Ferox

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Ship Database
Ferox
Ferox
Caldari State
Caldari State
ECM PRIORITY
NORMAL
Gravimetric
what's this?

NORMAL Priority Target

Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.


Standard Battlecruisers
Ferox Class
first highlight
Warfare Link Bonus
HIGHLIGHTS
structure hitpoints
High Amount of High Slots
HIGHLIGHTS
EXTERNAL LINKS

Contents

Designed as much to look like a killing machine as to be one, the Ferox will strike fear into the heart of anyone unlucky enough to get caught in its crosshairs. With the potential for sizable armament as well as tremendous electronic warfare capability, this versatile gunboat is at home in a great number of scenarios.

SHIP BONUSES

Battlecruiser Skill Bonus: 10% bonus to Medium Hybrid Turret optimal range and 5% bonus to all Shield resistances per level
99% reduction in the CPU need of Warfare Link modules.

Required Skills
  • Caldari Cruiser III22h 13m
    • Spaceship Command III4h 26m
    • Caldari Frigate IV2d 2h 17m
  • Battlecruisers I50m
    • Spaceship Command IV1d 1h 8m
Training Time what's this?
4d 6h 55m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Nighthawk
Nighthawk
Nighthawk
Command ShipsFerox Class
highlightsHigh Amount of High Slots
high slots7
(6/1)
middle slots5
low slots5
powergrid710 MW
cpu output555 tf
max. velocity140 m/s
cargo capacity700 m³
,
Vulture
Vulture
Vulture
Command ShipsFerox Class
highlightsHigh Amount of High Slots
high slots7
(5/5)
middle slots6
low slots4
powergrid1,275 MW
cpu output545 tf
max. velocity140 m/s
cargo capacity345 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,075 MW
CPU
cpu output
475 tf
Capacitor
capacitor
2,500 GJ
High
high slots
7
Launchers
launcher slots
5
Turrets
turret slots
6
Medium
middle slots
5
Low
low slots
4
Navigation
Max Velocity
max. velocity
140 m/s
Inertia Modifier
inertia modifier (agility)
0.628
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
12.2 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of it's top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwith
drone bandwith
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
60 km
Max Locked Targets
max. locked targets
8
Gravimetric Sensor
Gravimetric sensor strength
19 points
Sig. Radius
ship signature radius
285 m
Scan Res.
scan resolution
195 mm
Structure
Structure Hitpoints
structure hitpoints
3,906 HP
Mass
ship mass
14,010,000 kg
Volume
ship volume
252,000 m³
Capacity
cargo capacity
345 m³
Shields
Shield Capacity
shields
4,883 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
3,419 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
45
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

The Ferox is an unloved ship for several reasons, the main one of which is simply that its bigger brother the Drake is so much better. It has considerably less base tank than the drake, and on top of that railguns use more powergrid than the drake's missile launchers, meaning it can fit less tank modules.

Skills

Further information about additional or recommended skills to pilot Ferox for a specific or it's common role(s) can be written here.

Fitting

Eve University

Ferox, PvE Budget Ferox

 
FITTINGS
H I G H   P O W E R
high slot

Heavy Missile Launcher I
Heavy Missile Launcher I
Heavy Missile Launcher I
Heavy Missile Launcher I
Heavy Missile Launcher I
[empty high slot]
[empty high slot] 

M E D I U M   P O W E R
medium slot

Large Shield Extender II
Large Shield Extender II
Ballistic Deflection Field I
Ballistic Deflection Field I
Shield Recharger II 

L O W   P O W E R
low slot

Shield Power Relay I
Shield Power Relay I
Shield Power Relay I
Shield Power Relay I 

R I G   S L O T
rigs

[empty rig slot]
[empty rig slot]
[empty rig slot] 

D R O N E S   &   C H A R G E S
D R O N E S
drones

Hobgoblin I x5

C H A R G E S

Trauma Heavy Missile

 

'

Tactics

No sub-article about Ferox roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University PYOS and BYOM programs.


 
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