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Gallente Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
m Made new destroyers subheadings to keep ship names in toc
Catalyst: Changed to new fitting template, updated skills
Line 558: Line 558:


</noinclude>{{#ifeq:{{{1|Catalyst}}}|Catalyst|
</noinclude>{{#ifeq:{{{1|Catalyst}}}|Catalyst|
{{Fittings
{{ShipFitting|
|name=Catalyst, Mission Basic
ship=Catalyst|
 
shipTypeID=16240|
|high=
fitName=Mission Basic|
125mm Railgun I<br>
fitID=Mission-Basic|
125mm Railgun I<br>
high1name=125mm Railgun I|
125mm Railgun I<br>
high1typeID=10678|
125mm Railgun I<br>
high2name=125mm Railgun I|
125mm Railgun I<br>
high2typeID=10678|
125mm Railgun I<br>
high3name=125mm Railgun I|
125mm Railgun I<br>
high3typeID=10678|
125mm Railgun I  
high4name=125mm Railgun I|
|mid=
high4typeID=10678|
1MN Afterburner I<br>
high5name=125mm Railgun I|
Cap Recharger I
high5typeID=10678|
|low=
high6name=125mm Railgun I|
Damage Control I<br>
high6typeID=10678|
Small Armor Repairer I<br>
high7name=125mm Railgun I|
Micro Auxiliary Power Core I
high7typeID=10678|
 
high8name=125mm Railgun I|
|charges=
high8typeID=10678|
Antimatter Charge S
mid1name=1MN Afterburner I|
|rigs=
mid1typeID=439|
[empty rig slot]<br>
mid2name=Cap Recharger I|
[empty rig slot]<br>
mid2typeID=1195|
[empty rig slot]
low1name=Damage Control I|
 
low1typeID=2046|
|recommended1=
low2name=Small Armor Repairer I|
Acceleration Control I<br>
low2typeID=523|
Afterburner II<br>
low3name=Micro Auxiliary Power Core I|
Controlled Bursts II<br>
low3typeID=11563|
Destroyers I<br>
charge1name=Antimatter Charge S x1|
Energy Grid Upgrades II<br>
charge1typeID=222|
Energy Management II
charge2name=open|
|recommended2=
charge3name=open|
Energy Systems Operation II<br>
charge4name=open|
Evasive Maneuvering I<br>
charge5name=open|
Gallente Frigate III<br>
rig1name=open|
Gunnery III<br>
rig2name=open|
Hull Upgrades II<br>
rig3name=open|
Mechanic II<br>
difficulty=0|
Motion Prediction II
warsop=A|
|recommended3=
warsopReason=|
Rapid Firing II<br>
version=ODY 1.0|
Repair Systems II<br>
shipDNA=16240:10678;8:439;1:1195;1:523;1:2046;1:11563;1:222;1::|
Sharpshooter II<br>
skills=Acceleration Control I</li><li>Afterburner II</li><li>Capacitor Management II</li><li>Capacitor System Operation II</li><li>Controlled Bursts II</li><li>CPU Managements II</li><li>Energy Grid Upgrades II</li><li>Evasive Maneuvering I</li><li>Gallente Destroyer I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Navigation III</li><li>Power Grid Management III</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Science I</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II|
Small Hybrid Turret III<br>
notes=Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanics III).}} {{ShipFitting|
Targeting II
ship=Catalyst|
 
shipTypeID=16240|
|notes=
fitName=Epic Arc Dagan Killer|
* Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanic III).
fitID=Epic-Arc-Dagan-Killer|
}} {{Fittings
high1name=Limited Light Ion Blaster I|
|name=Catalyst, Epic Arc Dagan Killer
high1typeID=7537|
|low=
high2name=Limited Light Ion Blaster I|
Small Inefficient Armor Repair Unit<br>
high2typeID=7537|
Linear Flux Stabilizer I<br>
high3name=Limited Light Ion Blaster I|
Micro Auxiliary Power Core I
high3typeID=7537|
|mid=
high4name=Limited Light Ion Blaster I|
Experimental 1MN Afterburner I<br>
high4typeID=7537|
Fixed Parallel Link-Capacitor I
high5name=Limited Light Ion Blaster I|
|high=
high5typeID=7537|
Limited Light Ion Blaster I<br>
high6name=Limited Light Ion Blaster I|
Limited Light Ion Blaster I<br>
high6typeID=7537|
Limited Light Ion Blaster I<br>
high7name=Limited Light Ion Blaster I|
Limited Light Ion Blaster I<br>
high7typeID=7537|
Limited Light Ion Blaster I<br>
high8name=Limited Light Ion Blaster I|
Limited Light Ion Blaster I<br>
high8typeID=7537|
Limited Light Ion Blaster I<br>
mid1name=Experimental 1MN Afterburner I|
Limited Light Ion Blaster I
mid1typeID=6003|
|charges=
mid2name=Fixed Parallel Link-Capacitor I|
Antimatter Charge S<br>
mid2typeID=4437|
|rigs=
low1name=Small Inefficient Armor Repair Unit|
Small Capacitor Control Circuit I<br>
low1typeID=4531|
Small Capacitor Control Circuit I<br>
low2name=Linear Flux Stabilizer I|
Small Capacitor Control Circuit I
low2typeID=11101|
|recommended1=
low3name=Micro Auxiliary Power Core I|
Controlled Bursts II<br>
low3typeID=11563|
Destroyers II<br>
charge1name=Antimatter Charge S x1|
Energy Grid Upgrades II<br>
charge1typeID=222|
Energy Management II<br>
charge2name=open|
Energy Systems Operation II<br>
charge3name=open|
Evasive Maneuvering I<br>
charge4name=open|
Gallente Frigate III<br>
charge5name=open|
Gunnery III<br>
rig1name=Small Capacitor Control Circuit I|
Hull Upgrades II<br>
rig1typeID=31370|
Mechanic II<br>
rig2name=Small Capacitor Control Circuit I|
Motion Prediction II<br>
rig2typeID=31370|
Rapid Firing II<br>
rig3name=Small Capacitor Control Circuit I|
Small Hybrid Turret III<br>
rig3typeID=31370|
Sharpshooter II<br>
difficulty=0|
Targeting II<br>
warsop=A|
Weapon Upgrades I<br>
warsopReason=|
 
