Difference between revisions of "Torpid Sleeper Hive"

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{{cleanup|Verify rat spawns}}
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{{cleanup|Confirm triggers.}}
{{CMBSiteInfo
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|name=Torpid Sleeper Hive|
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{{NPCTableCSS}} {{CMBSiteInfo
|type=anomaly
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|name= Torpid Sleeper Hive
|rating=None
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|type= anomaly
|location=[[Pochven]]
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|rating= None
|ship limit=Unrestricted
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|location= [[Pochven]]
|faction=[[Sleepers]]
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|ship limit= Unrestricted
|damage=Omni
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|faction= [[Sleepers]]
|resist=Omni
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|damage= {{Damagetype|Omni}}
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|resist= {{Damagetype|Omni}}
 
|signature strength= 100% Anomaly
 
|signature strength= 100% Anomaly
 
}}
 
}}
{{NPCTableCSS}}'''Torpid Sleeper Hive''' is a [[Pochven]] combat anomaly that spawns through out Triglavian space.
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'''Torpid Sleeper Hive''' is a [[Pochven]] combat anomaly that spawns through out Triglavian space.
  
 
This site is very difficult to clear and should only be attempted by a very well-tanked ship or a small fleet with logi support.  Frequently a gang of [[Crucifier]]s with tracking disruptors along with several sniper battleships are used to run the site.
 
This site is very difficult to clear and should only be attempted by a very well-tanked ship or a small fleet with logi support.  Frequently a gang of [[Crucifier]]s with tracking disruptors along with several sniper battleships are used to run the site.
  
Sleepers deal very high damage from long range.  They primarily use long-range energy neutralizers, webs that reach out to 10 km, and warp scramblers that shut down MWD/MJDs.
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Sleepers deal very high damage from long range.  They primarily use long-range energy neutralizers, webs that reach out to 10 km, and warp scramblers that shut down MWD/MJDs.  '''Their individual damage is approximate to that of C5-C6 Sleepers, beware.'''
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The rats are primarily categorized into three distinct groups; Faded (weaker), no prefix (normal), and Aroused (stronger).  The stronger Sleepers have more effective EWAR and deal considerably higher damage, in addition to extra armor and structure HP.  Aroused-type cruisers and battleships also have an additional shield layer, though it is very weak and barely accounts for their tank.
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Sleeper frigates deal around '''''100''''' DPS, Sleeper cruisers deal around '''''200-300''''' DPS, and Sleeper battleships deal around '''''450''''' DPS.
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The site may have trigger NPCs, the second wave may be triggered early if the cruisers are destroyed.  This has not been confirmed.
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Hypnosian '''''Agonizer''''' frigates use moderately strong webs and deal primarily turret damage, '''''Watcher''''' uses warp scramblers, webs and weak neuts and spreads damage out between turrets and missiles, and '''''Preserver''''' uses remote repairs and uses strong missile attacks.
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Hypnosian '''''Avenger''''' cruisers use short-ranged neutralizers and deal strong turret damage, '''''Upholder''''' remote repairs other ships and fires high-damage missiles, and '''''Warden''''' uses combination of warp scrambling, webs and neutralizers with equal turret/missile damage.
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Hypnosian '''''Eristikon''''' battleships use long-range energy neutralizers with high turret damage, '''''Psychopomp''''' remote repairs other ships and deal strong cruise missile damage, and '''''Sentinel''''' uses warp scramblers, long-range webs and neutralizers with damage spread out between turrets and missiles.
  
The rats are primarily categorized into three distinct groups; Faded (weaker), normal (no prefix), and Aroused (stronger)The stronger Sleepers have more effective EWAR and deal considerably higher damage, in addition to extra armor and structure HPAroused types also have an additional shield layer, though it is very weak and can be easily destroyed.
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Drifter cruisers or battleships may spawn as part of the second and final wavesScout cruisers deal around 500 DPS while Raider battleships deal around 1000.  All Drifters warp scramble, web and neutDO NOT TAKE DRIFTERS LIGHTLY, THEY CAN EASILY KILL BATTLESHIPS WITHIN A FEW SHOTS.
  
Hypnosian '''''Agonizer''''' frigates use moderately strong webs, '''''Watchers''''' use warp scramblers, webs and weak neuts, and '''''Preservers''''' use remote repairs.
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'''Note:''' If a Drifter spawns, it is highly recommended to bring ships with very strong tank and logi support.  There is no safe engagement range as they can hit you out to 450 km.
  
Hypnosian '''''Avenger''''' cruisers use short-ranged neutralizers, '''''Upholders''''' remote repair other ships, and '''''Wardens''''' use combination of warp scrambling, webs and neutralizers.
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Initial wave deals around 200-400 DPS.
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{{NPCTableHead|Initial defenders (total of around 2-5 ships)}}
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{{NPCTableRow|Frigate|1-3|Faded Hypnosian Agonizer/Watcher/Preserver|point= scram|ewar= Web|ewar2= Neut|note= Preserver uses remote repairs}}
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{{NPCTableRow|Cruiser|1-2|Faded Hypnosian Avenger/Warden/Upholder|point= scram|ewar= Web|ewar2= Neut|note= Upholder uses remote repairs|trigger=May trigger wave 2, not confirmed}}
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|}
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Wave 2 warps in after a few seconds.  Expect around 400-700 incoming DPS without Drifter cruiser spawn.  Drifter cruiser moves up to 1900 m/s and deals roughly 462 DPS omni.  
  
