Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Written By The Victors: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
Omitted needless words and saved placeholders for tommorow
m location
 
(13 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<noinclude>
<noinclude>{{NPCTableCSS}} {{MinmatarEpicArcNav|chapter 1}}</noinclude>
Minmatar epic arc - [[Wildfire]]<br>
{{Missiondetails
Chapter 1 - [[Wildfire/Chapter 1 - The Passage|The Passage]]<br>
|Level= 4
Previous mission: [[The Cost of Preservation]]<br>
|Type= Security
Next mission: [[Glowing Embers]]</noinclude>
 
{{Template:Missiondetails
|Level=
|Type= Encounter
|Objective= Retrieve 1x Wildfire Khumaak (0.3 m3)
|Objective= Retrieve 1x Wildfire Khumaak (0.3 m3)
|Faction1=Angel Cartel
|Faction1=Angel Cartel
Line 16: Line 11:
|EWAR= Web
|EWAR= Web
|ShipSizeLimit=  
|ShipSizeLimit=  
|ShipSuggestion= Battleship
|ShipSuggestion= Battleship, Tanked Frigate (Blitz)
|Rewards= ???
|Rewards= 4M ISK + 1M ISK (6h)
|Extra= No Amarr Standing loss
|Extra= No Amarr Standing loss; 2.5M ISK collateral
}}
}}
{{MissionBriefing
{{MissionBriefing
Line 28: Line 23:


So anyways, you feel like digging up some graves? The coordinates will be 2.5m in collateral, to cover associated risks yet again. If for some crazy reason there is actually a unique Khumaak out there, it belongs in a museum, not your cargo bay. 2.5m ISK would buy a lot of museums, you see. Whatever way it goes, our history won't lose out again.  
So anyways, you feel like digging up some graves? The coordinates will be 2.5m in collateral, to cover associated risks yet again. If for some crazy reason there is actually a unique Khumaak out there, it belongs in a museum, not your cargo bay. 2.5m ISK would buy a lot of museums, you see. Whatever way it goes, our history won't lose out again.  
}}
{{MessageBox|'''The Ammatar – Past and Present'''
|The Ammatars are descendants of Minmatar that collaborated with the Amarrians during the latter occupation of the Minmatar worlds. When the Amarrians were thrown out during the Minmatar Rebellion their collaborators fled with them. The Amarrians helped their Minmatar allies to settle in a few systems not far from the newly formed Minmatar Republic. The Ammatars regard themselves as the true rulers of the Minmatars, mainly based around the fact that a fair proportion of the old Minmatar aristocracy, or tribal leaders, were among them. In this vein they named their domain San Matar, meaning ‘true home'.


----
The term Ammatar was first used by the Gallenteans to distinguish between the two groups. Out of convenience even the Ammatars themselves started using it, stating that, with the help of the Amarrians, they had progressed beyond the old social structure of the Minmatar tribes. Indeed, the Ammatars have very deliberately abolished many age-old traditions of the Minmatar tribal society and embraced some Amarrian ones instead.


'''The Ammatar – Past and Present'''<br>
In the months following the Elder War of YC110, the Ammatar Mandate was beset with turmoil and uncertainty. During the war, its lucrative tsula plantations -- the Mandate's largest export crop and arguably the backbone of its economy -- were systematically destroyed by Chamberlain Karsoth's forces in retaliation for the Mandate government's harboring of Starkmanir Minmatar tribesmen, a clan lineage long-since thought extinct. After Empress Jamyl I rose to power in the Amarr Empire, however, appointing Royal Heir Yonis Ardishapur as Ammatar's savior and protector, the nation has entered into something of a renaissance. Aid now flows in a steady stream from the Empire's coffers, command hierarchies are being reinforced and morale is on the rise. It appears the star of Ammatar will soon shine bright once more.
The Ammatars are descendants of Minmatar that collaborated with the Amarrians during the latter occupation of the Minmatar worlds. When the Amarrians were thrown out during the Minmatar Rebellion their collaborators fled with them. The Amarrians helped their Minmatar allies to settle in a few systems not far from the newly formed Minmatar Republic. The Ammatars regard themselves as the true rulers of the Minmatars, mainly based around the fact that a fair proportion of the old Minmatar aristocracy, or tribal leaders, were among them. In this vein they named their domain San Matar, meaning ‘true home'.  
|collapsed= yes}}


The term Ammatar was first used by the Gallenteans to distinguish between the two groups. Out of convenience even the Ammatars themselves started using it, stating that, with the help of the Amarrians, they had progressed beyond the old social structure of the Minmatar tribes. Indeed, the Ammatars have very deliberately abolished many age-old traditions of the Minmatar tribal society and embraced some Amarrian ones instead.


