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Invention: Difference between revisions

From EVE University Wiki
Add Upwell Encryption Methods.
Maximizing invention success: made some wrong stuff not wrong
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Base Chance:
Base Chance:
* All modules, rigs, ammo and all intact Ancient Relics have a base chance of 34%
* All modules, rigs and ammo have a base chance of 34%
* All Frigates, Destroyers and all malfunctioning Ancient Relics have a base chance of 30%
* All Frigates and Destroyers have a base chance of 30%
* Cruisers, Battlecruisers, Mining Barges, Industrials have a base chance of 26%
* Cruisers, Battlecruisers, Mining Barges, Industrials, and intact Ancient Relics have a base chance of 26%
* All Battleships and all wrecked Ancient Relics have a base chance of 22%
* All Battleships have a base chance of 22%
* Malfunctioning Ancient Relics have a base chance of 21%
* Freighters have a base chance of 18%
* Freighters have a base chance of 18%
* Wrecked Ancient Relics have a base chance of 14%


As a summary of base chance, it's not difficult to get a good chance of success for modules with their base chance of 34%, but progressively more difficult for ships as their size increases.  This is why investing in some decryptors is a good idea for Tech II ship invention jobs.
As a summary of base chance, it's not difficult to get a good chance of success for modules with their base chance of 34%, but progressively more difficult for ships as their size increases.  This is why investing in some decryptors is a good idea for Tech II ship invention jobs.