Omen Navy Issue

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Omen Navy Issue
Omen Navy Issue
Amarr Empire
Amarr Empire
ECM PRIORITY
LOW
RADAR
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.


Faction Cruisers
Omen Class
first highlight
High Amount of Low Slots
HIGHLIGHTS

Contents

The Omen Navy Issue was originally conceived as a multipurpose search and rescue vessel with strong combat capabilities. In response to the increasing need for ships capable of countering frigate swarms, its designers additionally included a drone bay intended to give the ship a greater range of options when faced with mixed enemy squadrons. The end result is a somewhat more flexible offering than Amarr design philosophy generally dictates, but don't be fooled: this crusher still packs all the punch one would expect from a ship of the golden fleet.

SHIP BONUSES

Amarr Cruiser Skill Bonus: 10% bonus to Medium Energy Turret capacitor use and 7.5% bonus to Medium Energy Turret rate of fire per level.

Required Skills
  • Amarr Cruiser IV5d 5h 42m
    • Spaceship Command III4h 26m
    • Amarr Frigate IV2d 2h 17m
Training Time what's this?
7d 12h 26m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Omen
Omen
Omen
Standard CruisersOmen Class
high slots5
(1/5)
middle slots3
low slots5
powergrid730 MW
cpu output250 tf
max. velocity181 m/s
cargo capacity450 m³
,
Zealot
Zealot
Zealot
Heavy Assault ShipsOmen Class
highlightsHigh Amount of Low Slots
high slots5
(0/5)
middle slots3
low slots7
powergrid1,180 MW
cpu output320 tf
max. velocity209 m/s
cargo capacity240 m³

Ship Attributes

Fittings
Powergrid
powergrid
960 MW
CPU
cpu output
335 tf
Capacitor
capacitor
1,625 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
5
Medium
middle slots
3
Low
low slots
7
Navigation
Max Velocity
max. velocity
192 m/s
Inertia Modifier
inertia modifier (agility)
0.54
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
8.72 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of it's top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwith
drone bandwith
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
45 km
Max Locked Targets
max. locked targets
8
RADAR Sensor
RADAR sensor strength
16 points
Sig. Radius
ship signature radius
112 m
Scan Res.
scan resolution
293 mm
Structure
Structure Hitpoints
structure hitpoints
2,678 HP
Mass
ship mass
11,650,000 kg
Volume
ship volume
101,000 m³
Capacity
cargo capacity
250 m³
Shields
Shield Capacity
shields
2,216 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
3,013 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
20


Summary

You can write a summary for Omen Navy Issue here.

Skills

Further information about additional or recommended skills to pilot Omen Navy Issue for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Omen Navy Issue.

Tactics

No sub-article about Omen Navy Issue roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Omen Navy Issue here.


 
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