In the months following the Elder War of YC110, the Ammatar Mandate was beset with turmoil and uncertainty. During the war, its lucrative tsula plantations -- the Mandate's largest export crop and arguably the backbone of its economy -- were systematically destroyed by Chamberlain Karsoth's forces in retaliation for the Mandate government's harboring of Starkmanir Minmatar tribesmen, a clan lineage long-since thought extinct. After Empress Jamyl I rose to power in the Amarr Empire, however, appointing Royal Heir Yonis Ardishapur as Ammatar's savior and protector, the nation has entered into something of a renaissance. Aid now flows in a steady stream from the Empire's coffers, command hierarchies are being reinforced and morale is on the rise. It appears the star of Ammatar will soon shine bright once more.
Ungated semi-deadspace pocket within one jump of Frarn. All warps will land you at the same point, but you can warp around freely.
}}
 
[[Image:Minmatar_epic_03.jpg|thumb|right|192px]]
'''Blitz:''' warp in, then warp to bookmark. Warp to Central Burial Tomb, loot the Wildfire Khumaak and warp out.


Ungated semi-deadspace pocket one jump away in ???. All warps will land you at the same point, but you can warp around freely.
Complete the Mission remotely.


If you destroy all Battlecruisers, then Amarr elite Battleships will join the fight. They will very likely kill unprepared capsuleers.
Tips:
* The Mission is done when you approach the Central Burial Tomb, '''but if you don't loot the Wildfire Khumaak you won't be able to complete the next mission'''
* Large ships like the Praxis will bump off of the structure before they get within 2500m, making it impossible to loot, and even frigates can easily get stuck on the structure. It might be safest to use a heavily-tanked frigate and MWD away after looting rather than trying to warp off immediately.
* ~500 DPS applied immediately after pinging to the structure
* Powerful Amarr Elite Battleships will arrive only if you destroy all Battlecruisers


'''Blitz:''' Ignore the incoming damage and go straight to the container and loot it. Warp out.
[[File:Minmatar_epic_03.jpg|thumb|right|192px]]


The mission flags as complete when you get within range of the container, but you *MUST* loot the Wildfire Khumaak as it is needed for the next mission.
{{MessageBox|Hautekar Burial Site
|The next morning she was borne up to the stars, to be closer to him. He had her enclosed inside a giant holy dome, a place so magnificent that we wept to see it. In the warmth of the Zaid sun she would remain, forever embracing the shared secret that had brought them together.
|collapsed=yes}}


{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders (10-25km from the objective)}}
{{NPCTableRow|Elite Frigate|1|Arch Gistii Outlaw/...|ewar = Web|point=yes}}
{{NPCTableRow|Elite Frigate|1|Arch Gistii Outlaw/...|ewar= Web|point= yes}}
{{NPCTableRow|Elite Cruiser|7|Arch Gistum Centurion/...}}
{{NPCTableRow|Elite Cruiser|7|Arch Gistum Centurion/...}}
{{NPCTableRow|Elite Cruiser|3|Arch Gistum Breaker/Defeater|ewar = Web}}
{{NPCTableRow|Elite Cruiser|3|Arch Gistum Breaker/Defeater|ewar= Web}}
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/Tribunus|trigger = Last one triggers}}
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/Tribunus|trigger= Last one triggers}}
|}
|}


Line 61: Line 64:


{{NPCTableHead|Structures}}
{{NPCTableHead|Structures}}
{{NPCTableRow|Container|1|???|cargo=Wildfire Khumaak}}
{{NPCTableRow|Container|1|Central Burial Tomb|cargo=Wildfire Khumaak}}
|}
|}
{{MessageBox|Mission Completion Dialogue
|Wait, you found a Khumaak out there? What the hell is a Wildfire Khumaak? I'm dying to look at it, I admit, but we can't screw around here. We need to get this thing somewhere safe before we start trying to figure anything out. I have a bad feeling about all of this '''<Character>'''. Boufin was strangely protective, Angels were all over the burial site, and the Amarr were plenty aware of its location too. With that many people involved, I doubt nobody noticed us lifting that thing out of the tombs.
I have an idea about where to take it, but I need to make a quick holovid call first. Talk to me again in a few moments, ok?
|collapsed=yes}}


<noinclude>
<noinclude>
[[Category:Mission_reports]]
[[Category:Epic arc missions]]
{{NPCTableCSS}}
</noinclude>
</noinclude>