Hypnosian '''''Eristikon''''' battleships use long-range energy neutralizers, '''''Psychopomps''''' remote repair other ships, and '''''Sentinels''''' use warp scramblers, long-range webs and neutralizers.
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'''Note:''' The site may despawn and the ISK paid when the battleship in this wave is destroyed.  When this happens, the remaining ships warp off as per site completion, but the third wave may still spawn.
{{NPCTableHead|Initial defenders (total of around 2-6 ships)}}
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{{NPCTableHead|Wave 2 (around 4-5 ships)}}
{{NPCTableRow|Frigate|0-3|Faded Hypnosian Agonizer/Watcher/Preserver|point=scram|ewar=Web|ewar2=Neut|note=Preserver uses remote repairs}}
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{{NPCTableRow|Frigate|0-3|Hypnosian Agonizer/Watcher/Preserver|point= scram|ewar= Web|ewar2= Neut|note= Preserver uses remote repairs}}
{{NPCTableRow|Cruiser|0-3|Faded Hypnosian Avenger/Warden/Upholder|ewar=Web|ewar2=Neut|point=scram|note=Upholder uses remote repairs}}
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{{NPCTableRow|Cruiser|0-2|Hypnosian Avenger/Warden/Upholder|point= scram|ewar= Web|ewar2= Neut|note= Upholder uses remote repairs}}
{{NPCTableRow|Battleship|0-2|Hypnosian Eristikon/Psychopomp/Sentinel|note=Very good tracking at long range. Psychopomp remote repairs other NPCs|point=scram|ewar=Web|ewar2=Neut}}
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{{NPCTableRow|Battleship|1|Hypnosian Eristikon/Psychopomp/Sentinel|point= scram|ewar= Web|ewar2= Neut|note= Psychopomp uses strong remote repairs|trigger= May trigger third wave or despawn the site, not confirmed}}
 
{{NPCTableSeparator|Possible additional spawn}}
 
{{NPCTableSeparator|Possible additional spawn}}
{{NPCTableRow|Elite Cruiser|0-1|Drifter Scout/Assault/Navarkos Cruiser|point=scram|ewar=Web|ewar2=Neut|note=Assault and Navarkos cruisers have doomsdays }}
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{{NPCTableRow|Elite Cruiser|0-1|Agreus Tyrannos (Drifter Scout Cruiser)|point= scram|ewar= Web|ewar2= Neut}}
{{NPCTableRow|Elite Battleship|0-1|Drifter Raider/Strike/Polemarkos Battleship|point=scram|ewar=Web|ewar2=Neut|note=Strike and Polemarkos battleships have strong doomsdays}}
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|}
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Wave 3 warps in after the previous wave is destroyed.  Without Drifters expect around 1000 DPS.  Drifter cruiser moves 1900 m/s, deals 462 DPS omni with an alpha of 2300.  Battleship moves up to 1450 m/s, deals 933 DPS omni with an alpha of roughly 4000.
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{{NPCTableHead|Wave 3 (number of ships unknown)}}
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{{NPCTableRow|Frigate|0-2|Hypnosian Agonizer/Watcher/Preserver|point= scram|ewar= Web|ewar2= Neut|note= Preserver will remote repair other ships}}
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{{NPCTableRow|Battleship|1-2|Hypnosian Eristikon/Psychopomp/Sentinel|point= scram|ewar= Web|ewar2= Neut|note=Psychopomp uses remote repairs}}
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{{NPCTableSeparator|Possible Drifter spawn}}
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{{NPCTableRow|Elite Cruiser|0-1|Agreus Tyrannos (Drifter Scout Cruiser)|point= scram|ewar= Web|ewar2= Neut}}
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{{NPCTableRow|Elite Battleship|0-1|Orpheus Tyrannos (Drifter Raider Battleship)|point= scram|ewar= Web|ewar2= Neut}}
 
|}
 
|}
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== Rewards ==
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Clearing the site increases your standings with [[EDENCOM]] and [[Triglavian Collective]].  It also gives a payout of 8.6 million ISK.
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[[Category:PvE]]
 
[[Category:PvE]]

Latest revision as of 20:03, 5 November 2024

This article should be cleaned up or improved.
The reason is: Confirm triggers.


Site Details
Torpid Sleeper Hive
Type Combat Anomaly
Rating None
Found in Pochven
Max ship size Unrestricted
Faction Sleepers
Best damage to deal Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Sig. strength 100% Anomaly

Torpid Sleeper Hive is a Pochven combat anomaly that spawns through out Triglavian space.

This site is very difficult to clear and should only be attempted by a very well-tanked ship or a small fleet with logi support. Frequently a gang of Crucifiers with tracking disruptors along with several sniper battleships are used to run the site.

