More actions
Added NPC tables, removed rewards. |
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| valign="top" | Type: Courier | | valign="top" | Type: Courier | ||
Destination: Nishah (4 jumps) | '''Destination:''' Nishah (4 jumps) | ||
Summary: Travel to Nishah, the second mission hub. | '''Summary:''' Travel to Nishah, the second mission hub. | ||
|} | |} | ||
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| valign="top" | Type: Encounter (Sansha's Nation) | | valign="top" | Type: Encounter (Sansha's Nation) | ||
Summary: Destroy all enemy ships. | '''Summary:''' Destroy all enemy ships. | ||
* | |||
*It will help to destroy the waves in the order they spawn. If you form a fleet with yourself, you can tag waves of ships as they appear to keep track of them. | '''Tips:''' | ||
* Attacking each wave will trigger the next reinforcement. | |||
* It will help to destroy the waves in the order they spawn. If you form a fleet with yourself, you can tag waves of ships as they appear to keep track of them. | |||
|} | |} | ||
{{NPCTableHead|Initial Group}} | |||
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Mutilator/Hellhound}} | |||
{{NPCTableRow|Battleship|2|Centus Dread Lord/Tyrant}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 1}} | |||
{{NPCTableRow|Battlecruiser|2|Centatis Devil/Wraith}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 2}} | |||
{{NPCTableRow|Elite Frigate|3|Centii Loyal Minion/Servant|point=yes|ewar={{icon|web|24|Stasis webifier}}}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 3}} | |||
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Mutilator/Hellhound}} | |||
{{NPCTableRow|Battleship|3|Centus Tyrant}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 4}} | |||
{{NPCTableRow|Battlecruiser|2|Centatis Devil/Wraith}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 5}} | |||
{{NPCTableRow|Elite Frigate|1|Centii Loyal Servant/Minion|point=yes|ewar={{icon|web|24|Stasis webifier}}}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 6}} | |||
{{NPCTableRow|Elite Cruiser|2|Centum Loyal Torturer/Mutilator/Fiend}} | |||
{{NPCTableRow|Battleship|3|Centus Dread Lord/Tyrant}} | |||
{{NPCTableFoot}} | |||
The last ship destroyed in Wave 6 completes the mission objective. | |||
{{NPCTableHead|Wave 7}} | |||
{{NPCTableRow|Battlecruiser|2|Centatis Wraith/Devil}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 8}} | |||
{{NPCTableRow|Elite Frigate|2|Centii Loyal Minion/Servant|point=yes|ewar={{icon|web|24|Stasis webifier}}}} | |||
{{NPCTableFoot}} | |||
==Longing Leman== | ==Longing Leman== | ||
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|- | |- | ||
| valign="top" | [[Image:Amarr_epic_08.jpg|thumb|left|192px]] | | valign="top" | [[Image:Amarr_epic_08.jpg|thumb|left|192px]] | ||
| valign="top" | Type: Encounter ( | | valign="top" | '''Type:''' Encounter (Amarr Empire/No combat) | ||
'''Summary:''' Retrieve the Communications Logs (0.1 m3) | |||
'''Tips:''' | |||
*You need a | * You will need a Data Analyzer module to hack the Encrypted Communications Array. The mission does not provide you with one, so you'll have to get one yourself. | ||
* | * This is not a combat mission. It is not necessary to destroy any NPC ships. | ||
|} | |} | ||
{{StructureTable| | |||
{{StructureTableRow|Hackable|1|Encrypted Communications Array|cargo=1 x Communications Logs}} | |||
}} | |||
{{NPCTableHead|Outpost Guards}} | |||
{{NPCTableRow|Fighter|5|Outpost Defender (Equite)}} | |||
{{NPCTableRow|Elite Frigate|4|Divine Imperial Imran/Sixtus|point=yes|ewar={{icon|web|24|Stasis webifier}}}} | |||
