Heretic

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Heretic
CornerT2h.png
Heretic
Amarr Empire
Amarr Empire
ECM PRIORITY
NORMAL
RADAR
what's this?

NORMAL Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Interdictors
Coercer Class
first highlight
High Amount of High Slots
HIGHLIGHTS

Contents

Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Khanid Innovations

In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.

SHIP BONUSES

Destroyer Skill Bonus:
5% bonus to rocket damage per level
5% bonus to rocket and missile explosion velocity per level
Interdictors Skill Bonus:
5% bonus to missile velocity per level
10% bonus to Interdiction Sphere Launcher rate of fire per level
Special Ability:
Can fit Interdiction Sphere Launchers

Required Skills
  • Amarr Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Destroyers V11d 20h 26m
    • Spaceship Command III4h 26m
  • Interdictors I41m
    • Spaceship Command IV1d 1h 8m
    • Interceptors IV4d 4h 34m
Training Time what's this?
29d 3h 52m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Coercer
Coercer
Coercer
Standard DestroyersCoercer Class
highlightsHigh Amount of High Slots
high slots8
(0/8)
middle slots2
low slots3
powergrid85 MW
cpu output168 tf
max. velocity255 m/s
cargo capacity375 m³

Ship Attributes

Fittings
Powergrid
powergrid
57 MW
CPU
cpu output
230 tf
Capacitor
capacitor
562.5 GJ
High
high slots
8
Launchers
launcher slots
6
Turrets
turret slots
4
Medium
middle slots
3
Low
low slots
3
Navigation
Max Velocity
max. velocity
299 m/s
Inertia Modifier
inertia modifier (agility)
3.519
Warp Speed
inertia modifier (agility)
9 AU/s
Base Time to Warp
base time to warp
6.69 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwith
drone bandwith
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
50 km
Max Locked Targets
max. locked targets
6
RADAR Sensor
RADAR sensor strength
10 points
Sig. Radius
ship signature radius
83 m
Scan Res.
scan resolution
525 mm
Structure
Structure Hitpoints
structure hitpoints
700 HP
Mass
ship mass
1,371,000 kg
Volume
ship volume
47,000 m³
Capacity
cargo capacity
380 m³
Shields
Shield Capacity
shields
600 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
60
Armor
Armor Hitpoints
armor
751 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
30


Summary

The Heretic is the Amarr interdictor. It's primary purpose is to drop warp disruption probes, which are instantly deployable bubbles that can only be used in null sec. Besides that the Heretic is a tech 2 destroyer and as such has good dps, especially against small ships, but is somewhat fragile. The Heretic is a middle-of-the-road interdictor that can do its job but has some drawbacks. Its CPU is a little low for a missile boat, and its bonuses are specific to rockets rather than the flycatcher's more general rocket and missile bonuses.

Skills

Further information about additional or recommended skills to pilot Heretic for a specific or it's common role(s) can be written here.

Fitting

Double Bubble Fleet Tackle
Heretic: Double Bubble Fleet Tackle
SHIP INFO
EFT
[Heretic, Double Bubble Fleet Tackle]
Interdiction Sphere Launcher I
Interdiction Sphere Launcher I
Prototype Cloaking Device I

Limited 1MN Microwarpdrive I
Medium Azeotropic Ward Salubrity I
Medium Azeotropic Ward Salubrity I

Co-Processor II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Small Core Defense Field Extender I
Small Core Defense Field Extender I


Fitting template high slot label.png
22782_64.png
22782_64.png
11370_64.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
5973_64.png
8433_64.png
8433_64.png
Fitting template low slots label.png
3888_64.png
2605_64.png
2605_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
22778_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
31788_64.png
31788_64.png
FITTING DIFFICULTY
WARSOP APPROVED
Approved
EVE VERSION
PRE-RET 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Small Gang Heretic
Heretic: Small Gang Heretic
SHIP INFO
EFT
[Heretic, Small Gang Heretic]
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Improved Cloaking Device II
Interdiction Sphere Launcher I

Limited 1MN Microwarpdrive I
Medium F-S9 Regolith Shield Induction
Initiated Harmonic Warp Scrambler I

Overdrive Injector System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Small Polycarbon Engine Housing I
Small Polycarbon Engine Housing I


Fitting template high slot label.png
10631_64.png
10631_64.png
10631_64.png
10631_64.png
11577_64.png
22782_64.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
5973_64.png
8517_64.png
5445_64.png
Fitting template low slots label.png
1236_64.png
2605_64.png
2605_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
24478_64.png
24473_64.png
22778_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
31177_64.png
31177_64.png
FITTING DIFFICULTY
WARSOP APPROVED
Approved
EVE VERSION
PRE-RET 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Cyno Probe Bubble
Heretic: Cyno Probe Bubble
SHIP INFO
EFT
[Heretic, Cyno Probe Bubble]
Prototype Cloaking Device I
125mm Light 'Scout' Autocannon I
Sisters Expanded Probe Launcher
Interdiction Sphere Launcher I
Cynosural Field Generator I

Limited 1MN Microwarpdrive I
Medium Azeotropic Ward Salubrity I

Co-Processor II
Co-Processor II
Co-Processor II

Small Processor Overclocking Unit I
Small Processor Overclocking Unit I


Fitting template high slot label.png
11370_64.png
8759_64.png
28756_64.png
22782_64.png
21096_64.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
5973_64.png
8433_64.png
Icon mid slot.png
Fitting template low slots label.png
3888_64.png
3888_64.png
3888_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
185_64.png
30486_64.png
22778_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
26929_64.png
26929_64.png
FITTING DIFFICULTY
WARSOP APPROVED
Navy faction mods
EVE VERSION
PRE-RET 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

For more information on piloting an Interdictor effectively, especially in a fleet situation, see the main article.

Notes

You can write additional notes for Heretic here.


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