Hound

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Ship Database
Hound
Hound
Minmatar Republic
Minmatar Republic
ECM PRIORITY
LOW
LADAR
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.


Covert Ops
Breacher Class
EXTERNAL LINKS

Contents

Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Boundless Creation

Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority.

SHIP BONUSES

Minmatar Frigate Skill Bonus:
10% bonus to torpedo explosion velocity and flight time per level
20% bonus to torpedo velocity per level
Covert Ops Skill Bonus:
5% bonus to bomb explosive damage per level
15% bonus to Torpedo explosive damage per level
Role Bonus:
-99.65% reduction in Siege Missile Launcher powergrid needs
-99.5% reduction in Cloak CPU Use
-100% targeting delay after decloaking
Note: can fit covert cynosural field generators and bomb launchers

Required Skills
  • Minmatar Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Covert Ops I33m
    • Spaceship Command III4h 26m
    • Electronics Upgrades V11d 20h 26m
Training Time what's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Breacher
Breacher
Breacher
Standard FrigatesBreacher Class
high slots4
(3/1)
middle slots2
low slots2
powergrid31 MW
cpu output135 tf
max. velocity334 m/s
cargo capacity175 m³

Ship Attributes

Fittings
Powergrid
powergrid
40 MW
CPU
cpu output
303 tf
Capacitor
capacitor
250 GJ
High
high slots
5
Launchers
launcher slots
3
Turrets
turret slots
2
Medium
middle slots
3
Low
low slots
3
Navigation
Max Velocity
max. velocity
284 m/s
Inertia Modifier
inertia modifier (agility)
4.074
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
7.74 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of it's top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwith
drone bandwith
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
17 points
Sig. Radius
ship signature radius
34 m
Scan Res.
scan resolution
500 mm
Structure
Structure Hitpoints
structure hitpoints
281 HP
Mass
ship mass
1,370,000 kg
Volume
ship volume
28,100 m³
Capacity
cargo capacity
195 m³
Shields
Shield Capacity
shields
246 HP
Shield Resistances
EM
shield electromagnetic resistance
25
THR
shield thermal resistance
30
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
338 HP
Armor Resistances
EM
shield electromagnetic resistance
70
THR
armor thermal resistance
43
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

You can write a summary for Hound here.

Skills

Further information about additional or recommended skills to pilot Hound for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Hound.

Tactics

No sub-article about Hound roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Hound here.


 
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