version=ODY 1.0|
|notes=
shipDNA=16240:7537;8:4437;1:6003;1:4531;1:11101;1:11563;1:31370;3:222;1::|
* This fitting with recommended skills should break Dagan's tank within a few minutes.<br>
skills=Acceleration Control I</li><li>Afterburner II</li><li>Capacitor Management II</li><li>Capacitor System Operation II</li><li>Controlled Bursts II</li><li>CPU Managements II</li><li>Energy Grid Upgrades II</li><li>Evasive Maneuvering I</li><li>Gallente Destroyer II</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Jury Rigging I</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Navigation III</li><li>Power Grid Management III</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Science I</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II</li>|
* While orbiting at 500m, Dagan's guns should not be able to track the Catalyst. If your own guns have difficulty tracking at full speed, reduce speed to 75%.<br>
notes=This fitting with recommended skills should break Dagan's tank within a few minutes.</li><li>While orbiting at 500m, Dagan's guns should not be able to track the Catalyst. If your own guns have difficulty tracking at full speed, reduce speed to 75%.</li><li>This fitting should also work well against Kristan Parthus.}}
* This fitting should also work well against Kristan Parthus.
{{ShipFitting|
 
ship=Catalyst|
}} {{Fittings
shipTypeID=16240|
|name=Catalyst, Salvaging Boat
fitName=Salvaging Boat|
 
fitID=Salvaging-Boat|
|high=
high1name=Small Tractor Beam I|
Small Tractor Beam I<br>
high1typeID=24348|
Small Tractor Beam I<br>
high2name=Small Tractor Beam I|
Small Tractor Beam I<br>
high2typeID=24348|
Small Tractor Beam I<br>
high3name=Small Tractor Beam I|
Salvager I<br>
high3typeID=24348|
Salvager I<br>
high4name=Small Tractor Beam I|
Salvager I<br>
high4typeID=24348|
Salvager I
high5name=Salvager I|
|mid=
high5typeID=25861|
1MN MicroWarpdrive I<br>
high6name=Salvager I|
Cap Recharger I
high6typeID=25861|
|low=
high7name=Salvager I|
Capacitor Power Relay I<br>
high7typeID=25861|
Capacitor Power Relay I<br>
high8name=Salvager I|
Co-Processor I
high8typeID=25861|
 
mid1name=Cap Recharger I|
|charges=
mid1typeID=1195|
|rigs=
mid2name=1MN Microwarpdrive I|
Small Salvage Tackle I<br>
mid2typeID=434|
Small Salvage Tackle I<br>
low1name=Capacitor Power Relay I|
Small Salvage Tackle I
low1typeID=1445|
 
low2name=Capacitor Power Relay I|
|recommended1=
low2typeID=1445|
Acceleration Control II<br>
low3name=Co-Processor I|
Afterburner III<br>
low3typeID=3887|
Armor Rigging II<br>
rig1name=Small Salvage Tackle I|
Destroyers I<br>
rig1typeID=31083|
Electronics IV<br>
rig2name=Small Salvage Tackle I|
Electronics Upgrades I
rig2typeID=31083|
|recommended2=
rig3name=Small Salvage Tackle I|
Energy Grid Upgrades II<br>
rig3typeID=31083|
Energy Management II<br>
difficulty=0|
Energy Systems Operation II<br>
warsop=A|
Evasive Maneuvering II<br>
warsopReason=|
Gallente Frigate III<br>
version=ODY 1.0|
High Speed Maneuvering III
shipDNA=16240:24348;4:25861;4:434;1:1195;1:1445;2:3887;1:31083;3::|
|recommended3=
skills=Acceleration Control II</li><li>Afterburner III</li><li>Armor Rigging II</li><li>Capacitor Management II</li><li>Capacitor System Operation II</li><li>CPU Managements III</li><li>Electronics Upgrades I</li><li>Energy Grid Upgrades II</li><li>Evasive Maneuvering II</li><li>Gallente Destroyer I</li><li>Gallente Frigate III</li><li>High Speed Maneuvering III</li><li>Jury Rigging III</li><li>Mechanics III</li><li>Navigation III</li><li>Power Grid Management III</li><li>Salvaging III</li><li>Science III</li><li>Survey III|
Jury Rigging III<br>
notes= The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, Electronics IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help running the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions</li><li>Rigs are optional, they are very expensive for most newbies}}
Mechanic III<br>
Navigation III<br>
Salvaging III
 
|notes=
* The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, Electronics IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help running the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.
* Rigs are optional, they are very expensive for most newbies.
}}
}}<noinclude>
}}<noinclude>
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