Crusader

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Crusader
Crusader
Amarr Empire
Amarr Empire
ECM PRIORITY
LOW
RADAR
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.


Interceptors
Executioner Class
first highlight
Fast Target Locking Time
HIGHLIGHTS

Contents

Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.

SHIP BONUSES

Amarr Frigate Skill Bonus: 10% reduction in Small Energy Turret capacitor use and 5% bonus to Small Energy Turret damage per level
Interceptor Skill Bonus: 15% reduction in MicroWarpdrive signature radius penalty and 7.5% bonus to Small Energy Turret Tracking Speed per level
Role bonus: 80% reduction in Propulsion Jamming systems activation cost

Required Skills
  • Amarr Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Interceptors I33m
    • Spaceship Command III4h 26m
    • Evasive Maneuvering V11d 20h 26m
Training Time what's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Executioner
Executioner
Executioner
Standard FrigatesExecutioner Class
high slots2
(0/2)
middle slots2
low slots2
powergrid25 MW
cpu output100 tf
max. velocity404 m/s
cargo capacity135 m³
,
Malediction
Malediction
Malediction
InterceptorsExecutioner Class
highlightsFast Target Locking Time
high slots4
(3/3)
middle slots3
low slots3
powergrid35 MW
cpu output135 tf
max. velocity435 m/s
cargo capacity135 m³

Ship Attributes

Fittings
Powergrid
powergrid
40 MW
CPU
cpu output
100 tf
Capacitor
capacitor
375 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
middle slots
2
Low
low slots
4
Navigation
Max Velocity
max. velocity
455 m/s
Inertia Modifier
inertia modifier (agility)
3.1
Warp Speed
inertia modifier (agility)
9 AU/s
Base Time to Warp
base time to warp
4.51 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of it's top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwith
drone bandwith
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
20 km
Max Locked Targets
max. locked targets
4
RADAR Sensor
RADAR sensor strength
9 points
Sig. Radius
ship signature radius
32 m
Scan Res.
scan resolution
975 mm
Structure
Structure Hitpoints
structure hitpoints
597 HP
Mass
ship mass
1,050,000 kg
Volume
ship volume
28,100 m³
Capacity
cargo capacity
135 m³
Shields
Shield Capacity
shields
246 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
60
Armor
Armor Hitpoints
armor
597 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
30


Summary

The Amarr combat interceptor makes an excellent kiting DD ship taking advantage of the strengths of Scorch T2 ammo and lasers large optimal; however, the Imperial Navy Slicer overshadows it in exactly the same role. Brawler fits exist but are less popular due to the inherent fragility of interceptors.

Skills

Further information about additional or recommended skills to pilot Crusader for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Crusader.

Tactics

No sub-article about Crusader roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Crusader here.


 
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