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This page is an annotated index to the many PvP combat sources that can be found in this Wiki. It complements the [[:Category:PvP|PvP page category]], which is an alphabetized list with no annotations but does include a wider range of entries. | |||
This page is an annotated index to the many PvP combat sources that can be found in this Wiki. It complements the [[:Category:PvP|PvP page category]], which is an alphabetized list with no annotations but does include a wider range of entries. | |||
''When you edit this page, please try to keep text to the minimum needed to describe the link you are adding.'' | ''When you edit this page, please try to keep text to the minimum needed to describe the link you are adding.'' | ||
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These include information that applies whether you are doing PvP solo or in a fleet. | These include information that applies whether you are doing PvP solo or in a fleet. | ||
=== | === Forums and Chat === | ||
==== <span style="color:#ffffdd">Forums</span> ==== | ==== <span style="color:#ffffdd">Forums</span> ==== | ||
* [https://forum.eveuniversity.org/viewforum.php?f=266 | * [https://forum.eveuniversity.org/viewforum.php?f=266 Combat Fleets] Every fleet is announced here - included beginner fleets and E-UNI courses. The announcement includes the date/time of departure, the kinds of ships needed, and the general goal of the event. | ||
* [https://forum.eveuniversity.org/viewforum.php?f=72 | * [https://forum.eveuniversity.org/viewforum.php?f=72 Classes] All E-Uni classes are announced here ahead of time. | ||
==== <span style="color:#ffffdd">Chat</span> ==== | ==== <span style="color:#ffffdd">Chat</span> ==== | ||
The | The [[EVE University Chat Channels]] page lists channels that might be of some use if you want to discuss PvP. Here are the ones most useful to beginners: | ||
* EVE University (E-UNI): channel is open to the EVE public and people there can try to help. Preface questions with "Q." | * EVE University (E-UNI): channel is open to the EVE public and people there can try to help. Preface questions with "Q." | ||
* Questions (EVE Uni): questions channel for EVE University members. Preface questions with "Q." | * Questions (EVE Uni): questions channel for EVE University members. Preface questions with "Q." | ||
* [[ | * [[EVE University Chat Channels#Community channels|Community Channels]]: each of the E-UNI communities has a channel, and it is not unusual to find discussions of PvP events or problems related to the community. | ||
Most E-UNI chat channels are password protected for privacy. You can acquire these passwords from [https://forum.eveuniversity.org/viewtopic.php?f=31&t=23156 this E-Uni forum post]. You need to be an E-Uni member to access this post. | Most E-UNI chat channels are password protected for privacy. You can acquire these passwords from [https://forum.eveuniversity.org/viewtopic.php?f=31&t=23156 this E-Uni forum post]. You need to be an E-Uni member to access this post. | ||
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* [[zKillboard]]: E-Uni losses and kills are automatically posted here. | * [[zKillboard]]: E-Uni losses and kills are automatically posted here. | ||
===Timers=== | === Timers === | ||
* [[Timers]]: log-off, weapons, remote assistance and other timers that affect your ship's status during combat. | * [[Timers]]: log-off, weapons, remote assistance and other timers that affect your ship's status during combat. | ||
===General Introductions=== | === General Introductions === | ||
These give general descriptions of PvP organization, strategies, tactics, ships, skills and so on, but without digging into the nitty gritty details. Each may cover a variety of topics. | These give general descriptions of PvP organization, strategies, tactics, ships, skills and so on, but without digging into the nitty gritty details. Each may cover a variety of topics. | ||
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* [[Safety Tips for Operating in Low Sec]]: low security space is dangerous; be aware, be prepared. | * [[Safety Tips for Operating in Low Sec]]: low security space is dangerous; be aware, be prepared. | ||
===Tactics=== | === Tactics === | ||
Ways to find fights, win them, and manage their risks. | Ways to find fights, win them, and manage their risks. | ||
==== <span style="color:#ffffdd"> Hunting</span> | ==== <span style="color:#ffffdd"> Hunting</span> ==== | ||
* [[Identifying war targets in Local]]: includes how to set up a [[Identifying war targets in Local#Setting up watchlists|watch list]]. | * [[Identifying war targets in Local]]: includes how to set up a [[Identifying war targets in Local#Setting up watchlists|watch list]]. | ||
