Inquisitor

From UniWiki

Jump to: navigation, search
Eve University Database
 
Ship Database
Inquisitor
Inquisitor
Amarr Empire
Amarr Empire
ECM PRIORITY
LOW
RADAR
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.


Standard Frigates
Inquisitor Class

Contents

The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays.

SHIP BONUSES

Amarr Frigate Skill Bonus: 10% bonus to EM missile damage and 5% bonus to Explosive, Kinetic and Thermal missile damage per skill level.

Required Skills
  • Amarr Frigate III8h 53m
    • Spaceship Command I8m
Training Time what's this?
0d 9h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Purifier
Purifier
Purifier
Covert OpsInquisitor Class
high slots5
(3/2)
middle slots3
low slots3
powergrid45 MW
cpu output298 tf
max. velocity262 m/s
cargo capacity260 m³

Ship Attributes

Fittings
Powergrid
powergrid
32 MW
CPU
cpu output
125 tf
Capacitor
capacitor
250 GJ
High
high slots
4
Launchers
launcher slots
3
Turrets
turret slots
1
Medium
middle slots
2
Low
low slots
3
Navigation
Max Velocity
max. velocity
306 m/s
Inertia Modifier
inertia modifier (agility)
4.11
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
6.44 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of it's top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwith
drone bandwith
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
35 km
Max Locked Targets
max. locked targets
3
RADAR Sensor
RADAR sensor strength
8 points
Sig. Radius
ship signature radius
43 m
Scan Res.
scan resolution
525 mm
Structure
Structure Hitpoints
structure hitpoints
368 HP
Mass
ship mass
1,130,000 kg
Volume
ship volume
28,700 m³
Capacity
cargo capacity
315 m³
Shields
Shield Capacity
shields
274 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
423 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
20


Summary

You can write a summary for Inquisitor here.

Skills

Further information about additional or recommended skills to pilot Inquisitor for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Inquisitor.

Tactics

No sub-article about Inquisitor roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.


 
forum discussion
Amarr
forum discussion
Caldari
forum discussion
Gallente
forum discussion
Minmatar
Dreadnoughts Revelation Phoenix Moros Naglfar
Titans Avatar Leviathan Erebus Ragnarok
ORE OrcaPrimaeNoctisCovetorRetrieverProcurerHulkSkiffMackinawRorqual
Pirate Faction Ships SuccubusPhantasmNightmareCruorAshimmuBhaalgornWormGilaRattlesnakeDaredevilVigilantVindicatorDramielCynabalMacharielRevenant
Unique Ships EchelonScorpion Ishukone WatchGoru's ShuttleGuristas ShuttleRaven State IssueOpux Luxury YachtMegathron Federate IssueInterbus ShuttleZephyrTempest Tribal IssueApotheosis
Personal tools
Namespaces
Variants
Actions
Navigation
EVE University
Toolbox