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NPC damage types: Difference between revisions

From EVE University Wiki
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m adding onlinclude tags for transclusion into a future Ratting page
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== NPC damage breakdown==
== NPC damage breakdown==
[[File:Dagan attributes.png|thumb|350px|Attribute tab of the NPC Dagan which you have to fight in the SoE Epic Arc mission [[Our Man Dagan]]. You can see that he is weakest to explosive. Thus you would try to deal explosive damage. Because he deals explosive and kinetic, you would usually try fit resists against those. But in this case most try to avoid taking damage by orbiting close in an AB fit destroyer.]]
[[File:Dagan attributes.png|thumb|350px|Attribute tab of the NPC Dagan which you have to fight in the SoE Epic Arc mission [[Our Man Dagan]]. You can see that he is weakest to explosive. Thus you would try to deal explosive damage. Because he deals explosive and kinetic, you would usually try fit resists against those. But in this case most try to avoid taking damage by orbiting close in an AB fit destroyer.]]
<onlyinclude>
Just like player ships, [[NPC]]s have different resistances for different damage types. However, NPCs tend to ignore the native resistance conventions of shields and armor, and instead have damage resistances which are specific to their faction. If you are [[missions|running missions]] or [[ratting]], it is helpful to know towards which damage the NPCs are weak and what damage they deal. This way you can can fit your ship accordingly and maximize your effectiveness against your chosen targets. You can see the resistances and damage types dealt in the attribute tab of an NPC if you open its info window.  
Just like player ships, [[NPC]]s have different resistances for different damage types. However, NPCs tend to ignore the native resistance conventions of shields and armor, and instead have damage resistances which are specific to their faction. If you are [[missions|running missions]] or [[ratting]], it is helpful to know towards which damage the NPCs are weak and what damage they deal. This way you can can fit your ship accordingly and maximize your effectiveness against your chosen targets. You can see the resistances and damage types dealt in the attribute tab of an NPC if you open its info window.  


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<small><references>
<small><references>
<ref name="omni">"(Omni)" means that the ships do all damage types equally, or are equally vulnerable to all damage types.</ref>
<ref name="omni">"(Omni)" means that the ships do all damage types equally, or are equally vulnerable to all damage types.</ref>
</references></small>
</references></small>
 
</onlyinclude>


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