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| drone1name=Salvage Drone I x5 | | drone1name=Salvage Drone I x5 | ||
| drone1typeID=32787 | | drone1typeID=32787 | ||
| drone2name=Medium Armor Maintenance Bot x5 | | drone2name=Medium Armor Maintenance Bot I x5 | ||
| drone2typeID=23709 | | drone2typeID=23709 | ||
| charge1name=Javelin M x120 | | charge1name=Javelin M x120 | ||
| Line 161: | Line 161: | ||
| mid3name=Sensor Booster II | | mid3name=Sensor Booster II | ||
| mid3typeID=1952 | | mid3typeID=1952 | ||
| mid4name= | | mid4name=Republic Fleet Large Cap Battery | ||
| mid4typeID= | | mid4typeID=41218 | ||
| mid5name=Tracking Computer II | | mid5name=Tracking Computer II | ||
| mid5typeID=1978 | | mid5typeID=1978 | ||
| Line 208: | Line 208: | ||
| alphacanuse=N | | alphacanuse=N | ||
}} | }} | ||
==== Nightmare ==== | ==== Nightmare ==== | ||
{{ShipFitting | {{ShipFitting | ||
| Line 254: | Line 255: | ||
| drone1name=Salvage Drone I x5 | | drone1name=Salvage Drone I x5 | ||
| drone1typeID=32787 | | drone1typeID=32787 | ||
| drone2name=Medium Armor Maintenance Bot x5 | | drone2name=Medium Armor Maintenance Bot I x5 | ||
| drone2typeID=23709 | | drone2typeID=23709 | ||
| charge1name=Conflagration L x4 | | charge1name=Conflagration L x4 | ||
| Line 366: | Line 367: | ||
! [[File:Icon drones.png|32px|link=]] Drone skills | ! [[File:Icon drones.png|32px|link=]] Drone skills | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| | | ?? days | ||
| | | ? days | ||
| ~ 21 days and 2 hours | | ~ 21 days and 2 hours | ||
| ~ 4 days and 22 hours | | ~ 4 days and 22 hours | ||
| ~ | | ~ ? days | ||
|- valign="top" | |- valign="top" | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Weapon Upgrades IV<br> | Weapon Upgrades IV<br> | ||
Capacitor Management IV<br> | Capacitor Management IV<br> | ||
Energy Grid Upgrades IV<small> <ref>{{sk|Energy Grid Upgrades}} is required for the Tech II '''Cap Battery''' module.</ref></small><br> | |||
Hull Upgrades V <br> | |||
EM Armor Compensation III <br> | |||
Hull Upgrades | |||
EM Armor Compensation | |||
Explosive Armor Compensation IV <br> | Explosive Armor Compensation IV <br> | ||
Thermal Armor Compensation | Thermal Armor Compensation III <br> | ||
Kinetic Armor Compensation | Kinetic Armor Compensation III <br> | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Signature Analysis III<br> | Signature Analysis III<br> | ||
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{{co|wheat|Target Painting I}}<small> <ref>{{sk|Target Painting}} is needed for the '''target painter''' module. Can be skipped for {{sh|Hyperion}} and {{sh|Vindicator}} pilots (see Propulsion Jamming).</ref></small><br> | {{co|wheat|Target Painting I}}<small> <ref>{{sk|Target Painting}} is needed for the '''target painter''' module. Can be skipped for {{sh|Hyperion}} and {{sh|Vindicator}} pilots (see Propulsion Jamming).</ref></small><br> | ||
Propulsion Jamming III<small> <ref>{{sk|Propulsion Jamming}} is needed for the '''stasis webifier''' module normally fitted to the {{sh|Hyperion}} and {{sh|Vindicator}}. Other ships may also fit this module situationally, from time to time.</ref></small><br> | Propulsion Jamming III<small> <ref>{{sk|Propulsion Jamming}} is needed for the '''stasis webifier''' module normally fitted to the {{sh|Hyperion}} and {{sh|Vindicator}}. Other ships may also fit this module situationally, from time to time.</ref></small><br> | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Gunnery V<br> | Gunnery V<br> | ||
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| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Drones V<br> | Drones V<br> | ||
Repair Drone Operation III<br> | |||
{{co|wheat| | {{co|wheat|Salvage Drone Operation III}}<small> <ref>{{Sk|Salvage Drone Operation}} is needed to operate the salvage drones in some of these fits. This skill is not needed for the {{Sh|Vindicator}}.</ref></small><br> | ||
Drone Navigation III<br> | Drone Navigation III<br> | ||
Drone Avionics III<br> | Drone Avionics III<br> | ||