Sleepers deal very high damage from long range. They primarily use long-range energy neutralizers, webs that reach out to 10 km, and warp scramblers that shut down MWD/MJDs. Their individual damage is approximate to that of C5-C6 Sleepers, beware.

The rats are primarily categorized into three distinct groups; Faded (weaker), no prefix (normal), and Aroused (stronger). The stronger Sleepers have more effective EWAR and deal considerably higher damage, in addition to extra armor and structure HP. Aroused-type cruisers and battleships also have an additional shield layer, though it is very weak and barely accounts for their tank.

Sleeper frigates deal around 100 DPS, Sleeper cruisers deal around 200-300 DPS, and Sleeper battleships deal around 450 DPS.

The site may have trigger NPCs, the second wave may be triggered early if the cruisers are destroyed. This has not been confirmed.

Hypnosian Agonizer frigates use moderately strong webs and deal primarily turret damage, Watcher uses warp scramblers, webs and weak neuts and spreads damage out between turrets and missiles, and Preserver uses remote repairs and uses strong missile attacks.

Hypnosian Avenger cruisers use short-ranged neutralizers and deal strong turret damage, Upholder remote repairs other ships and fires high-damage missiles, and Warden uses combination of warp scrambling, webs and neutralizers with equal turret/missile damage.

Hypnosian Eristikon battleships use long-range energy neutralizers with high turret damage, Psychopomp remote repairs other ships and deal strong cruise missile damage, and Sentinel uses warp scramblers, long-range webs and neutralizers with damage spread out between turrets and missiles.

Drifter cruisers or battleships may spawn as part of the second and final waves. Scout cruisers deal around 500 DPS while Raider battleships deal around 1000. All Drifters warp scramble, web and neut. DO NOT TAKE DRIFTERS LIGHTLY, THEY CAN EASILY KILL BATTLESHIPS WITHIN A FEW SHOTS.

Note: If a Drifter spawns, it is highly recommended to bring ships with very strong tank and logi support. There is no safe engagement range as they can hit you out to 450 km.

Initial wave deals around 200-400 DPS.

Initial defenders (total of around 2-5 ships)
WD EWAR L


Frigate 1-3 x Frigate Faded Hypnosian Agonizer/Watcher/Preserver Preserver uses remote repairs Warp Scrambler Stasis Webifier Energy Neutralizer
Cruiser 1-2 x Cruiser Faded Hypnosian Avenger/Warden/Upholder Upholder uses remote repairs May trigger wave 2, not confirmed Warp Scrambler Stasis Webifier Energy Neutralizer

Wave 2 warps in after a few seconds. Expect around 400-700 incoming DPS without Drifter cruiser spawn. Drifter cruiser moves up to 1900 m/s and deals roughly 462 DPS omni.

Note: The site may despawn and the ISK paid when the battleship in this wave is destroyed. When this happens, the remaining ships warp off as per site completion, but the third wave may still spawn.

Wave 2 (around 4-5 ships)
WD EWAR L


Frigate 0-3 x Frigate Hypnosian Agonizer/Watcher/Preserver Preserver uses remote repairs Warp Scrambler Stasis Webifier Energy Neutralizer
Cruiser 0-2 x Cruiser Hypnosian Avenger/Warden/Upholder Upholder uses remote repairs Warp Scrambler Stasis Webifier Energy Neutralizer
Battleship 1 x Battleship Hypnosian Eristikon/Psychopomp/Sentinel Psychopomp uses strong remote repairs May trigger third wave or despawn the site, not confirmed Warp Scrambler Stasis Webifier Energy Neutralizer
Possible additional spawn
Elite Cruiser 0-1 x Elite Cruiser Agreus Tyrannos (Drifter Scout Cruiser) Warp Scrambler Stasis Webifier Energy Neutralizer

Wave 3 warps in after the previous wave is destroyed. Without Drifters expect around 1000 DPS. Drifter cruiser moves 1900 m/s, deals 462 DPS omni with an alpha of 2300. Battleship moves up to 1450 m/s, deals 933 DPS omni with an alpha of roughly 4000.

Wave 3 (number of ships unknown)
WD EWAR L


Frigate 0-2 x Frigate Hypnosian Agonizer/Watcher/Preserver Preserver will remote repair other ships Warp Scrambler Stasis Webifier Energy Neutralizer
Battleship 1-2 x Battleship Hypnosian Eristikon/Psychopomp/Sentinel Psychopomp uses remote repairs Warp Scrambler Stasis Webifier Energy Neutralizer
Possible Drifter spawn
Elite Cruiser 0-1 x Elite Cruiser Agreus Tyrannos (Drifter Scout Cruiser) Warp Scrambler Stasis Webifier Energy Neutralizer
Elite Battleship 0-1 x Elite Battleship Orpheus Tyrannos (Drifter Raider Battleship) Warp Scrambler Stasis Webifier Energy Neutralizer

Rewards

Clearing the site increases your standings with EDENCOM and Triglavian Collective. It also gives a payout of 8.6 million ISK.