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| Warning this site is very difficult and you have a high chance of losing your ship. <br /><br />
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| Good ISK can be made by players with medium skills by just completing Room 1 and 2, skipping the mineroom and archive which significantly reduces the risk.<br /><br />
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| Some Suggestions:<br />
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| 1) Recommend having Tech 2 Data and Relic analyzers<br />
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| 2) Recommend a Cruiser sized ship or larger<br />
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| 3) Recommend a shield or armor repair module<br />
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| 4) Recommend having good resists as the Solray Power Unit and Archive deal regular damage<br />
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| 5) Recommend large buffer to survive failed hacks in all rooms<br />
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| 6) Recommend a cargo scanner to save time<br />
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| 7) Recommend a Microwarp drive<br />
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| 8) Recommend setting your overview to show all large collidable objects<br /><br />
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| Entry Point/Warp-In
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| <br />
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| Hyperfluct Generator – Use a Data Analyzer to hack<br />
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| Failing the hack starts a short timer (30 – 45 seconds for you to attempt a second hack), if you fail again it will explode and you will lose the site with damage to your ship as well
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| [https://i.gyazo.com/0b9e36d07b9c556c8caf528772f51b3b.png Picture of Entry Point after successful hack]
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| Take the Spatial Rift
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| <br />
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| =='''Room 1''' (May Start with Room 2 first) '''Solar Power Unit'''==
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| [https://i.gyazo.com/thumb/200/_de374b6d14709696d87cbe619e226ac9.png Entry Message]<br />
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| <br />
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| DO NOT GO NEAR THE Solray Power Unit until you do the steps below:<br />
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| <br />
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| 1) Hack the Solray Observational Unit – Inside this will be Something like a Radio Ray Modulate, or Infrared or Gamma Ray
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| 2) Place the item you looted in the in the corresponding named Alignment Unit
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| a. Solray Radio Alignment Unit
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| b. Solray Gamma Alignment Unit
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| c. Solray Infrared Alignment Unit
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| [https://i.gyazo.com/beeb30cd5bfb533e6428596c268f989d.png Message Upon Stabilizing the Solray Power Terminal]
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| <br />
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| 3) Now use the Relic Analyzer on all the cans and retrieve loot. Very small amounts of damage will be coming from the Solar Power Generator (the disc shaped thing)
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| [https://i.gyazo.com/thumb/200/_2560063ae8b6f2b9f4adabeb08f02829.png Solray Power Unit and surrounding depots]
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| [https://i.gyazo.com/thumb/200/_3c60b39450ef2286e4afa10c3e05c162.png Damage Messages]
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| <br />
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| 4) Take the right Most Rift in the first picture above, this will warp you to the Rift with the Remote Reroute Unit
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| Hack the Remote Reroute Unit.<br />
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| 5) Take the nearby rift back to the other rifts<br />
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| 6) Take the right Most rift, this will lead to a secret room.<br />
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| 7) Secret Room (Often just skipped as the rewards are typically small and don't justify the time or risk taken)
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| YOU ARE NOW IN A MINEROOM! Do not make any sudden moves!
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| Wait 15 - 20 seconds - a Remote Defense Grid Unit will appear – DO NOT TURN ON YOUR MWD, GO SLOWLY
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| Coming with 10 KM of the Mines will cause them to explode.
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| Hack the Remote Defense Grid Unit – Failure will blow up most ships (VERY DIFFICULT HACK)
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| Only the very strongest tanked ships with a lot of buffer and resists will survive the blast.
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| After you succeed the hack 1 or 2 storage depots will appear. SLOW BOAT TO THEM (You are in minefield!)
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| [https://i.gyazo.com/551816e5dda055c7c6df28bebfacc5a7.png Grid after hacking the Remote Defense Grid Unit]
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| After Relic Analyzing the one or two depots that appeared, SLOW BOAT TO THE Strange Rifts in the distance, you will likely hit small mines for the first 50KM. Make sure you have a strong buffer tank to handle the blast. Once you are 35 KM away from the nearest mine you can start your microwarp drive burn.
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| <br />
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| 8) Take the topmost rift (in the picture below) to get to the next room
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| [https://i.gyazo.com/d7ea553d4a3c7f61adad8fb41acbf031.png Picture of Room]
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| =='''Room 2 – Sentries on Duty''' (this room may come first)==
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| [https://i.gyazo.com/274a881fa062c43294588f35c080259c.png Entry Message]
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| [https://i.gyazo.com/9658561ba379cf614b5b520ba27b4e7e.png Picture of the Grid]
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| [https://i.gyazo.com/ccb5b2a613deda1d76444c84b07d2a34.png Overview of Grid]
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| You will be taking Sentry gun damage in this room
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| <br />
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| 1) Immediately burn to the Remote Defense Grid Unit, Hack it
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| This will make one of the sentry guns help you: Rewired Sentry Gun
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| [https://i.gyazo.com/0ea28e68c2cd31887835fa2de70c375f.png Message after hacking Remote Defense Grid Unit]
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| 2) Then immediately burn to the Sentry Repair Station (Preservation Unit is not the correct name, you will not see it on overview) and Hack it
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| [https://i.gyazo.com/995a1683ab880ef85d149b3432a42336.png Message about the hostiles targeting you Sentry Gun]
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| 3) This will heal your new friendly sentry gun, now wait until it blows up all the other sentry drones. Do not help. Stay within 500 – 1000 of the Sentry Repair Station.