Drone Durability I<br> | Drone Durability I<br> | ||
Shield Emission Systems III <br> | Shield Emission Systems III <br> | ||
Remote Armor Repair Systems III | Remote Armor Repair Systems III | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| colspan=5 | ~ | | colspan=5 | ~ ?? hours worth of {{Clonestate|omega|Omega state}} training in total {{co|grey|(~ ?? million skillpoints)}} | ||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||
==Logistics== | ==Logistics== | ||
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | |||
! [[file:icon_cogs.png|32px|link=]] Core skills | |||
! [[file:icon_cog.png|32px|link=]] Utility skills | |||
! [[File:Icon_remote_armor_repair_i.png|32px|link=]] Logistics skills | |||
! [[file:icon_ship.png|32px|link=]] Ship skills | |||
! [[File:Icon drones.png|32px|link=]] Drone skills | |||
|- valign="top" style="background:#222222;" | |||
| ~ ?? days | |||
| ~ ?? days | |||
| ~ ? days | |||
| ~ 32 days and 8 hours | |||
| ~ 5 days and 14 hours | |||
|- valign="top" nowrap | |||
| style="padding:8px;" nowrap | | |||
Capacitor Management IV<br> | |||
Capacitor Systems Operation IV<br> | |||
Energy Grid Upgrades IV<small> <ref>{{sk|Energy Grid Upgrades}} is required for the Tech II '''Cap Battery''' module.</ref></small><br> | |||
Hull Upgrades V<br> | |||
EM Armor Compensation III <br> | |||
Explosive Armor Compensation IV <br> | |||
Thermal Armor Compensation III <br> | |||
Kinetic Armor Compensation III | |||
| style="padding:8px;" nowrap | | |||
Signature Analysis V<small> <ref name="logistics">{{sk|Signature Analysis|V}} and {{sk|Long Range Targeting|V}} are requirements for the {{sk|Logistics Cruisers}} skill.</ref></small><br> | |||
Long Range Targeting V<small> <ref name="logistics"></ref></small><br> | |||
Target Management V<small> <ref>{{sk|Target Management|V}} is a requirement for the {{sk|Advanced Target Management}} skill.</ref></small><br> | |||
Advanced Target Management III | |||
| style="padding:8px;" nowrap | | |||
Remote Armor Repair Systems IV<br> | |||
Capacitor Emission Systems IV<small> <ref name="capemission">{{sk|Capacitor Emission Systems|IV}} is needed for the {{Sh|Guardian}} to use '''Large Remote Capacitor Transmitter II'''s.</ref></small><br> | |||
Sensor Linking IV<small> <ref name="sensorlinking">{{sk|Sensor Linking|IV}} is needed for the {{Sh|Oneiros}} to use '''Remote Tracking Computer II'''s, although faction versions are superior while not being much more expensive.</ref></small><br> | |||
| style="padding:8px;" nowrap | | |||
<racial> Frigate III<small> <ref name="racial">'''<racial> Frigate III''' is a starter skill you normally have, but is included in case you have to cross-train out of your initial race.</ref></small><br> | |||
<racial> Destroyer III<br> | |||
<racial> Cruiser V<br> | |||
Logistics Cruisers IV<br> | |||
Evasive Maneuvering III<br> | |||
Warp Drive Operation III | |||
| style="padding:8px;" nowrap | | |||
Drones V<br> | |||
Drone Durability I<small> <ref name="logibots">{{sk|Drone Durability|I}} and {{sk|Repair Drone Operation|II}} is required to use '''shield maintenance drones'''.</ref></small><br> | |||
Repair Drone Operation III<small> <ref name="logibots"></ref></small><br> | |||
Drone Navigation III<br> | |||
Drone Avionics III<br> | |||
{{co|grey|Remote Armor Repair Systems III}}<small> <ref>{{sk|Remote Armor Repair Systems|III}}} is already trained as a requirement for the '''Large Remote Armor Repairer II''' module.</ref></small> | |||
|- valign="top" style="background:#222222;" | |||
| colspan=5 | ~ ?? days of training for a {{icon|amarr2|20}}'''Guardian''' or an {{icon|gallente2|20}}'''Oneiros''' {{co|grey|(~ ?? million skillpoints)}} | |||
|} | |||
<small><references/></small> | |||
==On-Grid Booster== | ==On-Grid Booster== | ||
| Line 440: | Line 483: | ||
! [[File:Icon drones.png|32px|link=]] Drone skills | ! [[File:Icon drones.png|32px|link=]] Drone skills | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| ~ | | ~ ? days | ||