{{NPCTableRow|Battlecruiser|6|Imperial Templar Phalanx}} | |||
{{NPCTableRow|Battleship|7|Imperial Templar Diviner/Judgement|ewar={{icon|td|24|Tracking disruptor}}|ewar2={{icon|neut|24|Energy neutralizer}}}} | |||
{{NPCTableFoot}} | |||
==Languishing Lord== | ==Languishing Lord== | ||
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|- | |- | ||
| valign="top" | [[Image:Amarr_epic_09.jpg|thumb|left|192px]] | | valign="top" | [[Image:Amarr_epic_09.jpg|thumb|left|192px]] | ||
| valign="top" | Type: Encounter ( | | valign="top" | '''Type:''' Encounter (Amarr Empire/No combat) | ||
Summary: No combat. | '''Summary:''' No combat. | ||
'''Tips:''' | |||
*You'll be told to fly to a structure (about 20k away). Then you watch for a minute, and the mission completes. Do not engage any of the ships that appear. | *You'll be told to fly to a structure (about 20k away). Then you watch for a minute, and the mission completes. Do not engage any of the ships that appear. | ||
|} | |} | ||
{{StructureTable| | |||
{{StructureTableRow|Structure|1|Broken Metallic Crystal Asteroid}} | |||
{{StructureTableRow|Asteroid|30|Veldspar}} | |||
}} | |||
{{NPCTableHead|Initial Spawn}} | |||
{{NPCTableRow|Battleship|1|Lord Manik}} | |||
{{NPCTableRow|Battleship|1|Mercenary}} | |||
{{NPCTableFoot}} | |||
Mission objective is completed after Lord Manik and the mercenary leave the area. | |||
==Razing the Outpost== | ==Razing the Outpost== | ||
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|- | |- | ||
| valign="top" | [[Image:Amarr_epic_10.jpg|thumb|left|192px]] | | valign="top" | [[Image:Amarr_epic_10.jpg|thumb|left|192px]] | ||
| valign="top" | Type: Encounter (Mercenaries - | | valign="top" | '''Type:''' Encounter (Mercenaries - Mordu's Legion ships) | ||
Summary: Destroy all enemy ships and The Outpost. | '''Summary:''' Destroy all enemy ships and The Outpost. | ||
'''Tips:''' | |||
*Switch your tank to Kinetic/Thermal, and your damage to Kinetic (Thermal secondary) if possible. | *Switch your tank to Kinetic/Thermal, and your damage to Kinetic (Thermal secondary) if possible. | ||
|} | |} | ||
===Acceleration Gate Entrance=== | |||
{{NPCTableHead}} | |||
{{NPCTableRow|Frigate|3|Mordus Bounty Hunter|point=yes|ewar={{icon|web|24|Stasis webifier}}}} | |||
{{NPCTableRow|Cruiser|3|Mordus Lion}} | |||
{{NPCTableRow|Battleship|4|Mordus Gigamar/Phanti}} | |||
{{NPCTableRow|Sentry|3|Caldari Cruise Missile Battery|note=Scourge missiles (kinetic)}} | |||
{{NPCTableFoot}} | |||
===Room 1=== | |||
{{NPCTableHead}} | |||
{{NPCTableRow|Cruiser|6|Mordus Puma/Leopard}} | |||
{{NPCTableRow|Battleship|4|Mordus Gigamar/Phanti/Mammoth}} | |||
{{NPCTableRow|Sentry|3|Caldari Cruise Missile Battery|note=Scourge missiles (kinetic)}} | |||
{{NPCTableFoot}} | |||
===Room 2=== | |||
{{NPCTableHead|Initial Group}} | |||
{{NPCTableRow|Frigate|2|Mordus Bounty Hunter|point=yes|ewar={{icon|web|24|Stasis webifier}}}} | |||
{{NPCTableRow|Cruiser|4|Mordus Bobcat}} | |||
{{NPCTableRow|Battleship|2|Mordus Gigamar|trigger=Last battleship destroyed triggers Wave 1}} | |||
{{NPCTableRow|Sentry|3|Caldari Heavy Missile Battery|note=Inferno missiles (thermal)}} | |||
{{NPCTableRow|Sentry|3|Caldari Cruise Missile Battery|note=Scourge missiles (kinetic)}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 1}} | |||
{{NPCTableRow|Frigate|2|Mordus Bounty Hunter|point=yes|ewar={{icon|web|24|Stasis webifier}}}} | |||
{{NPCTableRow|Cruiser|4|Mordus Leopard}} | |||
{{NPCTableRow|Battleship|4|Mordus Gigamar/Mammoth|trigger=Third battleship destroyed triggers Wave 2}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 2}} | |||
