Vigil

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Vigil
Vigil
Minmatar Republic
Minmatar Republic
ECM PRIORITY
LOW
LADAR
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Standard Frigates
Vigil Class
EXTERNAL LINKS

Contents

The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.

SHIP BONUSES

Minmatar Frigate bonuses (per skill level):
7.5% bonus to Target Painter effectiveness
10% bonus to Target Painter optimal range

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Electronic Warfare
▪ Variations
Vigil Fleet Issue
CornerTFs.png
Vigil Fleet Issue
Vigil Fleet Issue
Faction FrigatesVigil Class
high slots3
(2/0)
middle slots5
low slots2
powergrid38 MW
cpu output190 tf
max. velocity400 m/sec
cargo capacity250 m³
,
Hyena
CornerT2s.png
Hyena
Hyena
Electronic Attack FrigatesVigil Class
high slots3
(2/2)
middle slots4
low slots3
powergrid36 MW
cpu output145 tf
max. velocity375 m/sec
cargo capacity150 m³

Ship Attributes

Fittings
Powergrid
powergrid
26 MW
CPU
cpu output
225 tf
Capacitor
capacitor
235 GJ
High
high slots
2
Launchers
launcher slots
2
Turrets
turret slots
0
Medium
middle slots
5
Low
low slots
2
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
410 m/sec
Inertia Modifier
inertia modifier (agility)
3.22
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
4.82 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
5 m³
Drone Bandwith
drone bandwith
5 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
65.00 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
12 points
Sig. Radius
ship signature radius
34 m
Scan Res.
scan resolution
560 mm
Structure
Structure Hitpoints
structure hitpoints
300 HP
Mass
ship mass
1,080,000 kg
Volume
ship volume
17,400 m³
Cargo Capacity
cargo capacity
250 m³
Shields
Shield Capacity
shields
350 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
300 HP
Armor Resistances
EM
shield electromagnetic resistance
60
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

The Vigil is the Minmatar EWAR frigate. It has bonuses to target painting effectiveness and range. Due to stacking penalties on target painters, you usually only need a few of these in a fleet of any size.

Fittings

For more info on fittings, please click here

Tactics

No sub-article about Vigil roles or piloting tactics. You can write them here.

Notes

You can add notes here.


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