Nemesis

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Nemesis
CornerT2h.png
Nemesis
Gallente Federation
Gallente Federation
ECM PRIORITY
LOW
Magnetometric
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Covert Ops
Tristan Class
first highlight
Can Use Covert Ops Cloak
HIGHLIGHTS

Contents

Name: Nemesis
Hull: Tristan Class
Role: Stealth Bomber

Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Duvolle Laboratories

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.

SHIP BONUSES

Gallente Frigate bonuses (per skill level):
10% bonus to Torpedo explosion velocity and flight time
20% bonus to Torpedo max velocity
Covert Ops bonuses (per skill level):
5% bonus to thermal Bomb damage
15% bonus to thermal Torpedo damage
Role Bonus:
99.65% reduction in Torpedo Launcher powergrid requirement
50% reduction in Cloaking Devices CPU requirement
• No targeting delay after Cloaking Device deactivation
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher
• Cloak reactivation delay reduced to 15 seconds

Required Skills
Training Time what's this?
23d 23h 27m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Stealth Bomber
▪ Variations
Tristan
Tristan
Tristan
Standard FrigatesTristan Class
high slots3
(0/2)
middle slots3
low slots3
powergrid35 MW
cpu output130 tf
max. velocity325 m/sec
cargo capacity140 m³

Ship Attributes

Fittings
Powergrid
powergrid
38 MW
CPU
cpu output
315 tf
Capacitor
capacitor
355 GJ
High
high slots
5
Launchers
launcher slots
3
Turrets
turret slots
2
Medium
middle slots
4
Low
low slots
2
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
275 m/sec
Inertia Modifier
inertia modifier (agility)
4.6
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
8.99 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwith
drone bandwith
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
65.00 km
Max Locked Targets
max. locked targets
6
Magnetometric Sensor
Magnetometric sensor strength
20 points
Sig. Radius
ship signature radius
42 m
Scan Res.
scan resolution
425 mm
Structure
Structure Hitpoints
structure hitpoints
650 HP
Mass
ship mass
1,410,000 kg
Volume
ship volume
28,100 m³
Capacity
cargo capacity
270 m³
Shields
Shield Capacity
shields
400 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
30
KIN
shield kinetic resistance
55
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
475 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
43.125
KIN
armor kinetic resistance
51.25
EXP
armor explosive resistance
10


Summary

The Nemesis is the Gallente stealth bomber and the least popular 1. It has the same slot layout as the manticore but considerably lower CPU, making it more difficult to fit. Its one saving grace is that it is bonused for thermal damage, which is the least commonly resisted damage type.

Skills

While the skills above will allow you to 'fly' the Nemesis it is pointless to fly a Stealth Bomber without a covert ops cloaking device (Cloaking IV), or torpedo launchers (Torpedoes I).

Required to function as a Stealth Bomber:

Suggested Skills:

In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:

Fitting

Bombers' Bar MK II
Nemesis: Bombers' Bar MK II
SHIP INFO
EFT
[Nemesis, Bombers' Bar MK II]
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Bomb Launcher I
Covert Ops Cloaking Device II

Medium F-S9 Regolith Shield Induction
Warp Disruptor II
Target Painter II
1MN Afterburner II

Micro Auxiliary Power Core I
Ballistic Control System II

Small Processor Overclocking Unit I
Small Ancillary Current Router I


Caldari Navy Inferno Torpedo x48
Scorch Bomb x4
Fitting template high slot label.png
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8117_64.png
8117_64.png
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11578_64.png
Fitting template mid slots label.png
8517_64.png
3244_64.png
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438_64.png
Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
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Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
26929_64.png
31358_64.png
FITTING DIFFICULTY
WARSOP STATUS
Approved
EVE VERSION
ODY 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Bombers' Bar Baseline. Represents a solid starting point for variations (i.e. RSD's, TP's in place of point).
  • Uses Scorch Bombs and Inferno Torpedoes.


Tactics

E-Uni Stealth Bomber Guide

Notes

You can write additional notes for Nemesis here.


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