LOW Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
High Amount of High Slots
High Amount of Low Slots
RELATED UNI-WIKI REFERENCES
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.
Amarr Battleship Skill Bonus:
10% reduction in large energy turret capacitor use and 5% bonus to large energy turret rate of fire per level
Black Ops Skill Bonus:
7.5% bonus to large energy turret tracking and multiplies the cloaked velocity by 125% per level
Note: can fit covert cynosural field generators and covert jump portal generators. No targeting delay after decloaking
- Amarr Battleship V47d 9h 46m
- Spaceship Command IV1d 1h 8m
- Amarr Cruiser IV5d 5h 42m
- Black Ops I1h 23m
- Spaceship Command V5d 22h 13m
- Cloaking IV6d 6h 51m
- Jump Drive Calibration IV9d 10h 16m
Training Time what's this?
75d 9h 21m
Base Time to Warp
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
You can write a summary for Redeemer here.
Further information about additional or recommended skills to pilot Redeemer for a specific or it's common role(s) can be written here.
No tagged fittings for Redeemer.
No sub-article about Redeemer roles or piloting tactics. You can write them here.
You can write additional notes for Redeemer here.
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