More actions
m →Cash Flow for Capsuleers (8 of 10): detail update |
|||
| Line 141: | Line 141: | ||
=== Cash Flow for Capsuleers (8 of 10) === | === Cash Flow for Capsuleers (8 of 10) === | ||
'''{{co|#9ef37c|Objective:}}''' | '''{{co|#9ef37c|Objective:}}''' (Attempt to) retrieve VIPs. | ||
Warp to the mission's deadspace location, and approach the "hotel" (as usual, check your Overview preset and settings if you can't see it - the inn is | Warp to the mission's deadspace location, and approach the "hotel" (as usual, check your Overview preset and settings if you can't see it - the inn is in the "Large Collidible Structure" category, and your overview must be set to display these). As you approach the structure, a bomb will go off, destroying the hotel and damaging your ship. When the hotel goes down, it leaves behind a cargo container with random "livestock" loot, presumably the hapless survivors of the terrorist attack (e.g., tourists, janitors, marines, etc.). | ||
The mission is now complete and you can return to your agent. Alternatively, when the hotel exploded a number of rats warp in, and you can engage them for bounties and loot. This group of rats is a step up from the rats in the last mission, but they are a good opportunity to practice the tactics you used in the last mission. | The mission is now complete and you can return to your agent. Alternatively, when the hotel exploded a number of rats warp in, and you can engage them for bounties and loot. This group of rats is a step up from the rats in the last mission, but they are a good opportunity to practice the tactics you used in the last mission. | ||
'''{{co|#9ef37c|Reward:}}''' Two Overdrive Injector System modules, which increase your ship's speed. | '''{{co|#9ef37c|Reward:}}''' Two Overdrive Injector System I modules, which increase your ship's speed at the expense of reduced cargohold capacity. | ||
=== Cash Flow for Capsuleers (9 of 10) === | === Cash Flow for Capsuleers (9 of 10) === | ||