Corax

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Eve University Database
 
Ship Database
Corax
Corax
Caldari State
Caldari State
ECM PRIORITY
LOW
Gravimetric
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Standard Destroyers
Corax Class
first highlight
High Amount of High Slots
HIGHLIGHTS
EXTERNAL LINKS

Contents

Development
The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow.

As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance.

SHIP BONUSES

Caldari Destroyer bonuses (per skill level):
5% bonus to kinetic Light Missile and Rocket damage
10% bonus to Light Missile and Rocket explosion velocity
Role Bonus:
50% bonus to Light Missile and Rocket max velocity

Required Skills
Training Time what's this?
9h 18m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations

none

Ship Attributes

Fittings
Powergrid
powergrid
48 MW
CPU
cpu output
210 tf
Capacitor
capacitor
500 GJ
High
high slots
7
Launchers
launcher slots
7
Turrets
turret slots
0
Medium
middle slots
4
Low
low slots
2
Navigation
Max Velocity
max. velocity
235 m/sec
Inertia Modifier
inertia modifier (agility)
2.7
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
7.11 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwith
drone bandwith
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
45.00 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
12 points
Sig. Radius
ship signature radius
69 m
Scan Res.
scan resolution
475 mm
Structure
Structure Hitpoints
structure hitpoints
750 HP
Mass
ship mass
1,900,000 kg
Volume
ship volume
52,000 m³
Capacity
cargo capacity
450 m³
Shields
Shield Capacity
shields
950 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
750 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
45
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

The Corax is the Caldari destroyer introduced in the Retribution expansion. New Caldari players who enjoyed the missile-centric playstyle of the Kestrel now have the option of flying a destroyer-class missleboat on their way to piloting a Caracal, rather than being forced into the Gunnery-based Cormorant.

As a ship, the Corax functions quite well as a sniper, with its large number of high slots. Since it has a small, fragile tank, it functions best engaging enemies at ranges larger than 20Km. By keeping enemies at range and using its nimble body to its full advantage, the competent Corax pilot should have no trouble running L1s and most L2s. This same philosophy has made the Corax a fearsome PvP destroyer, able to kite most ships with relative ease.

The Corax can be effectively flown with very low skill points and with minimum investment in the Missile Launcher Operation skill tree. As such, its serves as an effective introduction to the missile play style for both new players and veterans looking to explore a different way of playing EVE. However, for PvP it is generally ignored in favour of the Talwar, as it lacks the reduction to MWD signature bloom of its rival.

Skills

Further information about additional or recommended skills to pilot Corax for a specific or it's common role(s) can be written here.

Fitting


PvP Sniper
Corax: PvP Sniper
SHIP INFO
EFT
[Corax, PvP Sniper]
Prototype 'Arbalest' Light Missile Launcher
Prototype 'Arbalest' Light Missile Launcher
Prototype 'Arbalest' Light Missile Launcher
Prototype 'Arbalest' Light Missile Launcher
Prototype 'Arbalest' Light Missile Launcher
Prototype 'Arbalest' Light Missile Launcher
Prototype 'Arbalest' Light Missile Launcher

Limited 1MN Microwarpdrive I
F-90 Positional Sensor Subroutines
Phased Weapon Navigation Array Generation Extron
Warp Disruptor II

Ballistic Control System II
Ballistic Control System II

Small Polycarbon Engine Housing I
Small Anti-EM Screen Reinforcer I
Small Ancillary Current Router I


Targeting Range Script x1
Scan Resolution Script x1
Caldari Navy Scourge Light Missile x1
Fitting template high slot label.png
8093_64.png
8093_64.png
8093_64.png
8093_64.png
8093_64.png
8093_64.png
8093_64.png
Fitting template mid slots label.png
5973_64.png
6160_64.png
19814_64.png
3244_64.png
Fitting template low slots label.png
22291_64.png
22291_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
29009_64.png
29011_64.png
27361_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
31177_64.png
31716_64.png
31358_64.png
FITTING DIFFICULTY
WARSOP STATUS
Approved
EVE VERSION
RET 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Caldari Frigate III
  • Caldari Destroyer III
  • Spaceship Command III
  • Missile Launcher Operation III
  • Propulsion Jamming II
  • Weapons Upgrades IV
  • Light Missiles III
  • Long Range Targeting I
  • High Speed Maneuvering I
  • Target Painting I
  • CPU Management III
  • Navigation III
  • Afterburner III
  • Gunnery II
NOTES
  • This is a relatively low-skill boat with the exception of the t2 weapon upgrades modules.
  • It is a pure sniping fit. With decent skills it should get 100-150 dps at 40-50 km. However, it has a very small tank, and if it takes damage it will likely die quickly.
  • Use the Micro Warp Drive to keep range on targets.
Cheap L2 Sniper
Corax: Cheap L2 Sniper
SHIP INFO
EFT
[Corax, Cheap L2 Sniper]
Light Missile Launcher I
Light Missile Launcher I
Light Missile Launcher I
Light Missile Launcher I
Light Missile Launcher I
Light Missile Launcher I
Light Missile Launcher I

Limited 1MN Afterburner I
EM Ward Amplifier I
Adaptive Invulnerability Field I
Small Shield Extender I

Ballistic Control System I
Emergency Damage Control I

Small Processor Overclocking Unit I
Small Processor Overclocking Unit I
Small Anti-Thermal Screen Reinforcer I


Scourge Light Missile x1
Fitting template high slot label.png
499_64.png
499_64.png
499_64.png
499_64.png
499_64.png
499_64.png
499_64.png
Fitting template mid slots label.png
6001_64.png
1808_64.png
578_64.png
377_64.png
Fitting template low slots label.png
12274_64.png
5841_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
210_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
26929_64.png
26929_64.png
31752_64.png
FITTING DIFFICULTY
WARSOP STATUS
Approved
EVE VERSION
RET 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This is a relatively low-skill boat meant to kite and snipe level 1 and 2 missions.
  • Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.
  • Speed tank with the afterburner and keep at range. If you have the skills the ships should be cap stable with all mods active.
  • If your skills are high enough consider replacing one or both of the overclocking units with either additional shields.
  • If you have the funds, replace the meta I items with meta II or III variants.
Rocket Brawler
Corax: Rocket Brawler
SHIP INFO
EFT
[Corax, Rocket Brawler]
'Arbalest' Rocket Launcher I
'Arbalest' Rocket Launcher I
'Arbalest' Rocket Launcher I
'Arbalest' Rocket Launcher I
'Arbalest' Rocket Launcher I
'Arbalest' Rocket Launcher I
'Arbalest' Rocket Launcher I

Experimental 1MN Afterburner I
Faint Epsilon Warp Scrambler I
X5 Prototype Engine Enervator
Limited Adaptive Invulnerability Field I

F85 Peripheral Damage System I
Cross-linked Bolt Array I

Small Core Defense Field Extender I
Small Core Defense Field Extender I
Small Anti-EM Screen Reinforcer I


Caldari Navy Scourge Rocket x2000
Fitting template high slot label.png
16527_64.png
16527_64.png
16527_64.png
16527_64.png
16527_64.png
16527_64.png
16527_64.png
Fitting template mid slots label.png
6003_64.png
5443_64.png
4025_64.png
9632_64.png
Fitting template low slots label.png
5843_64.png
16457_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
27333_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
31788_64.png
31788_64.png
31716_64.png
FITTING DIFFICULTY
WARSOP STATUS
Approved
EVE VERSION
RET 1.1
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

No sub-article about Corax roles or piloting tactics. You can write them here.

Notes


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