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Archive:Newbie Doctrine: Difference between revisions

From EVE University Wiki
Tackle / Small Gang: Updated fitting notes to indicate that Damage Controls are now PASSIVE modules.
Tackle: Removed reference to Damage Control being outdated/wrong since I fixed the notes for them.
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== Tackle ==
== Tackle ==
{{Update|Lists damcon as active instead of passive, fits are over 2y old and some don't match info on ship specific pages}}
{{Update|Fits are over 2y old and some don't match info on ship specific pages}}
{{main|Tackling Guide}}
{{main|Tackling Guide}}
Tacklers use Warp Disruptors, Warp Scramblers, and Stasis Webifiers to ensnare a target enemy, preventing them from warping away during a fight. Tacklers play a crucial role in any fleet, enabling Damage Dealers to destroy trapped enemies. Fleet Commanders can never have too many tacklers and are always excited to help new players swarm targets.
Tacklers use Warp Disruptors, Warp Scramblers, and Stasis Webifiers to ensnare a target enemy, preventing them from warping away during a fight. Tacklers play a crucial role in any fleet, enabling Damage Dealers to destroy trapped enemies. Fleet Commanders can never have too many tacklers and are always excited to help new players swarm targets.