Rabisu

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Rabisu
CornerTFh.png
Rabisu
Blood Raiders
Blood Raiders
ECM PRIORITY
HIGH
RADAR
what's this?

HIGH Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Special Edition Logistics Cruisers
Ashimmu class
first highlight
Can Use Covert Ops Cloak
HIGHLIGHTS
structure hitpoints
200 m³ Corpse hold
HIGHLIGHTS
EXTERNAL LINKS
SHIP BONUSES

Logistics Cruisers bonuses (per skill level):
2% reduction in Remote Armor Repairer cycle time
15% reduction in Remote Armor Repairer activation cost
20% bonus to Remote Armor Repairer optimal range and falloff
Minmatar Cruiser bonuses (per skill level):
20% bonus to Logistic Drone transfer amount
20% reduction in Cloaking Devices CPU requirement
Amarr Cruiser bonuses (per skill level):
20% bonus to Energy Nosferatu drain amount
35% bonus to Energy Nosferatu optimal range and falloff
Role Bonus:
• Cloak reactivation delay reduced to 5 seconds
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level
85% reduction in Remote Armor Repairer powergrid requirement
85% reduction in Energy Nosferatu CPU requirement
100% bonus to Remote Armor Repairer optimal range and falloff

Required Skills
Training Time what's this?
78d 18h
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Logistics
▪ Variations
Ashimmu
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Ashimmu
Ashimmu
Pirate Faction ShipsAshimmu Class
high slots5
(0/3)
middle slots4
low slots6
powergrid1,300 MW
cpu output350 tf
max. velocity208 m/sec
cargo capacity430 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,025 MW
CPU
cpu output
330 tf
Capacitor
capacitor
3,250 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
5
Medium
middle slots
3
Low
low slots
6
Rig
rigs
2
 
Medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
250 m/sec
Inertia Modifier
inertia modifier (agility)
0.52
Warp Speed
inertia modifier (agility)
3.3 AU/s
Base Time to Warp
base time to warp
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwith
drone bandwith
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
65 km
Max Locked Targets
max. locked targets
10
RADAR Sensor
RADAR sensor strength
19 points
Sig. Radius
ship signature radius
70 m
Scan Res.
scan resolution
400 mm
Structure
Structure Hitpoints
structure hitpoints
3,000 HP
Mass
ship mass
13,000,000 kg
Volume
ship volume
115,000 m³
Cargo Capacity
cargo capacity
470 m³
Corpse Capacity
capacity
200 m³
Shields
Shield Capacity
shields
1,700 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
70
EXP
shield explosive resistance
88
Armor
Armor Hitpoints
armor
3,000 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
62
EXP
armor explosive resistance
80


Summary

Skills

Further information about additional or recommended skills to pilot Rabisu for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Rabisu roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Rabisu here.


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