| ~ 8 days and 2 hours | | ~ 8 days and 2 hours | ||
| ~ 13 days and 14 hours | | ~ 13 days and 14 hours | ||
| ~ 63 days and 13 hours | | ~ 63 days and 13 hours | ||
| ~ 89 days and 18 hours | | ~ 89 days and 18 hours | ||
| ~ | | ~ ? days | ||
|- valign="top" | |- valign="top" | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
CPU Management V<br> | CPU Management V<br> | ||
Weapon Upgrades IV<br> | Weapon Upgrades IV<br> | ||
Energy Grid Upgrades IV<small> <ref>{{sk|Energy Grid Upgrades}} is required for the Tech II '''Cap Battery''' module.</ref></small><br> | |||
Hull Upgrades V <br> | |||
EM Armor Compensation III <br> | |||
Explosive Armor Compensation IV | |||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Signature Analysis IV<br> | Signature Analysis IV<br> | ||
| Line 458: | Line 503: | ||
Target Painting III<small> <ref>{{sk|Target Painting}} is needed to use a '''target painter''' module.</ref></small><br> | Target Painting III<small> <ref>{{sk|Target Painting}} is needed to use a '''target painter''' module.</ref></small><br> | ||
Propulsion Jamming III<small> <ref>{{sk|Propulsion Jamming}} is needed to use a '''stasis webifier''' module.</ref></small><br> | Propulsion Jamming III<small> <ref>{{sk|Propulsion Jamming}} is needed to use a '''stasis webifier''' module.</ref></small><br> | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Motion Prediction IV<br> | Motion Prediction IV<br> | ||
| Line 465: | Line 509: | ||
Surgical Strike IV<br> | Surgical Strike IV<br> | ||
Trajectory Analysis IV<br> | Trajectory Analysis IV<br> | ||
Small | Small Hybrid Turret III<br> | ||
Medium | Medium Hybrid Turret III<br> | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Gallente Frigate III<br> | |||
Gallente Destroyer III<br> | |||
Gallente Cruiser III<br> | |||
Gallente Battlecruiser V<br> | |||
Leadership V<small> <ref name="command">{{sk|Leadership|V}}, {{sk|Wing Command|IV}}, {{sk|Command Burst Specialist|IV}} and {{sk|Spaceship Command|V}} are all needed to train {{sk|Command Ships}}.</ref></small><br> | Leadership V<small> <ref name="command">{{sk|Leadership|V}}, {{sk|Wing Command|IV}}, {{sk|Command Burst Specialist|IV}} and {{sk|Spaceship Command|V}} are all needed to train {{sk|Command Ships}}.</ref></small><br> | ||
Spaceship Command V<small> <ref name="command"></ref></small><br> | Spaceship Command V<small> <ref name="command"></ref></small><br> | ||
| Line 480: | Line 524: | ||
Evasive Maneuvering III<br> | Evasive Maneuvering III<br> | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Cybernetics V<small> <ref name="mindlink">{{sk|Cybernetics|V}}, {{sk| | Cybernetics V<small> <ref name="mindlink">{{sk|Cybernetics|V}}, {{sk|Armored Command Specialist|V}} and {{sk|Skirmish Command Specialist|V}} are needed for the {{co|coral|Federation Navy Command Mindlink}} implant.</ref></small><br> | ||
Armored Command V<small> <ref>{{sk|Shield Command|V}} is a requirement for {{sk|Armored Command Specialist}}.</ref></small><br> | |||
Armored Command Specialist V<small> <ref name="mindlink"></ref></small><br> | |||
Skirmish Command V<small> <ref>{{sk|Skirmish Command|V}} is a requirement for {{sk|Skirmish Command Specialist}}.</ref></small><br> | Skirmish Command V<small> <ref>{{sk|Skirmish Command|V}} is a requirement for {{sk|Skirmish Command Specialist}}.</ref></small><br> | ||
Skirmish Command Specialist V<small> <ref name="mindlink"></ref></small><br> | Skirmish Command Specialist V<small> <ref name="mindlink"></ref></small><br> | ||
| Line 490: | Line 534: | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
Drones V<br> | Drones V<br> | ||
Repair Drone Operation III<br> | |||
Salvage Drone Operation III<br> | |||
Drone Navigation III<br> | Drone Navigation III<br> | ||
Drone | Drone Avionics III<br> | ||
Drone | Drone Durability I | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| colspan=6 | ~ | | colspan=6 | ~ ??? days worth of training in total {{co|grey|(~ ?? million skillpoints)}} | ||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||