Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Noemie belacqua/Sandbox1: Difference between revisions

From EVE University Wiki
Line 419: Line 419:
|}
|}


The two meta 1 gas cloud harvesters have lower fitting requirements than the meta 0 module, however, even an average-skilled pilot should have no problem fitting a [[Venture]] with two meta 0 gas cloud harvesters. The tech 2 module has 50% more yield than its tech 1 counterparts, and is therefore a very worthwhile upgrade despite the long skill training time (and the slightly more demanding fitting - although it should still not cause problems for most miners). The Syndicate harvester (obtainable from the [[Intaki Syndicate]] LP store), is very rare, expensive, and almost never worth using unless you need every last drop of CPU fitting for other modules.  
The two meta 1 gas cloud harvesters have lower fitting requirements than the meta 0 module, however, even an average-skilled pilot should have no problem fitting a [[Venture]] with two meta 0 gas cloud harvesters. The tech 2 module has 50% more yield than its tech 1 counterparts, and is therefore a very worthwhile upgrade despite the long skill training time (and the slightly more demanding fitting - although it should still not cause problems for most miners). The Syndicate harvester (obtainable from the [[Intaki Syndicate]] LP store), is very rare, expensive, and almost never worth using unless you need every last drop of CPU fitting for other modules.


=== Mining laser upgrades ===
Mining laser upgrades are low-slot modules which increase the ship's ore mining yield (more m<sup>3</sup> of ore mined per minute). They use a moderate amount of CPU, but their notable downside is that they increase the amount of CPU used by the mining lasers / strip miners installed on your ship (commonly referred to a "CPU penalty"). For example (assuming no skills or other factors), a Strip Miner I normally requires 60 TF of CPU, but if you install a Mining Laser Upgrade I on your ship, it now requires 60 + 10% = 66 TF. You can mitigate this penalty by training the {{sk|Mining Upgrades}} skill, which reduces it by 5% per skill level.
Note that neither the yield increase nor the CPU penalty are subject to [[stacking penalties]]. Mining laser upgrades only affect ore mining yield; the corresponding modules for ice mining are called [[#ice harvester upgrades|ice harvester upgrades]].
{| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;"
! style="background-color:#222222;text-align:left;" | Module
! style="background-color:#222222;" | Tech
! style="background-color:#222222;" | Meta
! style="background-color:#222222;" | {{icon|cpu|26|CPU required (TF)}}
! style="background-color:#222222;" | {{icon|pg|26|Powergrid required (MW)}}
! style="background-color:#222222;" | <span title="Increased yield for mining lasers and strip miners">Yield bonus</span>
! style="background-color:#222222;" | <span title="Increase in CPU usage for ore mining modules">CPU penalty</span>
! style="background-color:#222222;" | <span title="Skill required to use the module">[[Image:Skill.png|26px]] Skill</span>
|-
| style="text-align:left;" | Mining Laser Upgrade I
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
| 0
| 30
| 1
| 5%
| 10%
| {{sk|Mining Upgrades|I}}
|-
| style="text-align:left;" | Erin Mining Laser Upgrade
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
| 1
|31
|1
|6%
|9%
| {{sk|Mining Upgrades|I}}
|-
| style="text-align:left;" | Elara Mining Laser Upgrade
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
| 2
| 33
|1
|7%
|8.5%
| {{sk|Mining Upgrades|I}}
|-
| style="text-align:left;" | Carpo Mining Laser Upgrade
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
|3
|35
|1
|8%
|8%
| {{sk|Mining Upgrades|I}}
|-
| style="text-align:left;" | Aoede Mining Laser Upgrade
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
|4
|37
|1
|9%
|7.5%
| {{sk|Mining Upgrades|I}}
|-
| style="text-align:left;" |  [[File:Icon tech2.png|16px]] Mining Laser Upgrade II
| style="background:#9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span>
|5
|40
| 1
| 9%
| 12.5%
| {{sk|Mining Upgrades|IV}}
|-
! colspan=8 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailled explanation.<br />More information: [[Skills]] - [[Techs, Tiers and Meta levels|Tech and Meta levels]].
|}
The meta 1-4 variants are progressive upgrades over the basic Mining Laser Upgrade I, giving ever-higher mining yields and lower CPU penalties; the only downside to using them is their slightly higher CPU requirement. The tech 2 module is in all respects worse than the meta 4 module (especially the enormous 12.5% CPU penalty); however, if your ship can handle it, it may be worth using, as the higher-meta modules are often horrendously expensive.


=== Rigs ===
=== Rigs ===