Purifier

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Purifier
CornerT2h.png
Purifier
Amarr Empire
Amarr Empire
ECM PRIORITY
LOW
RADAR
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Covert Ops
Inquisitor Class

Contents

Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.

SHIP BONUSES

Amarr Frigate Skill Bonus:
10% bonus to torpedo explosion velocity and flight time per level
20% bonus to torpedo velocity per level
Covert Ops Skill Bonus:
5% bonus to bomb EM damage
15% bonus to Torpedo EM damage per level
Role Bonus:
-99.65% reduction in Torpedo Launcher powergrid needs
-99.5% reduction in Cloak CPU Use
-100% targeting delay after decloaking
Note: can fit covert cynosural field generators and bomb launchers

Required Skills
  • Amarr Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Covert Ops I33m
    • Spaceship Command III4h 26m
    • Electronics Upgrades V11d 20h 26m
Training Time what's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Inquisitor
Inquisitor
Inquisitor
Standard FrigatesInquisitor Class
high slots3
(0/2)
middle slots2
low slots4
powergrid51 MW
cpu output135 tf
max. velocity310 m/s
cargo capacity250 m³

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
298 tf
Capacitor
capacitor
312.5 GJ
High
high slots
5
Launchers
launcher slots
3
Turrets
turret slots
2
Medium
middle slots
3
Low
low slots
3
Navigation
Max Velocity
max. velocity
262 m/s
Inertia Modifier
inertia modifier (agility)
4.347
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
8.41 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwith
drone bandwith
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
60 km
Max Locked Targets
max. locked targets
6
RADAR Sensor
RADAR sensor strength
17 points
Sig. Radius
ship signature radius
37 m
Scan Res.
scan resolution
450 mm
Structure
Structure Hitpoints
structure hitpoints
387 HP
Mass
ship mass
1,396,000 kg
Volume
ship volume
28,100 m³
Capacity
cargo capacity
260 m³
Shields
Shield Capacity
shields
212 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
48
EXP
shield explosive resistance
63
Armor
Armor Hitpoints
armor
387 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
34
EXP
armor explosive resistance
40


Summary

The Purifier stealth bomber is an excellent bomber and has many fits and uses in both PvE and PvP.

Skills

While the skills above will allow you to 'fly' the Purifier, it is pointless to fly a Stealth Bomber without a covert ops cloaking device, or torpedo launchers.

Required to function as a Stealth Bomber:

  • Cloaking IV
  • Torpedoes I
  • Missile Launcher Operation IV
  • Heavy Missiles III
  • Light Missiles III

Suggested Skills:

  • Navigation III
  • Acceleration Control III
  • Warp Drive Operation III
  • Spaceships Command IV
  • Evasive Maneuvering III
  • Electronics V
  • Engineering V
  • Energy Management III
  • Target Painting II
  • Electronic Warfare II
  • Sensor Linking II
  • Long Range Targeting III
  • Signature Analysis III
  • Targeting III
  • Shield Management III
  • Shield Operation III
  • Energy Management III
  • Energy Upgrades III
  • Launcher Rigging II
  • Astronautic Rigging II
  • Jury Rigging III
  • Mechanic IV

In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:

  • Missile Bombardment IV
  • Missile Projection III
  • Rapid Launch III
  • Target Navigation Prediction III
  • Warhead Upgrades III
  • Bomb Deployment I
  • Covert Ops IV

Fitting

Standard MSE SB
Purifier: Standard MSE SB
SHIP INFO
EFT
[Purifier, Standard MSE SB]
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Covert Ops Cloaking Device II
Bomb Launcher I

Experimental 1MN Afterburner I
Medium F-S9 Regolith Shield Induction
Warp Disruptor II

Ballistic Control System II
Ballistic Control System II
Micro Auxiliary Power Core I

Small Processor Overclocking Unit I
Small Processor Overclocking Unit I


Fitting template high slot label.png
8117_64.png
8117_64.png
8117_64.png
11578_64.png
27914_64.png
Fitting template mid slots label.png
6003_64.png
8517_64.png
3244_64.png
Fitting template low slots label.png
22291_64.png
22291_64.png
11563_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
27339_64.png
27920_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
26929_64.png
26929_64.png
FITTING DIFFICULTY
WARSOP STATUS
Approved
EVE VERSION
RET 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Standard MSE fit, this one is designed for max damage possible while still retaining at least a little bit of tankiness with MSE
  • The same as the Bomber's Bar Purifier Squadron Fit
  • Can be used for solo and very small gangs because it has point
Standard SB
Purifier: Standard SB
SHIP INFO
EFT
[Purifier, Standard SB]
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Covert Ops Cloaking Device II
Bomb Launcher I

1MN Afterburner II
Phased Weapon Navigation Array Generation Extron
Phased Muon Sensor Disruptor I

Ballistic Control System II
Ballistic Control System II
Co-Processor II

Small Hydraulic Bay Thrusters I
Small Warhead Calefaction Catalyst I


Fitting template high slot label.png
8117_64.png
8117_64.png
8117_64.png
11578_64.png
27914_64.png
Fitting template mid slots label.png
438_64.png
19814_64.png
5302_64.png
Fitting template low slots label.png
22291_64.png
22291_64.png
3888_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
29015_64.png
29013_64.png
27339_64.png
27920_64.png
Icon dashed triangle.png
Fitting template rig slots label.png
31598_64.png
31620_64.png
FITTING DIFFICULTY
WARSOP STATUS
Approved
EVE VERSION
RET 1.0
EVE
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Mid slots are pretty open, common modules include sensor damps, points, target painters, shield extenders, mwds, etc
  • Bomb Launcher can be replaced with probe launcher depending on use
  • If you can't fit the missile rigs, you can always drop one or both and fit astro rigs (lf nozzle joints, etc)


Tactics

No sub-article about Purifier roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Purifier here.


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