{{NPCTableRow|Frigate|4|Mordus Bounty Hunter|point=yes|ewar={{icon|web|24|Stasis webifier}}}} | |||
{{NPCTableRow|Cruiser|3|Mordus Lion}} | |||
{{NPCTableRow|Battleship|8|Mordus Gigamar/Phanti/Mammoth}} | |||
{{NPCTableFoot}} | |||
{{StructureTable| | |||
{{StructureTableRow|Structure|1|The Outpost|trigger=Destroying completes the mission objective|note=~53,000 HP}} | |||
}} | |||
==Ascending Nobles== | ==Ascending Nobles== | ||
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|- | |- | ||
| valign="top" | [[Image:Amarr_epic_11.jpg|thumb|left|192px]] | | valign="top" | [[Image:Amarr_epic_11.jpg|thumb|left|192px]] | ||
| valign="top" | Type: Encounter (Mercenaries - Amarr ships) | | valign="top" | '''Type:''' Encounter (Mercenaries - Amarr ships) | ||
Destination: Reteka (7 jumps) | '''Destination:''' Reteka (7 jumps) | ||
Summary: Destroy enemy ships, then loot Mina Darabi near the Amarr Chapel. | '''Summary:''' Destroy enemy ships, then loot Mina Darabi near the Amarr Chapel. | ||
*All spawns start | |||
*The Veteran battleships do heavy damage if you let them get close (They orbit ~49k) | '''Tips:''' | ||
* All spawns start approximately 80k from warp in. | |||
* The Veteran battleships do heavy damage if you let them get close (They orbit ~49k). | |||
|} | |} | ||
The last ship destroyed in each group will trigger the next wave. | |||
{{NPCTableHead|Initial Group}} | |||
{{NPCTableRow|Battleship|5|Independent Veteran Abaddon/Armageddon/Apocalypse}} | |||
{{NPCTableRow|Sentry|2|Amarr Light Missile Battery|note=Mjolnir missiles (EM)}} | |||
{{NPCTableRow|Sentry|2|Amarr Cruise Missile Battery|note=Mjolnir missiles (EM)}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 1}} | |||
{{NPCTableRow|Cruiser|8|Independent Veteran Omen/Augoror/Maller/Arbitrator|ewar={{icon|td|24|Tracking disruptor}}|ewar2={{icon|neut|24|Energy neutralizer - 25km range}}}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 2}} | |||
{{NPCTableRow|Battleship|7|Independent Green-Crewed Abaddon/Armageddon/Apocalypse}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 3}} | |||
{{NPCTableRow|Battleship|6|Independent Abaddon/Armageddon/Apocalypse|trigger=Last ship destroyed completes the mission objective}} | |||
{{NPCTableFoot}} | |||
{{StructureTable| | |||
{{StructureTableRow|Structure|1|Amarr Chapel}} | |||
}} | |||
Mina Darabi spawns near the Amarr Chapel. | |||
====Additional Spawn==== | |||
If the mission is not completed within 30 minutes after Mina Darabi is collected, the following message will appear: | |||
{{MessageBox|Pop-up message: | |||
|I know salvaging is fun, but there are several hostile ships inbound. I suggest we retreat now. Mina Darabi is too valuable an informant to lose.}} | |||
Approximately 5-10 seconds after that message appears, a new battle group will spawn. | |||
{{NPCTableHead|Additional Spawn}} | |||
{{NPCTableRow|Elite Frigate|6|Independent Veteran Crucifier/Inquisitor|point=yes|ewar={{icon|web|24|Stasis webifier}}}} | |||
{{NPCTableRow|Elite Cruiser|6|Independent Veteran Omen/Maller/Augoror|ewar={{icon|td|24|Tracking disruptor}}|ewar2={{icon|neut|24|Energy neutralizer}}}} | |||
{{NPCTableRow|Battleship|6|Independent Veteran Armageddon/Apocalypse/Abaddon|ewar={{icon|neut|24|Energy neutralizer}}}} | |||
{{NPCTableFoot}} | |||
This spawn is incredibly strong. It is suggested that pilots bring additional fleet members with logistics. Ships do not award bounties, but may drop faction tags and loot/salvage. | |||
==Hunting the Hunter== | ==Hunting the Hunter== | ||
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|- | |- | ||