* [[Directional scanning]]: use the built-in beyond-visual-range sensors on ''any'' ship to find trouble, or to avoid it. | * [[Directional scanning]]: use the built-in beyond-visual-range sensors on ''any'' ship to find trouble, or to avoid it. | ||
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* [[Cloaking]]: the mechanics of EVE's stealth systems. | * [[Cloaking]]: the mechanics of EVE's stealth systems. | ||
==== <span style="color:#ffffdd"> Combat</span> | ==== <span style="color:#ffffdd"> Combat</span> ==== | ||
* [[Targeting]]: methods and time considerations. | * [[Targeting]]: methods and time considerations. | ||
* [[Tackling]]: the central act that starts most PvP combat in EVE—stopping a target from warping away. | * [[Tackling]]: the central act that starts most PvP combat in EVE—stopping a target from warping away. | ||
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* [[Capacitor warfare]]: make opponents helpless by draining their capacitors. | * [[Capacitor warfare]]: make opponents helpless by draining their capacitors. | ||
==== <span style="color:#ffffdd"> Dealing with losses</span> | ==== <span style="color:#ffffdd"> Dealing with losses</span> ==== | ||
* [[Insurance]]: insure to ensure you can afford to lose your ship. | * [[Insurance]]: insure to ensure you can afford to lose your ship. | ||
* [[Pod saving|How to save your Pod]]: know how to preserve your capsule ("pod") if your ship is lost. | * [[Pod saving|How to save your Pod]]: know how to preserve your capsule ("pod") if your ship is lost. | ||
* [[Ship Replacement Program]]: (for EVE University members only) get reimbursed for ship losses during University fleets. | * [[Ship Replacement Program]]: (for EVE University members only) get reimbursed for ship losses during University fleets. | ||
===Ships=== | === Ships === | ||
Capabilities, uses, comparisons. | Capabilities, uses, comparisons. | ||
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* [[Drone-capable ships]]: includes bay size, bandwidth, etc. | * [[Drone-capable ships]]: includes bay size, bandwidth, etc. | ||
===Hardware and Software=== | === Hardware and Software === | ||
Weapons. Ammunition. Fittings. | Weapons. Ammunition. Fittings. | ||
* [[Fitting ships]]: general principles for fitting. | * [[Fitting ships]]: general principles for fitting. | ||
==== <span style="color:#ffffdd">Weapons</span> ==== | ==== <span style="color:#ffffdd">Weapons</span> ==== | ||
* [[Turrets]] and [[turret mechanics]]: general treatment of turrets, and the details of their workings. | * [[Turrets]] and [[turret mechanics]]: general treatment of turrets, and the details of their workings. | ||
* [[Missiles]] and [[missile mechanics]]: general treatment of missiles, and the details of their workings. | * [[Missiles]] and [[missile mechanics]]: general treatment of missiles, and the details of their workings. | ||
* [[Drones]] and [[drone mechanics]]: drone types, and nitty-gritty details of their workings. | * [[Drones]] and [[drone mechanics]]: drone types, and nitty-gritty details of their workings. | ||
* [[Bombs]]: unguided area-of-effect weapons for use in nullsec and wormhole space. | * [[Bombs]]: unguided area-of-effect weapons for use in nullsec and wormhole space. | ||
* [[Smartbombs]]: area-of-effect weapons centred on the user's ship. | * [[Smartbombs]]: area-of-effect weapons centred on the user's ship. | ||
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== Fleet PvP == | == Fleet PvP == | ||
* [https://forum.eveuniversity.org/viewforum.php?f=266 | * [https://forum.eveuniversity.org/viewforum.php?f=266 E-UNI Forum: Combat Fleets] All ''planned' E-Uni fleets are announced here, with the date/time of departure, the kinds of ships needed, and the general goal of the event. | ||
* [[The Rookie's Guide To Fleet Ops]]: comprehensive introduction to fleet operations. | * [[The Rookie's Guide To Fleet Ops]]: comprehensive introduction to fleet operations. | ||
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* [[Doctrines]]: consistent doctrines create effective fleets. | * [[Doctrines]]: consistent doctrines create effective fleets. | ||
==== <span style="color:#ffffdd">For commanders</span> | ==== <span style="color:#ffffdd">For commanders</span> ==== | ||
* [[Forming fleets in EVE University]]: not official policy, but thorough checklist of recommended actions.{{Verify}} | * [[Forming fleets in EVE University]]: not official policy, but thorough checklist of recommended actions.{{Verify}} | ||
