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→A Super-HAC: link to Heavy Assault Cruiser |
→Subsystems: Updated page to reflect removal of SP penalty for T3 cruiser loss. |
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As you may have noticed if you looked up a strategic cruiser in-game, they have very few attributes. The slot layout, hardpoints, hitpoints, drone bay, and cargo hold of a strategic cruiser are all determined by the combination of subsystems you choose. | As you may have noticed if you looked up a strategic cruiser in-game, they have very few attributes. The slot layout, hardpoints, hitpoints, drone bay, and cargo hold of a strategic cruiser are all determined by the combination of subsystems you choose. | ||
Every subsystem has an associated skill. | Every subsystem has an associated skill. It used to be the case that losing a Strategic Cruiser would entail losing one level of one of the racial subsystem skills, selected by the game at random; this skill-loss mechanic was removed in the "Hunter's Boon" update in the summer of 2021. | ||
===Offensive Subsystem=== | ===Offensive Subsystem=== | ||