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Minmatar Republic |
ECM PRIORITY
LOW
LADAR
what's this?
LOW Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
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| Standard Destroyers |
| Thrasher Class |
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.
SHIP BONUSES
Traits: Destroyers skill bonus per level: 10% bonus to Small Projectile Turret tracking speed 5% bonus to Small Projectile Turret damage
Role Bonuses: 50% bonus to optimal range for small projectile turrets
Required Skills
- Minmatar Destroyers I16m
- Minmatar Frigate III8h 53m
Training Time what's this?9h 17m
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Grouping
▪ Variations
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Ship Attributes
| Fittings |
High 8
Launchers 1
Turrets 7
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| Navigation |
Base Time to Warp 6.18 s what's this? Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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| Drones |
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| Targeting |
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| Structure |
Structure Hitpoints 750 HP
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| Shields |
Shield Capacity 800 HP
Shield Resistances
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| Armor |
Armor Hitpoints 750 HP
Armor Resistances
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Summary
The Thrasher can be an effective anti-frigate platform in PvE (L1 missions) or PvP. It is rarely seen in fleet combat, but its cheap cost makes it popular with suicide gankers.
The Thrasher's balanced mid and low slot layout makes it generally the most flexible destroyer, able to fit some tackle and an armour tank, or damage and a shield tank.
Skills
Further information about additional or recommended skills to pilot Thrasher for a specific or it's common role(s) can be written here.
Fitting
PvE
[Thrasher, PvE Basic]
200mm AutoCannon I
200mm AutoCannon I
200mm AutoCannon I
200mm AutoCannon I
200mm AutoCannon I
200mm AutoCannon I
200mm AutoCannon I
1MN Afterburner I
Adaptive Invulnerability Field I
Medium Shield Booster I
Damage Control I
Overdrive Injector System I
- Minmatar Frigate III
- Destroyers I
- Afterburner I
- Tactical Shield Manipulation I
- Hull Upgrades I
- If you have high Electronics skills, you may be able to replace the Overdrive Injector with a Gyrostabilizer.
[Thrasher, AB Salvager]
Salvager I
Salvager I
Salvager I
Salvager I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
1MN Afterburner I
Cap Recharger I
Cap Recharger I
Expanded Cargohold I
Expanded Cargohold I
Small Salvage Tackle I
Small Salvage Tackle I
Small Salvage Tackle I
- Minmatar Frigate III
- Destroyers I
- Mechanic III
- Survey III
- Salvaging III
- Salvaging I
- Afterburner I
- Energy Grid Upgrades II
- Hull Upgrades I
- Jury Rigging III
- Armor Rigging I
- If you bookmark each pocket of a mission and complete the mission, the wrecks will be sent into normal space. This will allow you to warp to each pocket bookmark and salvage without letting the bonus timer run out. If you desire, swap the Afterburner for a MicroWarpdrive.
PvP
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[Brawler Thrasher]
200mm AutoCannon II 200mm AutoCannon II 200mm AutoCannon II 200mm AutoCannon II 200mm AutoCannon II 200mm AutoCannon II 200mm AutoCannon II Rocket Launcher II
Medium Shield Extender II J5b Phased Prototype Warp Scrambler I Limited 1MN Microwarpdrive I
Gyrostabilizer II Damage Control II
Small Projectile Burst Aerator I Small Projectile Collision Accelerator I
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200mm AutoCannon II 200mm AutoCannon II 200mm AutoCannon II 200mm AutoCannon II 200mm AutoCannon II 200mm AutoCannon II 200mm AutoCannon II Rocket Launcher II
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Medium Shield Extender II J5b Phased Prototype Warp Scrambler I Limited 1MN Microwarpdrive I
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Gyrostabilizer II Damage Control II
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Small Projectile Burst Aerator I Small Projectile Collision Accelerator I
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| D R O N E S & C H A R G E S |
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C H A R G E S |
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Republic Fleet Phased Plasma S
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Eve University Wiki / Recommended Skills & Notes
R E C O M M E N D E D S K I L L S
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[Artillery Thrasher]
250mm Light Artillery Cannon II 250mm Light Artillery Cannon II 250mm Light Artillery Cannon II 250mm Light Artillery Cannon II 250mm Light Artillery Cannon II 250mm Light Artillery Cannon II 250mm Light Artillery Cannon II
Medium Azeotropic Ward Salubrity I Tracking Computer II Limited 1MN Microwarpdrive I
Gyrostabilizer II Gyrostabilizer II
Small Projectile Collision Accelerator I Small Ancillary Current Router I Small Ancillary Current Router I
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250mm Light Artillery Cannon II 250mm Light Artillery Cannon II 250mm Light Artillery Cannon II 250mm Light Artillery Cannon II 250mm Light Artillery Cannon II 250mm Light Artillery Cannon II 250mm Light Artillery Cannon II
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Medium Azeotropic Ward Salubrity I Tracking Computer II Limited 1MN Microwarpdrive I
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Gyrostabilizer II Gyrostabilizer II
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Small Projectile Collision Accelerator I Small Ancillary Current Router I Small Ancillary Current Router I
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| D R O N E S & C H A R G E S |
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C H A R G E S |
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Republic Fleet Phased Plasma S Optimal Range Script
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Eve University Wiki / Recommended Skills & Notes
R E C O M M E N D E D S K I L L S
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Tactics
A fantastic Level 1 Security Mission ship. To speed through missions as quickly as possible, linking the auto-cannons together in a group of 3/2/2 allows the simultaneous and near instant destruction of 3 Frigates at a time. Along with an afterburner or micro-warp drive will enable the pilot to quickly and efficiently work their way through getting the standings to move forward to Level 2 Security Missions.
The Salvaging fit for a Thrasher will easily keep up with the wrecks popped from Level 1-3 missions, a great addition to a player's isk productivity. Having a salvaging Thrasher will significantly increase the isk earned from mission running.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.
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