* [[Fleet Command Guide]]: "Fleet Command in EVE is as much a task of psychology as it is a task of military preparedness and skill." | * [[Fleet Command Guide]]: "Fleet Command in EVE is as much a task of psychology as it is a task of military preparedness and skill." | ||
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* [[Solo PvP]]: collection of general information on common ships and contexts for solo PvP. | * [[Solo PvP]]: collection of general information on common ships and contexts for solo PvP. | ||
* [[Directional scanning | * [[Directional scanning]]: the standard tool for finding targets and spotting threats in solo PvP. See especially [[Directional scanning#Offensive Scanning|offensive scanning]]. | ||
==Other== | == Other == | ||
Please add to this category any links that do not fit above. | Please add to this category any links that do not fit above. | ||
=== E-Uni wars === | === E-Uni wars === | ||
* [[Wartime Operations in EVE University]]: important information if E-Uni receives a war declaration and you are operating in highsec space. | * [[Wartime Operations in EVE University]]: important information if E-Uni receives a war declaration and you are operating in highsec space. | ||
* [[Principles of war|Principles of War]]: mass and economy of force, unity of command, maneuver, surprise, security, center of gravity. | * [[Principles of war|Principles of War]]: mass and economy of force, unity of command, maneuver, surprise, security, center of gravity. | ||
=== Factional warfare === | === Factional warfare === | ||
Factional warfare ("FW") is a PvE/PvP hybrid whereby players join teams and perform PvE missions in an environment that encourages PvP. Factional warfare is generally seen as a "stepping stone" to full scale PvP. | Factional warfare ("FW") is a PvE/PvP hybrid whereby players join teams and perform PvE missions in an environment that encourages PvP. Factional warfare is generally seen as a "stepping stone" to full scale PvP. | ||
{{ note box | '''IMPORTANT''': [[EVE University]] has to begun participate in factional warfare via [[Faction_warfare#Direct_Enlistment|Direct Enlistment]]| italics = no}} | |||
{{ note box | '''IMPORTANT''': [[EVE University]] | |||
* [[Faction warfare]]: full discussion of factions, objectives and rewards. | * [[Faction warfare]]: full discussion of factions, objectives and rewards. | ||
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== Frequently Asked Questions == | == Frequently Asked Questions == | ||
To move beyond these FAQs, ask in one of the [[#Chat|Uni chat channels]], on [[Discord]], or on the [[#Forums|Uni forums]]. | |||
=== What is the best ship for PvP? === | |||
EVE has no perfect combat ship: every ship has weaknesses, and all ships are weak to being swarmed by greater numbers of pilots. Furthermore, the more effective a ship is, the more it will cost. To compound the complexity, once a player knows what they are doing it becomes quite hard to impose PvP on someone, and so it sometimes pays off to surprise opponents with sub-optimal and counterintuitive ships or fits. Flown well and used in the right circumstances, cheap, low-SP hulls can defeat ships which are an order of magnitude more expensive. | |||
For these reasons, it might be better to ask: | |||
* | * "What can I fly well with my current player and character skills?" | ||
* "What can I afford to lose at my current scale of ISK earnings?" | |||
* "What will function well in the type of space where I plan to fight? | |||
For PvP fleets, there will typically be a pre-stated [[doctrine]], or at least general guidelines such as "fast shield-tanked ships cruiser-sized or below", which will give you some starting-points, and in the case of a doctrine, a set of pre-made fits. Correspond with the FC ahead of time if you want to clarify whether flying a particular ship/role would be all right, or to ask whether they have any options for characters with your SP level. | |||
For solo PvP, it is worth watching videos and studying the fits of successful players, which will both show you what some workable fits look like, and fill you in on the current "meta". | |||
=== How do I fit my <''ship class''> for PvP? === | |||
First, know [[Fitting ships|the rules of thumb]] for fitting. | |||
If you are going to be flying in a fleet with a declared doctrine or comp, there will be pre-existing fits to use. | |||
Beyond that, you can explore several avenues: | |||
* Read up on your ship in the [[Template:ShipsMatrix|Eve ship database]]. Attend carefully to its bonuses and its slot layout. | |||
