||Sisters of EVE
NORMAL Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
|Pirate Faction Ships
5,000 m³ Ship Maintenance Bay
RELATED UNI-WIKI REFERENCES
This was one of the first vessels the Sisters of EVE made available to capsuleers. It had been under development by the Sanctuary corporation, whose interest in exploration includes not only search & rescue operations but also a constant inquiry into the nature of the EVE Gate. Thanks to the Sisters' efforts and the Sanctuary's particular expertise, the Nestor is an agile, tenacious ship that aptly adheres to the mantra of both rescuers and explorers: Stay safe, stay hidden, and use every tool at your disposal.
It is particularly adept at venturing into dangerous territories, not merely in recovering whatever may be of interest but also in being able to safely bring it back. Its engines have alternate power sources that come into play should any of its cargo - for which it has plenty of room - cause serious interference with internal systems. Its weaponry runs best on renewable sources, an ideal for a ship that doesn't know how long it'll be in deep space. Its carapace is extremely well armored for a ship this agile, and covered in sensors capable of letting its crew track a myriad of different organic signatures. The crew itself is safely protected from any number of transmittable ailments from rescues and other unexpected passengers, thanks to special quarantine bays that are conveniently located near jettisonable openings.
The Sanctuary corporation poured uncountable resources into making the cloaking technology developed for the Stratios fit the Nestor, but were eventually forced to concede that it was impossible. The effort was not without benefit though, as part of their work focused on reducing the Nestor's mass enough that it could make its way into unexplored territories that might've been hazardous to bulkier vessels. This paid off by affording the Nestor unmatched access to wormhole space, and meant that the embedded miniature rescue vessel on the ship's hull could be relegated to a decommissioned role. With covert function off the table, the Sanctuary turned their eyes on logistics and now the Nestor serves as one of the best support platforms in New Eden.
Gallente Battleship bonuses (per skill level):
10% bonus to Drone hitpoints and damage
Amarr Battleship bonuses (per skill level):
4% bonus to all armor resistances
50% bonus to Large Energy Turret optimal range
50% bonus to Core and Combat Scanner Probe strength
10+ bonus to Relic and Data Analyzer virus strength
50% bonus to Remote Armor Repairer amount
100% bonus to Remote Armor Repairer optimal range and falloff
Base Time to Warp
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Light Fighter Squad Limit
Heavy Fighter Squad Limit
Support Fighter Squad Limit
Ship Maintenance Capacity
The Nestor is the battleship for the Sisters of Eve faction, introduced in Rubicon 1.1. It has the largest drone bay of all subcapital ships and gets bonuses to drone damage and armor resists depending on Gallente Battleship and Amarr Battleship skills, respectively. Its role bonuses allow it to be fitted for a variety of tasks ranging from PvE mission running to small spider-repairing gangs (also usually in a PvE context) to wormhole exploration.
Further information about additional or recommended skills to pilot Nestor for a specific or it's common role(s) can be written here.
For more info on fittings, please go here
No sub-article about Nestor roles or piloting tactics. You can write them here.
You can write additional notes for Nestor here.
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