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| [https://i.gyazo.com/37763b6f230a1f19c3654b8e1422db89.png Message after hacking Sentry Repair Station Preservation Unit]
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| 4) You may now Analyze the cans on field with mostly safety. However DO NOT GET TOO CLOSE TO THE PLASMA CHAMBERS, should you they will blow up and your ship will too. Do not Shoot them.
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| [https://i.gyazo.com/3dba1f93cb69b4f852eb1a7bcbc49c43.png Picture of the room]
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| When you get too close to the plasma chambers this message appears:
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| [https://i.gyazo.com/b788756e87c79e66fb1b3df27c8efe93.png Message]
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| 5) Lastly hack the Hyperfluct Generator, if you are lucky it will spawn a new rift close by (skip to step 7)
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| 6) If you are not lucky but did manage to hack the Generator, you will need to hack the Vessel Rejuvenation Battery (stay close to it) and then upon success immediately shoot one of the Plasma Chambers. The scary blast will destroy most ships if you have NOT hacked the Rejuvenation battery. (makes a great tarp)
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| 7) Enter the Rift
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| =='''Room 3 – The Archive'''==
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| [https://i.gyazo.com/a422c6acb30a0db85d48ae664e832594.png Entry Message]
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| You are in NO immediate danger on warp in but alwasys watch the local messages closely from here on out
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| [https://i.gyazo.com/144ffd6ad5f7432d4b33130547ac76f2.png Picture of Room]
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| [https://i.gyazo.com/67de834dc4a6dfea13a4c7e9680db07f.png Overview of Room]
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| 1) Burn with Microwarp drive to the Defense Targeting Augmentation Unit and hack it.
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| [https://i.gyazo.com/f488c8bd49b43fc899442dfd0e5b3ccc.png Message after hacking]
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| Note: From this point forward always be moving or orbiting something. The Sentry guns (which will be spawning shortly) will have a very hard time hitting you.
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| 2) Hack 2 or 3 of the Cerebrum Maintenance Chambers (there is no great rush yet)
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| [https://i.gyazo.com/44c45a984e7f1d7af3bf42b60cae34cc.png Message after hacking]
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| This is the kind of thing in the Maintenance Chambers – Loot them
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| [https://i.gyazo.com/a53072ed43e4b78d95370e822a0efac3.png Loot from Maintenance Chambers]
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| <br />
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| 3) Put 3 Oscillation Fluids in the Central Archive Cerebrum. (Putting other things in the Cerebrum will result in an explosion that will blow up your ship. – if you want to experiment be prepared to lose ships)
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| [https://i.gyazo.com/f0e193179680b07c15c69e3e821f9608.png Message if you put 2 Oscillation Fluids in]<br />
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| (This is the message that appears if you only put 2 Oscillation Fluids in the Cerebrum)
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| Now things will start going fast.
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| 4) The Central Archive will start throwing out containers/depots and vessel rejuvenation batteries<br />
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| From this point forward there will be '''Shockwaves''' that do considerable damage every 30 seconds, a very strongly tanked T3 Proteus with a repper can take about 5-6 sets of the shockwaves (DO NOT RELY on ACTIVE TANK ONLY, Minimum 2 BUFFER MODS recommended). Be aware that if you enter an area that has a cloud around a wreck it will do additional damage to your ship.
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| 5) Burn to them while scanning them to see which one has the most valuable loot, hack it, loot it, and repeat
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| Alternate Strategy: Burn to the Vessel rejuvenation battery, hack it, then you can Analyze two nearby cans while being healed by the Vessel rejuvenation battery.<br /><br />
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| 6) This part of the exploration is a calculation on how much more Analyzing and hacking you can do before losing your ship.<br />
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| Be aware that after 5 or so waves the shockwaves increase in magnitude and you will see slightly different messages in local. If you aren’t tanking the base shock waves well get out now!<br />
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| You may warp out and warp back to the site (even though it seems to have despawned from local probe scan, as long as it is within 30 -60 seconds from when you warpout. You can try to go back after healing and try a can or two more but typically the escalated shockwave are still in play.<br />
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| == Superior Sleeper Cache ==
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| The '''Superior Sleeper Cache''' is a [[Cosmic Signature]] that can be found in known space using core scanner probes. The Superior Sleeper Cache is the most difficult of the Sleeper Cache sites, and is possibly the most difficult site that can be found via [[exploration]] that does no explicitly require combat. Pilots will be risking their ship when trying this or any other Sleep Cache. However, once familiar with these sites, pilots should be able to run the site without taking any damage. Like all Sleeper Cache sites, the Superior Sleeper Cache requires the use of both Data and Relic Analyzers. While ships up to battleships can enter this site, an exploration frigate is highly recommended in order to make use of their hacking bonuses. | | The '''Superior Sleeper Cache''' is a [[Cosmic Signature]] that can be found in known space using core scanner probes. The Superior Sleeper Cache is the most difficult of the Sleeper Cache sites, and is possibly the most difficult site that can be found via [[exploration]] that does no explicitly require combat. Pilots will be risking their ship when trying this or any other Sleep Cache. However, once familiar with these sites, pilots should be able to run the site without taking any damage. Like all Sleeper Cache sites, the Superior Sleeper Cache requires the use of both Data and Relic Analyzers. While ships up to battleships can enter this site, an exploration frigate is highly recommended in order to make use of their hacking bonuses. |
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