* Ask around on Uni Discord and in-game for help coming up with or refining a fit. Don't be afraid to ask what seems to be a simple or dumb question: fitting ships well is hard to do, and everyone knows that. Everyone loves their favorite fits, and they are usually willing to talk about them. | |||
* Survey recent losses for the ship on [https://zkillboard.com/ zKillboard]. Don't take any ''one'' loss as a definitive fit, and look at the contexts (did this die in mass fleet combat or solo?), but generally if you've reviewed the fits of 20 ship losses, you will begin to get a sense for what common fits are. | |||
While there is often a fairly tight set of optimal fits for a ship in PvP, there is no single perfect fit. A ship's equipment interacts tightly with a pilot's skills, experience and psychology, and a sub-optimal fit can sometimes be worth it if it offers you abilities which will take opponents by surprise. | |||
=== How do I find a solo PvP fight? === | |||
{{main|Solo PvP}} | |||
If you are very new and want a gentle introduction to solo flight, EVE Uni hosts, at the time of writing, "Fight Club" events where players can practise solo PvP in friendly duels with ship and fitting limits to keep a fairly level playing field. | |||
If you | |||
Solo PvP can be found in any area of the game outside highsec space. | |||
Lowsec is the area most associated with introductory solo PvP, because the mechanics of the factional warfare complexes found in lowsec allow you to moderate the ship types that you fight. One time-honoured approach to learning solo combat is to fit a stack of cheap Tech 1 frigates, and work through them in lowsec combat. The downsides of lowsec are that the security status loss and gate gun interventions cramp your style somewhat, and that most people in lowsec are there to fight and are very well-prepared, so don't neglect the possibility of fighting elsewhere. | |||
Wherever you choose to roam in search of combat, you'll likely have a better time if you fly cheap and small ships. Doing this will limit your exposure to losses; small ships also let you cover more ground in any given length of hunt, which gives you a better chance of finding content. There are larger and/or higher-cost options which ''can'' work well in solo PvP, but they normally require more player knowledge and skill to bring out their potential, and stepping into them without experience of the fundamentals will just generate costly lossmails. | |||
=== How do I join a PvP fleet? === | === How do I join a PvP fleet? === | ||
As an | As an EVE Uni member, you are eligible to participate in any Uni fleet for which you are qualified and in which there are places available. Many fleets in the University especially welcome players without PvP experience and have pre-prepared ships ready for characters with limited SP. Scheduled fleets will indicate the expected experience level in their announcement. | ||
Every scheduled fleet is pre-announced in the [https://forum.eveuniversity.org/viewforum.php?f=266 | Every scheduled fleet is pre-announced in the [https://forum.eveuniversity.org/viewforum.php?f=266 E-UNI Combat Fleet Forum]. You can also find the fleet announcements listed in the [https://www.eveuniversity.org/events/ E-UNI Calendar]. | ||
If you are based in a part of the University which operates in dangerous space, such as the [[Null-Sec Campus]] or the [[Wormhole | If you are based in a part of the University which operates in dangerous space, such as the [[Null-Sec Campus]] or the [[Wormhole Community]], there will also be more free-form, unexpected opportunities to join in "quick-response fleets" when danger arrives. | ||
Recommended Reading: | Recommended Reading: | ||
* [[The Rookie's Guide to Fleet Ops]] | * [[The Rookie's Guide to Fleet Ops]] | ||
Fleet requirements: | Fleet requirements: | ||
* Mumble access: make sure you have [[Mumble]] sorted out and operational. | * Mumble access: make sure you have [[Mumble]] sorted out and operational. | ||
* Have your [[Installing the EVE University Overview|Overview set]] to the E-Uni standard. | * Have your [[Installing the EVE University Overview|Overview set]] to the E-Uni standard. | ||
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Several groups in EVE host regular publicly-accessible PvP fleets which anyone can join. EVE University members are welcome to fly in such fleets provided they do not shoot structures or people blue to the University. See [[public fleets]] for more details. | Several groups in EVE host regular publicly-accessible PvP fleets which anyone can join. EVE University members are welcome to fly in such fleets provided they do not shoot structures or people blue to the University. See [[public fleets]] for more details. | ||
[[Category:PvP]] | [[Category:PvP]] | ||