


To get the most of out of this hull you will require a few more skill sets:


There is also a good handful of other skills that will help out quite a bit:

Fitting

Enyos are fairly easy to fit. Pick four blasters that will fit with your fitting skills, add a Nosferatu, Afterburner or MWD, Scram (Or Web if your buddy is bringing a scram), and then your low slots.

Low slots is where it gets a little tricky. To get the most out of an Enyo use a small armor repper. A solid choice is to plug your Explosive hole with either an Energized Reactive Plate or Explosive Armor Hardener. Add a another resistance plate (the ones that don't require CPU) and then it is up to you whether you want to load a Damage Control Unit or Magnetic Field Stabilizer.

Try not to put armor rigs or armor plates on the Enyo. You will drop its speed down to below that of some cruisers, meaning you will be neither able to close orbit while your MWD is off, nor stay alive while webbed with your AB on.

Below are some examples of how to tailor-fit your enyo to the situation you will be going into. I recommend starting with the starter Enyo. It has easy fitting requirements and lets you get a feel for it. That ship will also allow you to swap the Afterburner for a named Microwarpdrive in station without having to re-tool the entire thing. So keep one in your cargo hold.

Suicide Fits Don't Work

The last fit is an example of the Suicide Enyo. It functions on the "I'm assuming I will never be primaried" principle of fighting. There are some people out there who swear by the idea of a Suicide Enyo, which is one that is fit for pure speed and dps. It is a hold-over from the pre-nano nerf style of combat. You will see the kill boards littered with their loss mails and have very few genuine kills outside of solo - one on one - ganks. That style of play is based on "Who Locked Who" first and is an expensive gamble with a 25 million ISK ship.

Fitting Warning

The following fits still utilize the pre-cruicible layout for fitting (2 midslots instead of 3). It is recomended that you adjust your fit accordingly, most likely lower gun size or drop down to meta level gear to fit a web.


A Note on Ammunition


Enyos are blaster boats. As with what they will be fighting you need to bring three types of ammunition at all times.

Fittings



Eve University

Enyo, AB Starter Fit

 
FITTINGS
H I G H   P O W E R
high slot

Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Small Nosferatu II 

M E D I U M   P O W E R
medium slot

Warp Scrambler II
1MN Afterburner II 

L O W   P O W E R
low slot

Small Armor Repairer II
Energized Reactive Membrane II
Adaptive Nano Plating II
Damage Control II 

R I G   S L O T
rigs

Small Capacitor Control Circuit I
Small Hybrid Burst Aerator I 

D R O N E S   &   C H A R G E S
D R O N E S
drones

Hobgoblin II

C H A R G E S

Void S
Antimatter S
Null S

 
Eve University

Enyo, MWD Secondary Tackle

 
FITTINGS
H I G H   P O W E R
high slot

Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
E5 Prototype Energy Vampire 

M E D I U M   P O W E R
medium slot

J5b Phased Prototype Warp Scrambler I
Limited 1MN MicroWarpdrive I 

L O W   P O W E R
low slot

Small Armor Repairer II
Energized Reactive Membrane II
Adaptive Nano Plating II
Damage Control II 

R I G   S L O T
rigs

Small Capacitor Control Circuit I
Small Capacitor Control Circuit I 

D R O N E S   &   C H A R G E S
D R O N E S
drones

Hobgoblin II

C H A R G E S

Void S
Antimatter S
Null S

 
Eve University

Enyo, AB DPS Support

 
FITTINGS
H I G H   P O W E R
high slot

Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
E5 Prototype Energy Vampire 

M E D I U M   P O W E R
medium slot

J5b Phased Prototype Warp Scrambler I
Experimental 1MN Afterburner I 

L O W   P O W E R
low slot

Small Armor Repairer II
Energized Reactive Membrane II
Adaptive Nano Plating II
Magnetic Field Stabilizer II 

R I G   S L O T
rigs

Small Ancillary Current Router I
Small Hybrid Burst Aerator I 

D R O N E S   &   C H A R G E S
D R O N E S
drones

Hobgoblin II

C H A R G E S

Void S
Antimatter S
Null S

 
Eve University

Enyo, Bad Fitting Example, Suicide Enyo

 
FITTINGS
H I G H   P O W E R
high slot

Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
5W Infectious Power System Malfunction 

M E D I U M   P O W E R
medium slot

J5b Phased Prototype Warp Scrambler I
Limited 1MN MicroWarpdrive I 

L O W   P O W E R
low slot

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Micro Auxiliary Power Core I
Co-Processor II 

R I G   S L O T
rigs

Small Hybrid Collision Accelerator I
Small Hybrid Burst Aerator I 

D R O N E S   &   C H A R G E S
D R O N E S
drones

Hobgoblin II

C H A R G E S

Void S
Antimatter S
Null S

 


Tactics

If your not familiar with tackling, read up on it [[1]] and try out a Tristan to get a feel for 'survival' tackling before making the skill investment and training time for this hull.

Notes

Enyo Fittings may need to be re-visited and re-adjusted following an expected change to the hybrid weapons platform: [2]


 
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