Buzzard

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Ship Database
Buzzard
Buzzard
Caldari State
Caldari State
ECM PRIORITY
LOW
Gravimetric
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.


Covert Ops
Heron Class
first highlight
Can use Covert Ops Cloak
HIGHLIGHTS

Contents

Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.

Developer: Ishukone

The Buzzard was developed according to the exacting specifications of Admiral Okaseilen Fukashi, head of the Caldari Navy Recon Division, and was the first production level ship specifically built to take full advantage of the cloaking breakthroughs achieved by Project Mirage at Crielere.

SHIP BONUSES

Caldari Frigate Skill Bonus:
5% bonus to Missile Kinetic Damage per level
-5% bonus to Missile Launcher Rate of Fire per level
Covert Ops Skill Bonus:
-97.5% to -100% reduced CPU need for cloaking device
10% increase to scan strength of probes per level
10% reduction to survey probe flight time per level
Note: can fit covert cynosural field generators

Required Skills
  • Caldari Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Covert Ops I33m
    • Spaceship Command III4h 26m
    • Electronics Upgrades V11d 20h 26m
Training Time what's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Heron
Heron
Heron
Standard FrigatesHeron Class
high slots2
(2/1)
middle slots3
low slots1
powergrid20 MW
cpu output250 tf
max. velocity320 m/s
cargo capacity320 m³

Ship Attributes

Fittings
Powergrid
powergrid
15 MW
CPU
cpu output
300 tf
Capacitor
capacitor
218.8 GJ
High
high slots
3
Launchers
launcher slots
2
Turrets
turret slots
1
Medium
middle slots
5
Low
low slots
2
Navigation
Max Velocity
max. velocity
306 m/s
Inertia Modifier
inertia modifier (agility)
4.27
Warp Speed
inertia modifier (agility)
13.5 AU/s
Base Time to Warp
base time to warp
7.52 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of it's top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwith
drone bandwith
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
50 km
Max Locked Targets
max. locked targets
5
Gravimetric Sensor
Gravimetric sensor strength
24 points
Sig. Radius
ship signature radius
50 m
Scan Res.
scan resolution
405 mm
Structure
Structure Hitpoints
structure hitpoints
316 HP
Mass
ship mass
1,270,000 kg
Volume
ship volume
19,400 m³
Capacity
cargo capacity
190 m³
Shields
Shield Capacity
shields
528 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
30
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
316 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
55
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

The Buzzard has an extra mid slot and less low slot compared to most covert ops frigates, making it less agile than the other covops frigates due to losing a nanofiber. This is not a major impediment though and the Buzzard still performs its role well.

Skills

Further information about additional or recommended skills to pilot Buzzard for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Buzzard.

Tactics

No sub-article about Buzzard roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Buzzard here.


 
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