Hyperion

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Hyperion
Hyperion
Gallente Federation
Gallente Federation
ECM PRIORITY
NORMAL
Magnetometric
what's this?

NORMAL Priority Target

Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.


Standard Battleships
Hyperion Class
first highlight
High Amount of High Slots
HIGHLIGHTS

Contents

Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.

SHIP BONUSES

Gallente Battleship Skill Bonus: 5% bonus to Large Hybrid Turret damage and 7.5% bonus to armor repair amount of armor repair systems per level.

Required Skills
  • Gallente Battleship III1d 11h 33m
    • Spaceship Command IV1d 1h 8m
    • Gallente Cruiser IV5d 5h 42m
Training Time what's this?
7d 18h 24m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations

none

Ship Attributes

Fittings
Powergrid
powergrid
15,750 MW
CPU
cpu output
600 tf
Capacitor
capacitor
7,200 GJ
High
high slots
8
Launchers
launcher slots
1
Turrets
turret slots
8
Medium
middle slots
5
Low
low slots
6
Navigation
Max Velocity
max. velocity
115 m/s
Inertia Modifier
inertia modifier (agility)
0.1178
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
17.22 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of it's top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
100 m³
Drone Bandwith
drone bandwith
100 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
60 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
23 points
Sig. Radius
ship signature radius
485 m
Scan Res.
scan resolution
110 mm
Structure
Structure Hitpoints
structure hitpoints
8,500 HP
Mass
ship mass
100,200,000 kg
Volume
ship volume
495,000 m³
Capacity
cargo capacity
675 m³
Shields
Shield Capacity
shields
7,500 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
8,000 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
35
EXP
armor explosive resistance
10


Summary

The Hyperion is the tier 3 gallente battleship. It is bonused for hybrids, but has no preference between railguns or blasters. The Hyperion is not a popular ship mostly because of its high price tag for what you get. The Megathron has similar firepower and PvP performance, while the Dominix's selectable damage types make it superior for most PvE activities. However, it's one of the only Gallente ships that can fit an acceptable sniper fit for incursions.

Skills

Further information about additional or recommended skills to pilot Hyperion for a specific or it's common role(s) can be written here.

Fitting

Eve University

Hyperion, PvP Electro Hype

 
FITTINGS
H I G H   P O W E R
high slot

Electron Blaster Cannon II
Electron Blaster Cannon II
Electron Blaster Cannon II
Electron Blaster Cannon II
Electron Blaster Cannon II
Electron Blaster Cannon II
Electron Blaster Cannon II
Heavy Unstable Power Fluctuator I 

M E D I U M   P O W E R
medium slot

Prototype 100MN MicroWarpdrive I
Stasis Webifier II
Warp Scrambler II
Heavy Electrochemical Capacitor Booster I
Heavy Electrochemical Capacitor Booster I 

L O W   P O W E R
low slot

Large Armor Repairer II
Large Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II 

R I G   S L O T
rigs

Large Auxiliary Nano Pump I
Large Auxiliary Nano Pump I
Large Nanobot Accelerator I 

D R O N E S   &   C H A R G E S
D R O N E S
drones

Warrior II x5
Hammerhead II x5

C H A R G E S

Caldari Navy Antimatter Charge L
Cap Booster 800

 
Eve University

Hyperion, PvP Neutron Hype

 
FITTINGS
H I G H   P O W E R
high slot

Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
 

M E D I U M   P O W E R
medium slot

Prototype 100MN MicroWarpdrive I
Stasis Webifier II
Warp Disruptor II
Sensor Booster II
Heavy Capacitor Booster II 

L O W   P O W E R
low slot

Magnetic Field Stabilizer II
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II 

R I G   S L O T
rigs

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I 

D R O N E S   &   C H A R G E S
D R O N E S
drones

Hornet EC-300 x5
Hammerhead II x5

C H A R G E S

Caldari Navy Antimatter Charge L
Cap Booster 800

 

Tactics

No sub-article about Hyperion roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University PYOS and BYOM programs.


 
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