| valign="top" | [[Image:Amarr_epic_12.jpg|thumb|left|192px]] | | valign="top" | [[Image:Amarr_epic_12.jpg|thumb|left|192px]] | ||
| valign="top" | Type: Encounter (Sansha's Nation) | | valign="top" | '''Type:''' Encounter (Sansha's Nation) | ||
'''Summary:''' Progress through the rooms and obtain 1 x Rahsa, Sansha Commander (1.0 m3). | |||
|} | |} | ||
===Acceleration Gate Entrance=== | |||
{{NPCTableHead}} | |||
{{NPCTableRow|Elite Cruiser|6|Centum Loyal Fiend/Hellhound}} | |||
{{NPCTableRow|Battleship|3|Centus Dark Lord/Dread Lord}} | |||
{{NPCTableRow|Sentry|6|Sansha Heavy Missile Battery|note=Mjolnir missiles (EM)}} | |||
{{NPCTableFoot}} | |||
===Room 1=== | |||
{{NPCTableHead|Initial Group}} | |||
{{NPCTableRow|Sentry|1|Sansha Energy Neutralizer I|ewar={{icon|neut|24|Energy neutralizer = 100km range}}}} | |||
{{NPCTableRow|Sentry|2|Sansha Sentry III}} | |||
{{NPCTableRow|Elite Frigate|2|Centii Loyal Savage/Slavehunter|ewar={{icon|td|24|Tracking disruptor}}}} | |||
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Mutilator/Torturer}} | |||
{{NPCTableRow|Battlecruiser|4|Centatis Devil/Daemon|trigger=Last ship destroyed triggers Wave 1}} | |||
{{NPCTableRow|Battleship|4|Centus Tyrant/Dread Lord|trigger=Last ship destroyed triggers Wave 2}} | |||
{{NPCTableRow|Battleship|3|Centus Beast Lord/Savage Lord/Overlord|ewar={{icon|td|24|Tracking disruptor}}}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 1}} | |||
{{NPCTableRow|Elite Cruiser|3|Centum Loyal Execrator/Slaughterer|ewar={{icon|td|24|Tracking disruptor}}}} | |||
{{NPCTableFoot}} | |||
{{NPCTableHead|Wave 2}} | |||
{{NPCTableRow|Elite Frigate|3|Centii Loyal Plague/Butcher}} | |||
{{NPCTableRow|Battleship|Centus Beast Lord/Plague Lord|ewar={{icon|td|24|Tracking disruptor}}}} | |||
{{NPCTableFoot}} | |||
{{StructureTable| | |||
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note=Locked - Requires Rahsa's Security Card}} | |||
{{StructureTableRow|Structure|1|Sansha Battletower|note=Destroying unlocks the Acceleration Gate}} | |||
}} | |||
===Room 2=== | |||
On warp in, you will receive a message from Rahsa: | |||
{{MessageBox|Message from Rahsa: | |||
|A Deal: Well, you're quite the formidable one, aren't you? I have a proposal for you. When you report back to your agent, tell him that you've destroyed my forces, and that I should be executed. Yes, I'm a capsuleer too, but he doesn't need to know that. Do this and I'll make sure you get introduced to one of my friends. The Nation treats its friends well.}} | |||
{{NPCTableHead}} | |||
{{NPCTableRow|Battleship|1|Rahsa's Battleship|cargo=1 x Rahsa, Sansha Commander}} | |||
{{NPCTableFoot}} | |||
{{StructureTable| | |||
{{StructureTableRow|Structure|1|Rahsa's Habitation Module|cargo=Basic trade goods}} | |||
}} | |||
Destroying Rahsa's Battleship completes the mission objective. | |||
==Fate of a Madman== | ==Fate of a Madman== | ||
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|- | |- | ||
| valign="top" | [[Image:Aralin Jick.jpg|thumb|left|192px]] | | valign="top" | [[Image:Aralin Jick.jpg|thumb|left|192px]] | ||
| valign="top" | Type: Branch | | valign="top" | '''Type:''' Branch | ||
Summary: You must choose your path. | '''Summary:''' You must choose your path. | ||
*Choose ''Interrogation: Catching the Scent'' to work for the Amarr Empire. This guide follows this choice. | *Choose ''Interrogation: Catching the Scent'' to work for the Amarr Empire. This guide follows this choice. | ||
*Choose ''Silence Rahsa: The Nation's Path'' to work for Sansha's Nation. | *Choose ''Silence Rahsa: The Nation's Path'' to work for Sansha's Nation. | ||